OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/shelf_layout_manager.h" | 5 #include "ash/wm/shelf_layout_manager.h" |
6 | 6 |
7 #include "ash/launcher/launcher.h" | 7 #include "ash/launcher/launcher.h" |
8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
9 #include "base/auto_reset.h" | 9 #include "base/auto_reset.h" |
10 #include "ui/aura/root_window.h" | 10 #include "ui/aura/root_window.h" |
11 #include "ui/aura/screen_aura.h" | 11 #include "ui/aura/screen_aura.h" |
12 #include "ui/gfx/compositor/layer.h" | 12 #include "ui/gfx/compositor/layer.h" |
| 13 #include "ui/gfx/compositor/layer_animation_observer.h" |
13 #include "ui/gfx/compositor/layer_animator.h" | 14 #include "ui/gfx/compositor/layer_animator.h" |
14 #include "ui/gfx/compositor/scoped_layer_animation_settings.h" | 15 #include "ui/gfx/compositor/scoped_layer_animation_settings.h" |
15 #include "ui/views/widget/widget.h" | 16 #include "ui/views/widget/widget.h" |
16 | 17 |
| 18 using ui::ImplicitAnimationObserver; |
| 19 |
17 namespace ash { | 20 namespace ash { |
18 namespace internal { | 21 namespace internal { |
19 | 22 |
20 namespace { | 23 namespace { |
21 | 24 |
22 ui::Layer* GetLayer(views::Widget* widget) { | 25 ui::Layer* GetLayer(views::Widget* widget) { |
23 return widget->GetNativeView()->layer(); | 26 return widget->GetNativeView()->layer(); |
24 } | 27 } |
25 | 28 |
| 29 class ShelfAnimationObserver : public ImplicitAnimationObserver { |
| 30 public: |
| 31 ShelfAnimationObserver(ShelfAnimationObserverClient* client) |
| 32 : client_(client) {} |
| 33 virtual ~ShelfAnimationObserver() {} |
| 34 |
| 35 private: |
| 36 // Implementation of ImplicitAnimationObserver |
| 37 virtual void OnImplicitAnimationsCompleted() OVERRIDE { |
| 38 client_->OnShelfAnimationsCompleted(this); |
| 39 } |
| 40 |
| 41 ShelfAnimationObserverClient* client_; |
| 42 |
| 43 DISALLOW_COPY_AND_ASSIGN(ShelfAnimationObserver); |
| 44 }; |
| 45 |
26 } // namespace | 46 } // namespace |
27 | 47 |
28 //////////////////////////////////////////////////////////////////////////////// | 48 //////////////////////////////////////////////////////////////////////////////// |
29 // ShelfLayoutManager, public: | 49 // ShelfLayoutManager, public: |
30 | 50 |
31 ShelfLayoutManager::ShelfLayoutManager(views::Widget* launcher, | 51 ShelfLayoutManager::ShelfLayoutManager(views::Widget* launcher, |
32 views::Widget* status) | 52 views::Widget* status) |
33 : animating_(false), | 53 : in_layout_(false), |
34 in_layout_(false), | |
35 visible_(true), | 54 visible_(true), |
36 max_height_(-1), | 55 max_height_(-1), |
37 launcher_(launcher), | 56 launcher_(launcher), |
38 status_(status) { | 57 status_(status) { |
39 gfx::Rect launcher_bounds = launcher->GetWindowScreenBounds(); | 58 gfx::Rect launcher_bounds = launcher->GetWindowScreenBounds(); |
40 gfx::Rect status_bounds = status->GetWindowScreenBounds(); | 59 gfx::Rect status_bounds = status->GetWindowScreenBounds(); |
41 max_height_ = std::max(launcher_bounds.height(), status_bounds.height()); | 60 max_height_ = std::max(launcher_bounds.height(), status_bounds.height()); |
42 GetLayer(launcher)->GetAnimator()->AddObserver(this); | |
43 } | 61 } |
44 | 62 |
