| Index: base/task_runner.h
|
| diff --git a/base/task_runner.h b/base/task_runner.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..752703104931c9b418a3ae56f9905271c55df379
|
| --- /dev/null
|
| +++ b/base/task_runner.h
|
| @@ -0,0 +1,155 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef BASE_TASK_RUNNER_H_
|
| +#define BASE_TASK_RUNNER_H_
|
| +#pragma once
|
| +
|
| +#include "base/base_export.h"
|
| +#include "base/basictypes.h"
|
| +#include "base/callback_forward.h"
|
| +#include "base/memory/ref_counted.h"
|
| +
|
| +namespace tracked_objects {
|
| +class Location;
|
| +} // namespace tracked_objects
|
| +
|
| +namespace base {
|
| +
|
| +struct TaskRunnerTraits;
|
| +
|
| +// A TaskRunner is an object that runs posted tasks (in the form of
|
| +// Closure objects). The TaskRunner interface provides a way of
|
| +// decoupling task posting from the mechanics of how each task will be
|
| +// run. TaskRunner provides very weak guarantees as to how posted
|
| +// tasks are run (or if they're run at all). In particular, it only
|
| +// guarantees:
|
| +//
|
| +// - Posting a task will not run it synchronously. That is, no
|
| +// Post*Task method will call task.Run() directly.
|
| +//
|
| +// - Increasing the delay can only delay when the task gets run.
|
| +// That is, increasing the delay may not affect when the task gets
|
| +// run, or it could make it run later than it normally would, but
|
| +// it won't make it run earlier than it normally would.
|
| +//
|
| +// TaskRunner does not guarantee the order in which posted tasks are
|
| +// run, whether tasks overlap, or whether they're run on a particular
|
| +// thread. Also it does not guarantee a memory model for shared data
|
| +// between tasks. (In other words, you should use your own
|
| +// synchronization/locking primitives if you need to share data
|
| +// between tasks.)
|
| +//
|
| +// Implementations of TaskRunner should be thread-safe in that all
|
| +// methods must be safe to call on any thread. Ownership semantics
|
| +// for TaskRunners are in general not clear, which is why the
|
| +// interface itself is RefCountedThreadSafe.
|
| +//
|
| +// Some theoretical implementations of TaskRunner:
|
| +//
|
| +// - A TaskRunner that uses a thread pool to run posted tasks.
|
| +//
|
| +// - A TaskRunner that, for each task, spawns a non-joinable thread
|
| +// to run that task and immediately quit.
|
| +//
|
| +// - A TaskRunner that stores the list of posted tasks and has a
|
| +// method Run() that runs each runnable task in random order.
|
| +class BASE_EXPORT TaskRunner
|
| + : public RefCountedThreadSafe<TaskRunner, TaskRunnerTraits> {
|
| + public:
|
| + // Posts the given task to be run. Returns true if the task may be
|
| + // run at some point in the future, and false if the task definitely
|
| + // will not be run.
|
| + //
|
| + // Equivalent to PostDelayedTask(from_here, task, 0).
|
| + bool PostTask(const tracked_objects::Location& from_here,
|
| + const Closure& task);
|
| +
|
| + // Like PostTask, but tries to run the posted task only after
|
| + // |delay_ms| has passed.
|
| + //
|
| + // It is valid for an implementation to ignore |delay_ms|; that is,
|
| + // to have PostDelayedTask behave the same as PostTask.
|
| + //
|
| + // TODO(akalin): Make PostDelayedTask use TimeDelta instead.
|
| + virtual bool PostDelayedTask(const tracked_objects::Location& from_here,
|
| + const Closure& task,
|
| + int64 delay_ms) = 0;
|
| +
|
| + // Returns true if the current thread is a thread on which a task
|
| + // may be run, and false if no task will be run on the current
|
| + // thread.
|
| + //
|
| + // It is valid for an implementation to always return true, or in
|
| + // general to use 'true' as a default value.
|
| + virtual bool RunsTasksOnCurrentThread() const = 0;
|
| +
|
| + // Posts |task| on the current TaskRunner. On completion, |reply|
|
| + // is posted to the thread that called PostTaskAndReply(). Both
|
| + // |task| and |reply| are guaranteed to be deleted on the thread
|
| + // from which PostTaskAndReply() is invoked. This allows objects
|
| + // that must be deleted on the originating thread to be bound into
|
| + // the |task| and |reply| Closures. In particular, it can be useful
|
| + // to use WeakPtr<> in the |reply| Closure so that the reply
|
| + // operation can be canceled. See the following pseudo-code:
|
| + //
|
| + // class DataBuffer : public RefCountedThreadSafe<DataBuffer> {
|
| + // public:
|
| + // // Called to add data into a buffer.
|
| + // void AddData(void* buf, size_t length);
|
| + // ...
|
| + // };
|
| + //
|
| + //
|
| + // class DataLoader : public SupportsWeakPtr<DataLoader> {
|
| + // public:
|
| + // void GetData() {
|
| + // scoped_refptr<DataBuffer> buffer = new DataBuffer();
|
| + // target_thread_.message_loop_proxy()->PostTaskAndReply(
|
| + // FROM_HERE,
|
| + // base::Bind(&DataBuffer::AddData, buffer),
|
| + // base::Bind(&DataLoader::OnDataReceived, AsWeakPtr(), buffer));
|
| + // }
|
| + //
|
| + // private:
|
| + // void OnDataReceived(scoped_refptr<DataBuffer> buffer) {
|
| + // // Do something with buffer.
|
| + // }
|
| + // };
|
| + //
|
| + //
|
| + // Things to notice:
|
| + // * Results of |task| are shared with |reply| by binding a shared argument
|
| + // (a DataBuffer instance).
|
| + // * The DataLoader object has no special thread safety.
|
| + // * The DataLoader object can be deleted while |task| is still running,
|
| + // and the reply will cancel itself safely because it is bound to a
|
| + // WeakPtr<>.
|
| + bool PostTaskAndReply(const tracked_objects::Location& from_here,
|
| + const Closure& task,
|
| + const Closure& reply);
|
| +
|
| + protected:
|
| + friend struct TaskRunnerTraits;
|
| +
|
| + // Only the Windows debug build seems to need this: see
|
| + // http://crbug.com/112250.
|
| + friend class RefCountedThreadSafe<TaskRunner, TaskRunnerTraits>;
|
| +
|
| + TaskRunner();
|
| + virtual ~TaskRunner();
|
| +
|
| + // Called when this object should be destroyed. By default simply
|
| + // deletes |this|, but can be overridden to do something else, like
|
| + // delete on a certain thread.
|
| + virtual void OnDestruct() const;
|
| +};
|
| +
|
| +struct BASE_EXPORT TaskRunnerTraits {
|
| + static void Destruct(const TaskRunner* task_runner);
|
| +};
|
| +
|
| +} // namespace base
|
| +
|
| +#endif // BASE_TASK_RUNNER_H_
|
|
|