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Side by Side Diff: client/samples/dartcombat/views.dart

Issue 9145004: Revert "Example showing alternate async measurement solution" (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 8 years, 11 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2011, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 /** Base class for all views. */ 5 /** Base class for all views. */
6 class View { 6 class View {
7 Document doc; 7 Document doc;
8 View(this.doc) {} 8 View(this.doc) {}
9 } 9 }
10 10
11 /** The view displayed to the player for its own grid. */ 11 /** The view displayed to the player for its own grid. */
(...skipping 71 matching lines...) Expand 10 before | Expand all | Expand 10 after
83 PlayerState this.state, Element rootNode) 83 PlayerState this.state, Element rootNode)
84 : super(rootNode.document), _rootNode = rootNode {} 84 : super(rootNode.document), _rootNode = rootNode {}
85 85
86 void attach() { 86 void attach() {
87 _rootNode.on.mouseDown.add(handleMouseDown); 87 _rootNode.on.mouseDown.add(handleMouseDown);
88 _rootNode.on.mouseUp.add(handleMouseUp); 88 _rootNode.on.mouseUp.add(handleMouseUp);
89 } 89 }
90 90
91 void handleMouseDown(e) { 91 void handleMouseDown(e) {
92 e.preventDefault(); 92 e.preventDefault();
93 window.requestMeasurementFrame(() { 93 ViewUtil.positionFromEvent(_rootNode, e).then((List<int> pos) {
94 final pos = ViewUtil.positionFromEvent(_rootNode, e);
95 _boatStartX = pos[0]; 94 _boatStartX = pos[0];
96 _boatStartY = pos[1]; 95 _boatStartY = pos[1];
97 return () { 96 // error case when the mouse was released out of the boat-placing area
98 // error case when the mouse was released out of the boat-placing area 97 if (_moveListener != null) {
99 if (_moveListener != null) { 98 _rootNode.on.mouseMove.remove(_moveListener, false);
100 _rootNode.on.mouseMove.remove(_moveListener, false); 99 _possibleBoat.remove();
101 _possibleBoat.remove(); 100 _moveListener = null;
102 _moveListener = null; 101 }
103 } 102 _possibleBoat = ViewUtil.createDiv("icons boat2");
104 _possibleBoat = ViewUtil.createDiv("icons boat2"); 103 ViewUtil.placeNodeAt(_possibleBoat, _boatStartX, _boatStartY);
105 ViewUtil.placeNodeAt(_possibleBoat, _boatStartX, _boatStartY); 104 _rootNode.nodes.add(_possibleBoat);
106 _rootNode.nodes.add(_possibleBoat); 105 _moveListener = handleMouseMove;
107 _moveListener = handleMouseMove; 106 _rootNode.on.mouseMove.add(_moveListener);
108 _rootNode.on.mouseMove.add(_moveListener);
109 };
110 }); 107 });
111 } 108 }
112 109
113 void handleMouseMove(e) { 110 void handleMouseMove(e) {
114 e.preventDefault(); 111 e.preventDefault();
115 window.requestMeasurementFrame(() { 112 ViewUtil.positionFromEvent(_rootNode, e).then((List<int> pos) {
116 final pos = ViewUtil.positionFromEvent(_rootNode, e);
117 if (_boatLastX == pos[0] && _boatLastY == pos[1]) { 113 if (_boatLastX == pos[0] && _boatLastY == pos[1]) {
118 return; 114 return;
119 } 115 }
120 _boatLastX = pos[0]; 116 _boatLastX = pos[0];
121 _boatLastY = pos[1]; 117 _boatLastY = pos[1];
122 int deltaX = _boatLastX - _boatStartX; 118 int deltaX = _boatLastX - _boatStartX;
123 int deltaY = _boatLastY - _boatStartY; 119 int deltaY = _boatLastY - _boatStartY;
124 120
125 String dir; 121 String dir;
126 bool flip = false; 122 bool flip = false;
127 int boatSize = 2; 123 int boatSize = 2;