45 ShelfLayoutManager::~ShelfLayoutManager() { | 63 ShelfLayoutManager::~ShelfLayoutManager() { |
46 GetLayer(launcher_)->GetAnimator()->RemoveObserver(this); | |
47 // Without a shelf we don't need special insets anymore. | 64 // Without a shelf we don't need special insets anymore. |
48 aura::RootWindow::GetInstance()-> | 65 aura::RootWindow::GetInstance()-> |
49 screen()->set_work_area_insets(gfx::Insets()); | 66 screen()->set_work_area_insets(gfx::Insets()); |
| 67 |
| 68 if (launcher_animation_observer_.get()) |
| 69 GetLayer(launcher_)->GetAnimator()->RemoveObserver( |
| 70 launcher_animation_observer_.get()); |
| 71 |
| 72 if (status_animation_observer_.get()) |
| 73 GetLayer(status_)->GetAnimator()->RemoveObserver( |
| 74 status_animation_observer_.get()); |
50 } | 75 } |
51 | 76 |
52 void ShelfLayoutManager::LayoutShelf() { | 77 void ShelfLayoutManager::LayoutShelf() { |
53 AutoReset<bool> auto_reset_in_layout(&in_layout_, true); | 78 AutoReset<bool> auto_reset_in_layout(&in_layout_, true); |
54 StopAnimating(); | 79 StopAnimating(); |
55 TargetBounds target_bounds; | 80 TargetBounds target_bounds; |
56 float target_opacity = visible_ ? 1.0f : 0.0f; | 81 float target_opacity = visible_ ? 1.0f : 0.0f; |
57 CalculateTargetBounds(visible_, &target_bounds); | 82 CalculateTargetBounds(visible_, &target_bounds); |
58 GetLayer(launcher_)->SetOpacity(target_opacity); | 83 GetLayer(launcher_)->SetOpacity(target_opacity); |
59 GetLayer(status_)->SetOpacity(target_opacity); | 84 GetLayer(status_)->SetOpacity(target_opacity); |
60 launcher_->SetBounds(target_bounds.launcher_bounds); | 85 launcher_->SetBounds(target_bounds.launcher_bounds); |
61 status_->SetBounds(target_bounds.status_bounds); | 86 status_->SetBounds(target_bounds.status_bounds); |
62 Shell::GetInstance()->launcher()->SetStatusWidth( | 87 Shell::GetInstance()->launcher()->SetStatusWidth( |
63 target_bounds.status_bounds.width()); | 88 target_bounds.status_bounds.width()); |
64 aura::RootWindow::GetInstance()->screen()->set_work_area_insets( | 89 aura::RootWindow::GetInstance()->screen()->set_work_area_insets( |
65 target_bounds.work_area_insets); | 90 target_bounds.work_area_insets); |
66 } | 91 } |
67 | 92 |
68 void ShelfLayoutManager::SetVisible(bool visible) { | 93 void ShelfLayoutManager::SetVisible(bool visible) { |
69 bool current_visibility = animating_ ? !visible_ : visible_; | 94 // TODO(vollick): once visibility is animatable, use GetTargetVisibility. |
| 95 bool current_visibility = visible_ && |
| 96 GetLayer(launcher_)->GetTargetOpacity() > 0.0f && |
| 97 GetLayer(status_)->GetTargetOpacity() > 0.0f; |
| 98 |
70 if (visible == current_visibility) | 99 if (visible == current_visibility) |
71 return; // Nothing changed. | 100 return; // Nothing changed. |
72 | 101 |
73 StopAnimating(); | 102 StopAnimating(); |
74 | 103 |
| 104 visible_ = visible; |
75 TargetBounds target_bounds; | 105 TargetBounds target_bounds; |
76 float target_opacity = visible ? 1.0f : 0.0f; | 106 float target_opacity = visible ? 1.0f : 0.0f; |
77 CalculateTargetBounds(visible, &target_bounds); | 107 CalculateTargetBounds(visible, &target_bounds); |
78 AnimateWidgetTo(launcher_, target_bounds.launcher_bounds, target_opacity); | 108 |
