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Issue 9222018: reland -- Disable animations during aura tests. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 8 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/window_animations.h" 5 #include "ash/wm/window_animations.h"
6 6
7 #include "base/compiler_specific.h" 7 #include "base/compiler_specific.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "base/message_loop.h" 9 #include "base/message_loop.h"
10 #include "base/stl_util.h" 10 #include "base/stl_util.h"
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164 } 164 }
165 165
166 // Hides a window using an animation, animating its opacity from 1.f to 0.f, and 166 // Hides a window using an animation, animating its opacity from 1.f to 0.f, and
167 // its transform to |end_transform|. 167 // its transform to |end_transform|.
168 void AnimateHideWindowCommon(aura::Window* window, 168 void AnimateHideWindowCommon(aura::Window* window,
169 const ui::Transform& end_transform) { 169 const ui::Transform& end_transform) {
170 window->layer()->set_delegate(NULL); 170 window->layer()->set_delegate(NULL);
171 171
172 // Property sets within this scope will be implicitly animated. 172 // Property sets within this scope will be implicitly animated.
173 ui::ScopedLayerAnimationSettings settings(window->layer()->GetAnimator()); 173 ui::ScopedLayerAnimationSettings settings(window->layer()->GetAnimator());
174 settings.AddImplicitObserver(new HidingWindowAnimationObserver(window)); 174 settings.AddObserver(new HidingWindowAnimationObserver(window));
175
175 int duration = 176 int duration =
176 window->GetIntProperty(internal::kWindowVisibilityAnimationDurationKey); 177 window->GetIntProperty(internal::kWindowVisibilityAnimationDurationKey);
177 if (duration > 0) { 178 if (duration > 0) {
178 settings.SetTransitionDuration( 179 settings.SetTransitionDuration(
179 base::TimeDelta::FromInternalValue(duration)); 180 base::TimeDelta::FromInternalValue(duration));
180 } 181 }
181 182
182 window->layer()->SetOpacity(kWindowAnimation_HideOpacity); 183 window->layer()->SetOpacity(kWindowAnimation_HideOpacity);
183 window->layer()->SetTransform(end_transform); 184 window->layer()->SetTransform(end_transform);
184 } 185 }
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278 return AnimateShowWindow(window); 279 return AnimateShowWindow(window);
279 } else { 280 } else {
280 // Don't start hiding the window again if it's already being hidden. 281 // Don't start hiding the window again if it's already being hidden.
281 return window->layer()->GetTargetOpacity() != 0.0f && 282 return window->layer()->GetTargetOpacity() != 0.0f &&
282 AnimateHideWindow(window); 283 AnimateHideWindow(window);
283 } 284 }
284 } 285 }
285 286
286 } // namespace internal 287 } // namespace internal
287 } // namespace ash 288 } // namespace ash
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