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Side by Side Diff: ui/gfx/compositor/layer_animation_observer.h

Issue 9222018: reland -- Disable animations during aura tests. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 8 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_COMPOSITOR_LAYER_ANIMATION_OBSERVER_H_ 5 #ifndef UI_GFX_COMPOSITOR_LAYER_ANIMATION_OBSERVER_H_
6 #define UI_GFX_COMPOSITOR_LAYER_ANIMATION_OBSERVER_H_ 6 #define UI_GFX_COMPOSITOR_LAYER_ANIMATION_OBSERVER_H_
7 #pragma once 7 #pragma once
8 8
9 #include <set> 9 #include <set>
10 10
11 #include "base/basictypes.h" 11 #include "base/basictypes.h"
12 #include "base/compiler_specific.h" 12 #include "base/compiler_specific.h"
13 #include "ui/gfx/compositor/compositor_export.h" 13 #include "ui/gfx/compositor/compositor_export.h"
14 14
15 namespace ui { 15 namespace ui {
16 16
17 class LayerAnimationSequence; 17 class LayerAnimationSequence;
18 class ScopedLayerAnimationSettings; 18 class ScopedLayerAnimationSettings;
19 class ImplicitAnimationObserver;
19 20
20 // LayerAnimationObservers are notified when animations complete. 21 // LayerAnimationObservers are notified when animations complete.
21 class COMPOSITOR_EXPORT LayerAnimationObserver { 22 class COMPOSITOR_EXPORT LayerAnimationObserver {
22 public: 23 public:
23 // Called when the |sequence| ends. Not called if |sequence| is aborted. 24 // Called when the |sequence| ends. Not called if |sequence| is aborted.
24 virtual void OnLayerAnimationEnded( 25 virtual void OnLayerAnimationEnded(
25 const LayerAnimationSequence* sequence) = 0; 26 LayerAnimationSequence* sequence) = 0;
26 27
27 // Called if |sequence| is aborted for any reason. Should never do anything 28 // Called if |sequence| is aborted for any reason. Should never do anything
28 // that may cause another animation to be started. 29 // that may cause another animation to be started.
29 virtual void OnLayerAnimationAborted( 30 virtual void OnLayerAnimationAborted(
30 const LayerAnimationSequence* sequence) = 0; 31 LayerAnimationSequence* sequence) = 0;
31 32
32 // Called when the animation is scheduled. 33 // Called when the animation is scheduled.
33 virtual void OnLayerAnimationScheduled( 34 virtual void OnLayerAnimationScheduled(
34 const LayerAnimationSequence* sequence) = 0; 35 LayerAnimationSequence* sequence) = 0;
36
37 protected:
38 typedef std::set<LayerAnimationSequence*> AttachedSequences;
39
40 LayerAnimationObserver();
41 virtual ~LayerAnimationObserver();
35 42
36 // If the animator is destroyed during an animation, the animations are 43 // If the animator is destroyed during an animation, the animations are
37 // aborted. The resulting NotifyAborted notifications will NOT be sent to 44 // aborted. The resulting NotifyAborted notifications will NOT be sent to
38 // this observer if this function returns false. NOTE: IF YOU OVERRIDE THIS 45 // this observer if this function returns false. NOTE: IF YOU OVERRIDE THIS
39 // FUNCTION TO RETURN TRUE, YOU MUST REMEMBER TO REMOVE YOURSELF AS AN 46 // FUNCTION TO RETURN TRUE, YOU MUST REMEMBER TO REMOVE YOURSELF AS AN
40 // OBSERVER WHEN YOU ARE DESTROYED. 47 // OBSERVER WHEN YOU ARE DESTROYED.
41 virtual bool RequiresNotificationWhenAnimatorDestroyed() const; 48 virtual bool RequiresNotificationWhenAnimatorDestroyed() const;
42 49
43 protected: 50 // Called when |this| is added to |sequence|'s observer list.
44 LayerAnimationObserver(); 51 virtual void OnAttachedToSequence(LayerAnimationSequence* sequence);
45 virtual ~LayerAnimationObserver(); 52
53 // Called when |this| is removed to |sequence|'s observer list.
