| Index: base/memory/scoped_ptr.h
|
| diff --git a/base/memory/scoped_ptr.h b/base/memory/scoped_ptr.h
|
| index b0cf0a1cae2e1e85b6c5f9d7dc2f9cd8f5047705..6d054b46b70f9b41bd549258e5d6325eb03ac3e9 100644
|
| --- a/base/memory/scoped_ptr.h
|
| +++ b/base/memory/scoped_ptr.h
|
| @@ -81,29 +81,7 @@
|
| #include <stdlib.h>
|
|
|
| #include "base/compiler_specific.h"
|
| -
|
| -// Macro with the boilerplate C++03 move emulation for a class.
|
| -//
|
| -// In C++11, this is done via rvalue references. Here, we use C++03 move
|
| -// emulation to fake an rvalue reference. For a more thorough explanation
|
| -// of the technique, see:
|
| -//
|
| -// http://en.wikibooks.org/wiki/More_C%2B%2B_Idioms/Move_Constructor
|
| -//
|
| -#define CPP_03_MOVE_EMULATION(scoper, field) \
|
| - private: \
|
| - struct RValue { \
|
| - explicit RValue(scoper& obj) : obj_(obj) {} \
|
| - scoper& obj_; \
|
| - }; \
|
| - public: \
|
| - operator RValue() { return RValue(*this); } \
|
| - scoper(RValue proxy) : field(proxy.obj_.release()) { } \
|
| - scoper& operator=(RValue proxy) { \
|
| - swap(proxy.obj_); \
|
| - return *this; \
|
| - } \
|
| - scoper Pass() { return scoper(RValue(*this)); }
|
| +#include "base/move.h"
|
|
|
| // A scoped_ptr<T> is like a T*, except that the destructor of scoped_ptr<T>
|
| // automatically deletes the pointer it holds (if any).
|
| @@ -116,6 +94,8 @@
|
| // sizeof(scoped_ptr<C>) == sizeof(C*)
|
| template <class C>
|
| class scoped_ptr {
|
| + MOVE_ONLY_TYPE_FOR_CPP_03(scoped_ptr, RValue);
|
| +
|
| public:
|
|
|
| // The element type
|
| @@ -129,8 +109,10 @@ class scoped_ptr {
|
| // Constructor. Allows construction from a scoped_ptr rvalue for a
|
| // convertible type.
|
| template <typename U>
|
| - scoped_ptr(scoped_ptr<U> other) : ptr_(other.release()) {
|
| - }
|
| + scoped_ptr(scoped_ptr<U> other) : ptr_(other.release()) { }
|
| +
|
| + // Constructor. Move constructor for C++03 move emulation of this type.
|
| + scoped_ptr(RValue& other) : ptr_(other.release()) { }
|
|
|
| // Destructor. If there is a C object, delete it.
|
| // We don't need to test ptr_ == NULL because C++ does that for us.
|
| @@ -147,6 +129,12 @@ class scoped_ptr {
|
| return *this;
|
| }
|
|
|
| + // operator=. Move operator= for C++03 move emulation of this type.
|
| + scoped_ptr& operator=(RValue& rhs) {
|
| + swap(rhs);
|
| + return *this;
|
| + }
|
| +
|
| // Reset. Deletes the current owned object, if any.
|
| // Then takes ownership of a new object, if given.
|
| // this->reset(this->get()) works.
|
| @@ -194,8 +182,6 @@ class scoped_ptr {
|
| return retVal;
|
| }
|
|
|
| - CPP_03_MOVE_EMULATION(scoped_ptr, ptr_);
|
| -
|
| private:
|
| C* ptr_;
|
|
|
| @@ -205,10 +191,6 @@ class scoped_ptr {
|
| template <class C2> bool operator==(scoped_ptr<C2> const& p2) const;
|
| template <class C2> bool operator!=(scoped_ptr<C2> const& p2) const;
|
|
|
| - // Disallow evil constructors. Note that MUST NOT take a const& because we
|
| - // are implementing move semantics. See the CPP_03_MOVE_EMULATION macro.
|
| - scoped_ptr(scoped_ptr&);
|
| - void operator=(scoped_ptr&);
|
| };
|
|
|
| // Free functions
|
| @@ -238,6 +220,8 @@ bool operator!=(C* p1, const scoped_ptr<C>& p2) {
|
| // Size: sizeof(scoped_array<C>) == sizeof(C*)
|
| template <class C>
|
| class scoped_array {
|
| + MOVE_ONLY_TYPE_FOR_CPP_03(scoped_array, RValue);
|
| +
|
| public:
|
|
|
| // The element type
|
| @@ -248,6 +232,9 @@ class scoped_array {
|
| // The input parameter must be allocated with new [].
