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Side by Side Diff: ui/aura/root_window.h

Issue 9221014: aura: Gesture event plumbing (skeleton). (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: copyright Created 8 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_ROOT_WINDOW_H_ 5 #ifndef UI_AURA_ROOT_WINDOW_H_
6 #define UI_AURA_ROOT_WINDOW_H_ 6 #define UI_AURA_ROOT_WINDOW_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "base/memory/ref_counted.h" 10 #include "base/memory/ref_counted.h"
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32 namespace aura { 32 namespace aura {
33 33
34 class RootWindowHost; 34 class RootWindowHost;
35 class RootWindowObserver; 35 class RootWindowObserver;
36 class KeyEvent; 36 class KeyEvent;
37 class MouseEvent; 37 class MouseEvent;
38 class ScreenAura; 38 class ScreenAura;
39 class StackingClient; 39 class StackingClient;
40 class ScrollEvent; 40 class ScrollEvent;
41 class TouchEvent; 41 class TouchEvent;
42 class GestureEvent;
42 43
43 // RootWindow is responsible for hosting a set of windows. 44 // RootWindow is responsible for hosting a set of windows.
44 class AURA_EXPORT RootWindow : public ui::CompositorDelegate, 45 class AURA_EXPORT RootWindow : public ui::CompositorDelegate,
45 public Window, 46 public Window,
46 public internal::FocusManager, 47 public internal::FocusManager,
47 public ui::LayerAnimationObserver { 48 public ui::LayerAnimationObserver {
48 public: 49 public:
49 static RootWindow* GetInstance(); 50 static RootWindow* GetInstance();
50 static void DeleteInstance(); 51 static void DeleteInstance();
51 52
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
87 88
88 // Handles a key event. Returns true if handled. 89 // Handles a key event. Returns true if handled.
89 bool DispatchKeyEvent(KeyEvent* event); 90 bool DispatchKeyEvent(KeyEvent* event);
90 91
91 // Handles a scroll event. Returns true if handled. 92 // Handles a scroll event. Returns true if handled.
92 bool DispatchScrollEvent(ScrollEvent* event); 93 bool DispatchScrollEvent(ScrollEvent* event);
93 94
94 // Handles a touch event. Returns true if handled. 95 // Handles a touch event. Returns true if handled.
95 bool DispatchTouchEvent(TouchEvent* event); 96 bool DispatchTouchEvent(TouchEvent* event);
96 97
98 // Handles a gesture event. Returns true if handled. Unlike the other
99 // event-dispatching function (e.g. for touch/mouse/keyboard events), gesture
100 // events are dispatched from GestureRecognizer instead of RootWindowHost.
101 bool DispatchGestureEvent(GestureEvent* event);
102
97 // Called when the host changes size. 103 // Called when the host changes size.
98 void OnHostResized(const gfx::Size& size); 104 void OnHostResized(const gfx::Size& size);
99 105
100 // Called when the native screen's resolution changes. 106 // Called when the native screen's resolution changes.
101 void OnNativeScreenResized(const gfx::Size& size); 107 void OnNativeScreenResized(const gfx::Size& size);
102 108
103 // Invoked when |window| is initialized. 109 // Invoked when |window| is initialized.
104 void WindowInitialized(Window* window); 110 void WindowInitialized(Window* window);
105 111
106 // Invoked when |window| is being destroyed. 112 // Invoked when |window| is being destroyed.
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149 RootWindow(); 155 RootWindow();
150 virtual ~RootWindow(); 156 virtual ~RootWindow();
151 157
152 // Called whenever the mouse moves, tracks the current |mouse_moved_handler_|, 158 // Called whenever the mouse moves, tracks the current |mouse_moved_handler_|,
153 // sending exited and entered events as its value changes. 159 // sending exited and entered events as its value changes.
154 void HandleMouseMoved(const MouseEvent& event, Window* target); 160 void HandleMouseMoved(const MouseEvent& event, Window* target);
155 161
156 bool ProcessMouseEvent(Window* target, MouseEvent* event); 162 bool ProcessMouseEvent(Window* target, MouseEvent* event);
157 bool ProcessKeyEvent(Window* target, KeyEvent* event); 163 bool ProcessKeyEvent(Window* target, KeyEvent* event);
158 ui::TouchStatus ProcessTouchEvent(Window* target, TouchEvent* event); 164 ui::TouchStatus ProcessTouchEvent(Window* target, TouchEvent* event);
165 ui::GestureStatus ProcessGestureEvent(Window* target, GestureEvent* event);
159 166
160 // Overridden from Window: 167 // Overridden from Window:
161 virtual bool CanFocus() const OVERRIDE; 168 virtual bool CanFocus() const OVERRIDE;
162 virtual bool CanReceiveEvents() const OVERRIDE; 169 virtual bool CanReceiveEvents() const OVERRIDE;
163 virtual internal::FocusManager* GetFocusManager() OVERRIDE; 170 virtual internal::FocusManager* GetFocusManager() OVERRIDE;
164 virtual RootWindow* GetRootWindow() OVERRIDE; 171 virtual RootWindow* GetRootWindow() OVERRIDE;
165 virtual void WindowDetachedFromRootWindow(Window* window) OVERRIDE; 172 virtual void WindowDetachedFromRootWindow(Window* window) OVERRIDE;
166 173
167 // Overridden from ui::LayerAnimationObserver: 174 // Overridden from ui::LayerAnimationObserver:
168 virtual void OnLayerAnimationEnded( 175 virtual void OnLayerAnimationEnded(
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219 Window* mouse_moved_handler_; 226 Window* mouse_moved_handler_;
220 Window* focused_window_; 227 Window* focused_window_;
221 Window* touch_event_handler_; 228 Window* touch_event_handler_;
222 229
223 DISALLOW_COPY_AND_ASSIGN(RootWindow); 230 DISALLOW_COPY_AND_ASSIGN(RootWindow);
224 }; 231 };
225 232
226 } // namespace aura 233 } // namespace aura
227 234
228 #endif // UI_AURA_ROOT_WINDOW_H_ 235 #endif // UI_AURA_ROOT_WINDOW_H_
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