79 AnimateWidgetTo(status_, target_bounds.status_bounds, target_opacity); | 109 launcher_animation_observer_.reset(new ShelfAnimationObserver(this)); |
80 animating_ = true; | 110 status_animation_observer_.reset(new ShelfAnimationObserver(this)); |
81 // |visible_| is updated once the animation completes. | 111 |
| 112 AnimateWidgetTo(launcher_, |
| 113 launcher_animation_observer_.get(), |
| 114 target_bounds.launcher_bounds, |
| 115 target_opacity); |
| 116 |
| 117 AnimateWidgetTo(status_, |
| 118 status_animation_observer_.get(), |
| 119 target_bounds.status_bounds, |
| 120 target_opacity); |
82 } | 121 } |
83 | 122 |
84 //////////////////////////////////////////////////////////////////////////////// | 123 //////////////////////////////////////////////////////////////////////////////// |
85 // ShelfLayoutManager, aura::LayoutManager implementation: | 124 // ShelfLayoutManager, aura::LayoutManager implementation: |
86 | 125 |
87 void ShelfLayoutManager::OnWindowResized() { | 126 void ShelfLayoutManager::OnWindowResized() { |
88 LayoutShelf(); | 127 LayoutShelf(); |
89 } | 128 } |
90 | 129 |
91 void ShelfLayoutManager::OnWindowAddedToLayout(aura::Window* child) { | 130 void ShelfLayoutManager::OnWindowAddedToLayout(aura::Window* child) { |
(...skipping 10 matching lines...) Expand all Loading... |
102 const gfx::Rect& requested_bounds) { | 141 const gfx::Rect& requested_bounds) { |
103 SetChildBoundsDirect(child, requested_bounds); | 142 SetChildBoundsDirect(child, requested_bounds); |
104 if (!in_layout_) | 143 if (!in_layout_) |
105 LayoutShelf(); | 144 LayoutShelf(); |
106 } | 145 } |
107 | 146 |
108 //////////////////////////////////////////////////////////////////////////////// | 147 //////////////////////////////////////////////////////////////////////////////// |
109 // ShelfLayoutManager, private: | 148 // ShelfLayoutManager, private: |
110 | 149 |
111 void ShelfLayoutManager::StopAnimating() { | 150 void ShelfLayoutManager::StopAnimating() { |
112 if (animating_) { | |
113 animating_ = false; | |
114 visible_ = !visible_; | |
115 } | |
116 GetLayer(launcher_)->GetAnimator()->StopAnimating(); | 151 GetLayer(launcher_)->GetAnimator()->StopAnimating(); |
117 GetLayer(status_)->GetAnimator()->StopAnimating(); | 152 GetLayer(status_)->GetAnimator()->StopAnimating(); |
118 } | 153 } |
119 | 154 |
120 void ShelfLayoutManager::CalculateTargetBounds(bool visible, | 155 void ShelfLayoutManager::CalculateTargetBounds(bool visible, |
121 TargetBounds* target_bounds) { | 156 TargetBounds* target_bounds) { |
122 const gfx::Rect& available_bounds(aura::RootWindow::GetInstance()->bounds()); | 157 const gfx::Rect& available_bounds(aura::RootWindow::GetInstance()->bounds()); |
123 int y = available_bounds.bottom() - (visible ? max_height_ : 0); | 158 int y = available_bounds.bottom() - (visible ? max_height_ : 0); |
124 gfx::Rect status_bounds(status_->GetWindowScreenBounds()); | 159 gfx::Rect status_bounds(status_->GetWindowScreenBounds()); |
125 target_bounds->status_bounds = gfx::Rect( | 160 target_bounds->status_bounds = gfx::Rect( |
126 available_bounds.right() - status_bounds.width(), | 161 available_bounds.right() - status_bounds.width(), |