|
| explicit scoped_array(C* p = NULL) : array_(p) { }
|
|
|
| + // Constructor. Move constructor for C++03 move emulation of this type.
|
| + scoped_array(RValue& other) : array_(other.release()) { }
|
| +
|
| // Destructor. If there is a C object, delete it.
|
| // We don't need to test ptr_ == NULL because C++ does that for us.
|
| ~scoped_array() {
|
| @@ -255,6 +242,12 @@ class scoped_array {
|
| delete[] array_;
|
| }
|
|
|
| + // operator=. Move operator= for C++03 move emulation of this type.
|
| + scoped_array& operator=(RValue& rhs) {
|
| + swap(rhs);
|
| + return *this;
|
| + }
|
| +
|
| // Reset. Deletes the current owned object, if any.
|
| // Then takes ownership of a new object, if given.
|
| // this->reset(this->get()) works.
|
| @@ -304,19 +297,12 @@ class scoped_array {
|
| return retVal;
|
| }
|
|
|
| - CPP_03_MOVE_EMULATION(scoped_array, array_);
|
| -
|
| private:
|
| C* array_;
|
|
|
| // Forbid comparison of different scoped_array types.
|
| template <class C2> bool operator==(scoped_array<C2> const& p2) const;
|
| template <class C2> bool operator!=(scoped_array<C2> const& p2) const;
|
| -
|
| - // Disallow evil constructors. Note that MUST NOT take a const& because we
|
| - // are implementing move semantics. See the CPP_03_MOVE_EMULATION macro.
|
| - scoped_array(scoped_array&);
|
| - void operator=(scoped_array&);
|
| };
|
|
|
| // Free functions
|
| @@ -349,6 +335,8 @@ class ScopedPtrMallocFree {
|
|
|
| template<class C, class FreeProc = ScopedPtrMallocFree>
|
| class scoped_ptr_malloc {
|
| + MOVE_ONLY_TYPE_FOR_CPP_03(scoped_ptr_malloc, RValue);
|
| +
|
| public:
|
|
|
| // The element type
|
| @@ -361,11 +349,20 @@ class scoped_ptr_malloc {
|
| // realloc.
|
| explicit scoped_ptr_malloc(C* p = NULL): ptr_(p) {}
|
|
|
| + // Constructor. Move constructor for C++03 move emulation of this type.
|
| + scoped_ptr_malloc(RValue& other) : ptr_(other.release()) { }
|
| +
|
| // Destructor. If there is a C object, call the Free functor.
|
| ~scoped_ptr_malloc() {
|
| reset();
|
| }
|
|
|
| + // operator=. Move operator= for C++03 move emulation of this type.
|
| + scoped_ptr_malloc& operator=(RValue& rhs) {
|
| + swap(rhs);
|
| + return *this;
|
| + }
|
| +
|
| // Reset. Calls the Free functor on the current owned object, if any.
|
| // Then takes ownership of a new object, if given.
|
| // this->reset(this->get()) works.
|
| @@ -425,8 +422,6 @@ class scoped_ptr_malloc {
|
| return tmp;
|
| }
|
|
|
| - CPP_03_MOVE_EMULATION(scoped_ptr_malloc, ptr_);
|
| -
|
| private:
|
| C* ptr_;
|
|
|
| @@ -435,15 +430,8 @@ class scoped_ptr_malloc {
|
| bool operator==(scoped_ptr_malloc<C2, GP> const& p) const;
|
| template <class C2, class GP>
|
| bool operator!=(scoped_ptr_malloc<C2, GP> const& p) const;
|
| -
|
| - // Disallow evil constructors. Note that MUST NOT take a const& because we
|
| - // are implementing move semantics. See the CPP_03_MOVE_EMULATION macro.
|
| - scoped_ptr_malloc(scoped_ptr_malloc&);
|
| - void operator=(scoped_ptr_malloc&);
|
| };
|
|
|
| -#undef CPP_03_MOVE_EMULATION
|
| -
|
| template<class C, class FP> inline
|
| void swap(scoped_ptr_malloc<C, FP>& a, scoped_ptr_malloc<C, FP>& b) {
|
| a.swap(b);
|
|
|