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Side by Side Diff: ui/aura/window_delegate.h

Issue 9221014: aura: Gesture event plumbing (skeleton). (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: copyright Created 8 years, 11 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_WINDOW_DELEGATE_H_ 5 #ifndef UI_AURA_WINDOW_DELEGATE_H_
6 #define UI_AURA_WINDOW_DELEGATE_H_ 6 #define UI_AURA_WINDOW_DELEGATE_H_
7 #pragma once 7 #pragma once
8 8
9 #include "ui/aura/aura_export.h" 9 #include "ui/aura/aura_export.h"
10 #include "ui/base/events.h" 10 #include "ui/base/events.h"
11 #include "ui/gfx/native_widget_types.h" 11 #include "ui/gfx/native_widget_types.h"
12 12
13 namespace gfx { 13 namespace gfx {
14 class Canvas; 14 class Canvas;
15 class Point; 15 class Point;
16 class Rect; 16 class Rect;
17 class Size; 17 class Size;
18 } 18 }
19 19
20 namespace aura { 20 namespace aura {
21 21
22 class Event; 22 class Event;
23 class GestureEvent;
23 class KeyEvent; 24 class KeyEvent;
24 class MouseEvent; 25 class MouseEvent;
25 class TouchEvent; 26 class TouchEvent;
26 27
27 // Delegate interface for aura::Window. 28 // Delegate interface for aura::Window.
28 class AURA_EXPORT WindowDelegate { 29 class AURA_EXPORT WindowDelegate {
29 public: 30 public:
30 // Returns the window's minimum size, or size 0,0 if there is no limit. 31 // Returns the window's minimum size, or size 0,0 if there is no limit.
31 virtual gfx::Size GetMinimumSize() const = 0; 32 virtual gfx::Size GetMinimumSize() const = 0;
32 33
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45 virtual gfx::NativeCursor GetCursor(const gfx::Point& point) = 0; 46 virtual gfx::NativeCursor GetCursor(const gfx::Point& point) = 0;
46 47
47 // Returns the non-client component (see hit_test.h) containing |point|, in 48 // Returns the non-client component (see hit_test.h) containing |point|, in
48 // window coordinates. 49 // window coordinates.
49 virtual int GetNonClientComponent(const gfx::Point& point) const = 0; 50 virtual int GetNonClientComponent(const gfx::Point& point) const = 0;
50 51
51 virtual bool OnMouseEvent(MouseEvent* event) = 0; 52 virtual bool OnMouseEvent(MouseEvent* event) = 0;
52 53
53 virtual ui::TouchStatus OnTouchEvent(TouchEvent* event) = 0; 54 virtual ui::TouchStatus OnTouchEvent(TouchEvent* event) = 0;
54 55
56 virtual ui::GestureStatus OnGestureEvent(GestureEvent* event) = 0;
57
55 // Returns true of the window can be focused. 58 // Returns true of the window can be focused.
56 virtual bool CanFocus() = 0; 59 virtual bool CanFocus() = 0;
57 60
58 // Invoked when mouse capture is lost on the window. 61 // Invoked when mouse capture is lost on the window.
59 virtual void OnCaptureLost() = 0; 62 virtual void OnCaptureLost() = 0;
60 63
61 // Asks the delegate to paint window contents into the supplied canvas. 64 // Asks the delegate to paint window contents into the supplied canvas.
62 virtual void OnPaint(gfx::Canvas* canvas) = 0; 65 virtual void OnPaint(gfx::Canvas* canvas) = 0;
63 66
64 // Called from Window's destructor before OnWindowDestroyed and before the 67 // Called from Window's destructor before OnWindowDestroyed and before the
65 // children have been destroyed. 68 // children have been destroyed.
66 virtual void OnWindowDestroying() = 0; 69 virtual void OnWindowDestroying() = 0;
67 70
68 // Called when the Window has been destroyed (i.e. from its destructor). This 71 // Called when the Window has been destroyed (i.e. from its destructor). This
69 // is called after OnWindowDestroying and after the children have been 72 // is called after OnWindowDestroying and after the children have been
70 // deleted. 73 // deleted.
71 // The delegate can use this as an opportunity to delete itself if necessary. 74 // The delegate can use this as an opportunity to delete itself if necessary.
72 virtual void OnWindowDestroyed() = 0; 75 virtual void OnWindowDestroyed() = 0;
73 76
74 // Called when the visibility of a Window changed. 77 // Called when the visibility of a Window changed.
75 virtual void OnWindowVisibilityChanged(bool visible) = 0; 78 virtual void OnWindowVisibilityChanged(bool visible) = 0;
76 79
77 protected: 80 protected:
78 virtual ~WindowDelegate() {} 81 virtual ~WindowDelegate() {}
79 }; 82 };
80 83
81 } // namespace aura 84 } // namespace aura
82 85
83 #endif // UI_AURA_WINDOW_DELEGATE_H_ 86 #endif // UI_AURA_WINDOW_DELEGATE_H_
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