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| 1 #ifndef __gl2_h_ | 1 #ifndef __gl2_h_ |
| 2 #define __gl2_h_ | 2 #define __gl2_h_ |
| 3 | 3 |
| 4 /* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */ | 4 /* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */ |
| 5 | 5 |
| 6 #include <GLES2/gl2platform.h> | 6 #include <GLES2/gl2platform.h> |
| 7 | 7 |
| 8 /* | 8 /* |
| 9 * This document is licensed under the SGI Free Software B License Version | 9 * This document is licensed under the SGI Free Software B License Version |
| 10 * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . | 10 * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . |
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| 479 | 479 |
| 480 #if defined(GLES2_USE_CPP_BINDINGS) | 480 #if defined(GLES2_USE_CPP_BINDINGS) |
| 481 #define GLES2_GET_FUN(name) gles2::GetGLContext()->name | 481 #define GLES2_GET_FUN(name) gles2::GetGLContext()->name |
| 482 #else | 482 #else |
| 483 #define GLES2_GET_FUN(name) GLES2 ## name | 483 #define GLES2_GET_FUN(name) GLES2 ## name |
| 484 #endif | 484 #endif |
| 485 | 485 |
| 486 /*------------------------------------------------------------------------- | 486 /*------------------------------------------------------------------------- |
| 487 * GL core functions. | 487 * GL core functions. |
| 488 *-----------------------------------------------------------------------*/ | 488 *-----------------------------------------------------------------------*/ |
| 489 #undef GL_APICALL | |
| 490 #define GL_APICALL | |
| 491 #undef GL_APIENTRY | 489 #undef GL_APIENTRY |
| 492 #define GL_APIENTRY | 490 #define GL_APIENTRY |
| 493 | 491 |
| 494 #define glActiveTexture GLES2_GET_FUN(ActiveTexture) | 492 #define glActiveTexture GLES2_GET_FUN(ActiveTexture) |
| 495 #define glAttachShader GLES2_GET_FUN(AttachShader) | 493 #define glAttachShader GLES2_GET_FUN(AttachShader) |
| 496 #define glBindAttribLocation GLES2_GET_FUN(BindAttribLocation) | 494 #define glBindAttribLocation GLES2_GET_FUN(BindAttribLocation) |
| 497 #define glBindBuffer GLES2_GET_FUN(BindBuffer) | 495 #define glBindBuffer GLES2_GET_FUN(BindBuffer) |
| 498 #define glBindFramebuffer GLES2_GET_FUN(BindFramebuffer) | 496 #define glBindFramebuffer GLES2_GET_FUN(BindFramebuffer) |
| 499 #define glBindRenderbuffer GLES2_GET_FUN(BindRenderbuffer) | 497 #define glBindRenderbuffer GLES2_GET_FUN(BindRenderbuffer) |
| 500 #define glBindTexture GLES2_GET_FUN(BindTexture) | 498 #define glBindTexture GLES2_GET_FUN(BindTexture) |
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| 784 GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width,
GLsizei height); | 782 GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width,
GLsizei height); |
| 785 | 783 |
| 786 #if defined(__cplusplus) | 784 #if defined(__cplusplus) |
| 787 } | 785 } |
| 788 #endif | 786 #endif |
| 789 | 787 |
| 790 #endif // !GLES2_USE_CPP_BINDINGS | 788 #endif // !GLES2_USE_CPP_BINDINGS |
| 791 | 789 |
| 792 #endif /* __gl2_h_ */ | 790 #endif /* __gl2_h_ */ |
| 793 | 791 |
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