127 y + (max_height_ - status_bounds.height()) / 2, | 162 y + (max_height_ - status_bounds.height()) / 2, |
128 status_bounds.width(), status_bounds.height()); | 163 status_bounds.width(), status_bounds.height()); |
129 gfx::Rect launcher_bounds(launcher_->GetWindowScreenBounds()); | 164 gfx::Rect launcher_bounds(launcher_->GetWindowScreenBounds()); |
130 target_bounds->launcher_bounds = gfx::Rect( | 165 target_bounds->launcher_bounds = gfx::Rect( |
131 available_bounds.x(), y + (max_height_ - launcher_bounds.height()) / 2, | 166 available_bounds.x(), y + (max_height_ - launcher_bounds.height()) / 2, |
132 available_bounds.width(), | 167 available_bounds.width(), |
133 launcher_bounds.height()); | 168 launcher_bounds.height()); |
134 if (visible) | 169 if (visible) |
135 target_bounds->work_area_insets = gfx::Insets(0, 0, max_height_, 0); | 170 target_bounds->work_area_insets = gfx::Insets(0, 0, max_height_, 0); |
136 } | 171 } |
137 | 172 |
138 void ShelfLayoutManager::AnimateWidgetTo(views::Widget* widget, | 173 void ShelfLayoutManager::AnimateWidgetTo(views::Widget* widget, |
| 174 ImplicitAnimationObserver* observer, |
139 const gfx::Rect& target_bounds, | 175 const gfx::Rect& target_bounds, |
140 float target_opacity) { | 176 float target_opacity) { |
141 ui::Layer* layer = GetLayer(widget); | 177 ui::Layer* layer = GetLayer(widget); |
142 ui::ScopedLayerAnimationSettings animation_setter(layer->GetAnimator()); | 178 ui::ScopedLayerAnimationSettings animation_setter(layer->GetAnimator()); |
| 179 animation_setter.AddObserver(observer); |
143 // Don't go through the widget, otherwise we end up back in SetChildBounds and | 180 // Don't go through the widget, otherwise we end up back in SetChildBounds and |
144 // cancel the animation/layout. | 181 // cancel the animation/layout. |
145 layer->SetBounds(target_bounds); | 182 layer->SetBounds(target_bounds); |
146 layer->SetOpacity(target_opacity); | 183 layer->SetOpacity(target_opacity); |
147 } | 184 } |
148 | 185 |
149 void ShelfLayoutManager::OnLayerAnimationEnded( | 186 void ShelfLayoutManager::OnShelfAnimationsCompleted( |
150 const ui::LayerAnimationSequence* sequence) { | 187 ImplicitAnimationObserver* observer) { |
151 if (!animating_) | 188 if (observer == launcher_animation_observer_.get()) |
152 return; | 189 launcher_animation_observer_.reset(NULL); |
153 animating_ = false; | 190 else if (observer == status_animation_observer_.get()) |
154 visible_ = !visible_; | 191 status_animation_observer_.reset(NULL); |
155 TargetBounds target_bounds; | 192 else |
156 CalculateTargetBounds(visible_, &target_bounds); | 193 NOTREACHED() << "Unknown observer in OnShelfAnimationsCompleted"; |
157 aura::RootWindow::GetInstance()->screen()->set_work_area_insets( | 194 |
158 target_bounds.work_area_insets); | 195 if (!launcher_animation_observer_.get() && |
| 196 !status_animation_observer_.get()) { |
| 197 TargetBounds target_bounds; |
| 198 CalculateTargetBounds(visible_, &target_bounds); |
| 199 aura::RootWindow::GetInstance()->screen()->set_work_area_insets( |
| 200 target_bounds.work_area_insets); |
| 201 } |
159 } | 202 } |
160 | 203 |
161 } // namespace internal | 204 } // namespace internal |
162 } // namespace ash | 205 } // namespace ash |
OLD | NEW |