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Issue 9186035: Use hash map for event handler file descriptor map (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Rebased to r3482 Created 8 years, 11 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file.
4
5 #include "bin/hashmap.h"
6
7 #include "bin/builtin.h"
8 #include "platform/utils.h"
9
10 HashMap::HashMap(MatchFun match,
11 uint32_t initial_capacity) {
12 match_ = match;
13 Initialize(initial_capacity);
14 }
15
16
17 HashMap::~HashMap() {
18 free(map_);
19 }
20
21
22 HashMap::Entry* HashMap::Lookup(void* key, uint32_t hash, bool insert) {
23 // Find a matching entry.
24 Entry* p = Probe(key, hash);
25 if (p->key != NULL) {
26 return p;
27 }
28
29 // No entry found; insert one if necessary.
30 if (insert) {
31 p->key = key;
32 p->value = NULL;
33 p->hash = hash;
34 occupancy_++;
35
36 // Grow the map if we reached >= 80% occupancy.
37 if ((occupancy_ + (occupancy_ / 4)) >= capacity_) {
38 Resize();
39 p = Probe(key, hash);
40 }
41
42 return p;
43 }
44
45 // No entry found and none inserted.
46 return NULL;
47 }
48
49
50 void HashMap::Remove(void* key, uint32_t hash) {
51 // Lookup the entry for the key to remove.
52 Entry* candidate = Probe(key, hash);
53 if (candidate->key == NULL) {
54 // Key not found nothing to remove.
55 return;
56 }
57
58 // To remove an entry we need to ensure that it does not create an empty
59 // entry that will cause the search for another entry to stop too soon. If all
60 // the entries between the entry to remove and the next empty slot have their
61 // initial position inside this interval, clearing the entry to remove will
62 // not break the search. If, while searching for the next empty entry, an
63 // entry is encountered which does not have its initial position between the
64 // entry to remove and the position looked at, then this entry can be moved to
65 // the place of the entry to remove without breaking the search for it. The
66 // entry made vacant by this move is now the entry to remove and the process
67 // starts over.
68 // Algorithm from http://en.wikipedia.org/wiki/Open_addressing.
69
70 // This guarantees loop termination as there is at least one empty entry so
71 // eventually the removed entry will have an empty entry after it.
72 ASSERT(occupancy_ < capacity_);
73
74 // "candidate" is the candidate entry to clear. "next" is used to scan
75 // forwards.
76 Entry* next = candidate; // Start at the entry to remove.
77 while (true) {
78 // Move "next" to the next entry. Wrap when at the end of the array.
79 next = next + 1;
80 if (next == map_end()) {
81 next = map_;
82 }
83
84 // All entries between "candidate" and "next" have their initial position
85 // between candidate and entry and the entry candidate can be cleared
86 // without breaking the search for these entries.
87 if (next->key == NULL) {
88 break;
89 }
90
91 // Find the initial position for the entry at position "next". That is
92 // the entry where searching for the entry at position "next" will
93 // actually start.
94 Entry* start = map_ + (next->hash & (capacity_ - 1));
95
96 // If the entry at position "next" has its initial position outside the
97 // range between "candidate" and "next" it can be moved forward to
98 // position "candidate" and will still be found. There is now the new
99 // candidate entry for clearing.
100 if ((next > candidate && (start <= candidate || start > next)) ||
101 (next < candidate && (start <= candidate && start > next))) {
102 *candidate = *next;
103 candidate = next;
104 }
105 }
106
107 // Clear the candidate which will not break searching the hash table.
108 candidate->key = NULL;
109 occupancy_--;
110 }
111
112
113 void HashMap::Clear() {
114 // Mark all entries as empty.
115 const Entry* end = map_end();
116 for (Entry* p = map_; p < end; p++) {
117 p->key = NULL;
118 }
119 occupancy_ = 0;
120 }
121
122
123 HashMap::Entry* HashMap::Start() const {
124 return Next(map_ - 1);
125 }
126
127
128 HashMap::Entry* HashMap::Next(Entry* p) const {
129 const Entry* end = map_end();
130 ASSERT(map_ - 1 <= p && p < end);
131 for (p++; p < end; p++) {
132 if (p->key != NULL) {
133 return p;
134 }
135 }
136 return NULL;
137 }
138
139
140 HashMap::Entry* HashMap::Probe(void* key, uint32_t hash) {
141 ASSERT(key != NULL);
142
143 ASSERT(dart::Utils::IsPowerOfTwo(capacity_));
144 Entry* p = map_ + (hash & (capacity_ - 1));
145 const Entry* end = map_end();
146 ASSERT(map_ <= p && p < end);
147
148 ASSERT(occupancy_ < capacity_); // Guarantees loop termination.
149 while (p->key != NULL && (hash != p->hash || !match_(key, p->key))) {
150 p++;
151 if (p >= end) {
152 p = map_;
153 }
154 }
155
156 return p;
157 }
158
159
160 void HashMap::Initialize(uint32_t capacity) {
161 ASSERT(dart::Utils::IsPowerOfTwo(capacity));
162 map_ = reinterpret_cast<Entry*>(malloc(capacity * sizeof(Entry)));
163 if (map_ == NULL) {
164 // TODO(sgjesse): Handle out of memory.
165 FATAL("Cannot allocate memory for hashmap");
166 return;
167 }
168 capacity_ = capacity;
169 Clear();
170 }
171
172
173 void HashMap::Resize() {
174 Entry* map = map_;
175 uint32_t n = occupancy_;
176
177 // Allocate larger map.
178 Initialize(capacity_ * 2);
179
180 // Rehash all current entries.
181 for (Entry* p = map; n > 0; p++) {
182 if (p->key != NULL) {
183 Lookup(p->key, p->hash, true)->value = p->value;
184 n--;
185 }
186 }
187
188 // Delete old map.
189 free(map);
190 }
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