54 virtual void OnDetachedFromSequence(LayerAnimationSequence* sequence);
55
56 void DetachFromAllSequences();
sky 2012/01/30 22:20:19 Add a description of this. Maybe it should be name
57
58 AttachedSequences& attached_sequences() { return attached_sequences_; }
sky 2012/01/30 22:20:19 I don't think you want subclasses modifying this.
46 59
47 private: 60 private:
48 friend class LayerAnimationSequence; 61 friend class LayerAnimationSequence;
49 62
50 // Called when |this| is added to |sequence|'s observer list. 63 // Called when |this| is added to |sequence|'s observer list.
51 void AttachedToSequence(LayerAnimationSequence* sequence); 64 void AttachedToSequence(LayerAnimationSequence* sequence);
52 65
53 // Called when |this| is removed to |sequence|'s observer list. 66 // Called when |this| is removed to |sequence|'s observer list.
54 void DetachedFromSequence(LayerAnimationSequence* sequence); 67 void DetachedFromSequence(LayerAnimationSequence* sequence);
55 68
56 std::set<LayerAnimationSequence*> attached_sequences_; 69 AttachedSequences attached_sequences_;
57 }; 70 };
58 71
59 // An implicit animation observer is intended to be used in conjunction with a 72 // An implicit animation observer is intended to be used in conjunction with a
60 // ScopedLayerAnimationSettings object in order to receive a notification when 73 // ScopedLayerAnimationSettings object in order to receive a notification when
61 // all implicit animations complete. 74 // all implicit animations complete.
62 class COMPOSITOR_EXPORT ImplicitAnimationObserver 75 class COMPOSITOR_EXPORT ImplicitAnimationObserver
63 : public LayerAnimationObserver { 76 : public LayerAnimationObserver {
64 public: 77 public:
65 ImplicitAnimationObserver(); 78 ImplicitAnimationObserver();
66 virtual ~ImplicitAnimationObserver(); 79 virtual ~ImplicitAnimationObserver();
67 80
68 virtual void OnImplicitAnimationsCompleted() = 0; 81 virtual void OnImplicitAnimationsCompleted() = 0;
69 82
83 // Deactivates the observer and clears the collection of animations it is
84 // waiting for.
85 void StopObservingImplicitAnimations();
sky 2012/01/30 22:20:19 Can this be protected?
86
70 private: 87 private:
71 friend class ScopedLayerAnimationSettings; 88 friend class ScopedLayerAnimationSettings;
72 89
90 // LayerAnimationObserver implementation
91 virtual void OnLayerAnimationEnded(
92 LayerAnimationSequence* sequence) OVERRIDE;
93 virtual void OnLayerAnimationAborted(
94 LayerAnimationSequence* sequence) OVERRIDE;
95 virtual void OnLayerAnimationScheduled(
96 LayerAnimationSequence* sequence) OVERRIDE;
97 virtual void OnAttachedToSequence(
98 LayerAnimationSequence* sequence) OVERRIDE;
99 virtual void OnDetachedFromSequence(
100 LayerAnimationSequence* sequence) OVERRIDE;
101
73 // OnImplicitAnimationsCompleted is not fired unless the observer is active. 102 // OnImplicitAnimationsCompleted is not fired unless the observer is active.
74 bool active() const { return active_; } 103 bool active() const { return active_; }
75 void SetActive(bool active); 104 void SetActive(bool active);
76 105
77 // LayerAnimationObserver implementation
78 virtual void OnLayerAnimationEnded(
79 const LayerAnimationSequence* sequence) OVERRIDE;
80 virtual void OnLayerAnimationAborted(
81 const LayerAnimationSequence* sequence) OVERRIDE;
82 virtual void OnLayerAnimationScheduled(
83 const LayerAnimationSequence* sequence) OVERRIDE;
84
85 void CheckCompleted(); 106 void CheckCompleted();
86 107
87 bool active_; 108 bool active_;
88
89 // This tracks the number of scheduled animations that have yet to complete.
90 // If this value is zero, and the observer is active, then
91 // OnImplicitAnimationsCompleted is fired.
92 size_t animation_count_;
93 }; 109 };
94 110
95 } // namespace ui 111 } // namespace ui
96 112
97 #endif // UI_GFX_COMPOSITOR_LAYER_ANIMATION_OBSERVER_H_ 113 #endif // UI_GFX_COMPOSITOR_LAYER_ANIMATION_OBSERVER_H_
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