128 if (deltaX.abs() >= deltaY.abs()) { 124 if (deltaX.abs() >= deltaY.abs()) {
129 dir = deltaX < 0 ? "right" : "left"; 125 dir = deltaX < 0 ? "right" : "left";
130 boatSize = Math.max(2, Math.min(5, deltaX.abs() + 1)); 126 boatSize = Math.max(2, Math.min(5, deltaX.abs() + 1));
131 } else { 127 } else {
132 dir = deltaY < 0 ? "up" : "down"; 128 dir = deltaY < 0 ? "up" : "down";
133 boatSize = Math.max(2, Math.min(5, deltaY.abs() + 1)); 129 boatSize = Math.max(2, Math.min(5, deltaY.abs() + 1));
134 } 130 }
135 131
136 return () { 132 _possibleBoat.attributes["class"] = "icons boat${boatSize} boatdir-${dir}" ;
137 _possibleBoat.attributes["class"] =
138 "icons boat${boatSize} boatdir-${dir}";
139 };
140 }); 133 });
141 } 134 }
142 135
143 /** Handle end of positioning of a boat. */ 136 /** Handle end of positioning of a boat. */
144 void handleMouseUp(e) { 137 void handleMouseUp(e) {
145 _rootNode.on.mouseMove.remove(_moveListener, false); 138 _rootNode.on.mouseMove.remove(_moveListener, false);
146 _moveListener = null; 139 _moveListener = null;
147 window.requestMeasurementFrame(() { 140 ViewUtil.positionFromEvent(_rootNode, e).then((List<int> pos) {
148 final pos = ViewUtil.positionFromEvent(_rootNode, e);
149 int _boatEndX = pos[0]; 141 int _boatEndX = pos[0];
150 int _boatEndY = pos[1]; 142 int _boatEndY = pos[1];
151 143
152 int deltaX = _boatEndX - _boatStartX; 144 int deltaX = _boatEndX - _boatStartX;
153 int deltaY = _boatEndY - _boatStartY; 145 int deltaY = _boatEndY - _boatStartY;
154 return () { 146 Boat boat;
155 Boat boat;
156 if (deltaX.abs() >= deltaY.abs()) {
157 int boatSize = Math.max(2, Math.min(5, deltaX.abs() + 1));
158 boat = new Boat(deltaX < 0 ? (_boatStartX - boatSize + 1) : _boatStart X,
159 _boatStartY, true, boatSize);
160 } else {
161 int boatSize = Math.max(2, Math.min(5, deltaY.abs() + 1));
162 boat = new Boat(_boatStartX,
163 deltaY < 0 ? (_boatStartY - boatSize + 1) : _boatStartY,
164 false, boatSize);
165 }
166 147
167 state.addBoat(boat); 148 if (deltaX.abs() >= deltaY.abs()) {
168 }; 149 int boatSize = Math.max(2, Math.min(5, deltaX.abs() + 1));
150 boat = new Boat(deltaX < 0 ? (_boatStartX - boatSize + 1) : _boatStartX,
151 _boatStartY, true, boatSize);
152 } else {
153 int boatSize = Math.max(2, Math.min(5, deltaY.abs() + 1));
154 boat = new Boat(_boatStartX,
155 deltaY < 0 ? (_boatStartY - boatSize + 1) : _boatStartY,
156 false, boatSize);
157 }
158
159 state.addBoat(boat);
169 }); 160 });
170 } 161 }
171 } 162 }
172 163
173 /** The view displayed to the player for its enemy's grid. */ 164 /** The view displayed to the player for its enemy's grid. */
174 class EnemyGridView extends View { 165 class EnemyGridView extends View {
175 PlayerState state; 166 PlayerState state;
176 bool _enemyReady; 167 bool _enemyReady;
177 Element _rootNode; 168 Element _rootNode;
178 ShootingStatusView statusBar; 169 ShootingStatusView statusBar;
(...skipping 22 matching lines...) Expand all
201 statusBar = new ShootingStatusView(state, doc); 192 statusBar = new ShootingStatusView(state, doc);
202 _rootNode.nodes.add(statusBar._rootNode); 193 _rootNode.nodes.add(statusBar._rootNode);
203 _rootNode.on.click.add((Event e) { 194 _rootNode.on.click.add((Event e) {
204 MouseEvent mouseEvent = e; 195 MouseEvent mouseEvent = e;
205 handleClick(mouseEvent); 196 handleClick(mouseEvent);
206 }, false); 197 }, false);
207 } 198 }
208 199
209 /** Interpret clicks as a shooting action. */ 200 /** Interpret clicks as a shooting action. */
210 void handleClick(MouseEvent e) { 201 void handleClick(MouseEvent e) {
211 window.requestMeasurementFrame(() { 202 ViewUtil.positionFromEvent(_rootNode, e).then((List<int> pos) {
212 final pos = ViewUtil.positionFromEvent(_rootNode, e); 203 state.shoot(pos[0], pos[1]);
213 return () { state.shoot(pos[0], pos[1]); };
214 }); 204 });
215 } 205 }
216 206
217 /** Update the view to indicate the enemy is ready. */ 207 /** Update the view to indicate the enemy is ready. */
218 void setEnemyReady() { 208 void setEnemyReady() {
219 if (!_enemyReady) { 209 if (!_enemyReady) {
220 _enemyReady = true; 210 _enemyReady = true;
221 _rootNode.query(".notready").remove(); 211 _rootNode.query(".notready").remove();
222 } 212 }
223 } 213 }
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after
279 final accounted = hit + miss; 269 final accounted = hit + miss;
280 final sunk = state.boatsSunk; 270 final sunk = state.boatsSunk;
281 _rootNode.innerHTML = 271 _rootNode.innerHTML =
282 "${total} &lt;= ${accounted} (${hit} + ${miss}); ${sunk}"; 272 "${total} &lt;= ${accounted} (${hit} + ${miss}); ${sunk}";
283 } 273 }
284 } 274 }
285 275
286 /** Utility methods used by the views above. */ 276 /** Utility methods used by the views above. */
287 class ViewUtil { 277 class ViewUtil {
288 278
289 /** 279 /** Extract the position of a mouse event in a containing 500x500 grid. */
290 * Extract the position of a mouse event in a containing 500x500 grid. 280 static Future<List<int>> positionFromEvent(Element gridNode, MouseEvent e) {
291 * Must be run from within a measurement frame. 281 final completer = new Completer<List<int>>();
292 */ 282 gridNode.rect.then((ElementRect rect) {
293 static List<int> positionFromEvent(Element gridNode, MouseEvent e) { 283 int x = (e.pageX - rect.offset.left) ~/ 50;
294 assert(window.inMeasurementFrame); 284 int y = (e.pageY - rect.offset.top) ~/ 50;
295 int x = (e.pageX - gridNode.rect.offset.left) ~/ 50; 285 completer.complete([x, y]);
296 int y = (e.pageY - gridNode.rect.offset.top) ~/ 50; 286 });
297 return [x, y]; 287 return completer.future;
298 } 288 }
299 289
300 /** Given a grid node (square or boat) place it at a grid coordinate. */ 290 /** Given a grid node (square or boat) place it at a grid coordinate. */
301 static void placeNodeAt(Element node, int x, int y) { 291 static void placeNodeAt(Element node, int x, int y) {
302 int xoffset = x * 50; 292 int xoffset = x * 50;
303 int yoffset = y * 50; 293 int yoffset = y * 50;
304 node.style.setProperty("top", yoffset.toString() + "px"); 294 node.style.setProperty("top", yoffset.toString() + "px");
305 node.style.setProperty("left", xoffset.toString() + "px"); 295 node.style.setProperty("left", xoffset.toString() + "px");
306 } 296 }
307 297
308 /** Create a div node with a given class name. */ 298 /** Create a div node with a given class name. */
309 static Element createDiv(String className) { 299 static Element createDiv(String className) {
310 Element node = new Element.tag("div"); 300 Element node = new Element.tag("div");
311 node.attributes["class"] = className; 301 node.attributes["class"] = className;
312 return node; 302 return node;
313 } 303 }
314 } 304 }
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