Index: content/common/media/audio_messages.h |
diff --git a/content/common/media/audio_messages.h b/content/common/media/audio_messages.h |
index a13efa5eb527a2fb6d35f4bbe8d692f093afec6c..60b0b7cff015a51db5b4c435bfb9caf5a6f98543 100644 |
--- a/content/common/media/audio_messages.h |
+++ b/content/common/media/audio_messages.h |
@@ -36,30 +36,19 @@ IPC_STRUCT_TRAITS_END() |
// Messages sent from the browser to the renderer. |
-// Sent by AudioRendererHost to renderer to request an audio packet. |
-IPC_MESSAGE_CONTROL2(AudioMsg_RequestPacket, |
- int /* stream id */, |
- AudioBuffersState) |
- |
-// Tell the renderer process that the audio stream has been created, renderer |
-// process would be given a ShareMemoryHandle that it should write to from |
-// then on. |
-IPC_MESSAGE_CONTROL3(AudioMsg_NotifyStreamCreated, |
- int /* stream id */, |
- base::SharedMemoryHandle /* handle */, |
- uint32 /* length */) |
- |
-// Tell the renderer process that a low latency audio stream has been created, |
-// renderer process would be given a SyncSocket that it should write to from |
-// then on. |
+// Tell the renderer process that an audio stream has been created. |
+// The renderer process is given a shared memory handle for the audio data |
+// buffer it shares with the browser process. It is also given a SyncSocket that |
+// it uses to communicate with the browser process about the state of the |
+// buffered audio data. |
#if defined(OS_WIN) |
-IPC_MESSAGE_CONTROL4(AudioMsg_NotifyLowLatencyStreamCreated, |
+IPC_MESSAGE_CONTROL4(AudioMsg_NotifyStreamCreated, |
int /* stream id */, |
base::SharedMemoryHandle /* handle */, |
base::SyncSocket::Handle /* socket handle */, |
uint32 /* length */) |
#else |
-IPC_MESSAGE_CONTROL4(AudioMsg_NotifyLowLatencyStreamCreated, |
+IPC_MESSAGE_CONTROL4(AudioMsg_NotifyStreamCreated, |
int /* stream id */, |
base::SharedMemoryHandle /* handle */, |
base::FileDescriptor /* socket handle */, |
@@ -94,10 +83,6 @@ IPC_MESSAGE_CONTROL2(AudioInputMsg_NotifyStreamStateChanged, |
int /* stream id */, |
AudioStreamState /* new state */) |
-IPC_MESSAGE_CONTROL2(AudioMsg_NotifyStreamVolume, |
- int /* stream id */, |
- double /* volume */) |
- |
IPC_MESSAGE_CONTROL2(AudioInputMsg_NotifyStreamVolume, |
int /* stream id */, |
double /* volume */) |
@@ -109,10 +94,9 @@ IPC_MESSAGE_CONTROL2(AudioInputMsg_NotifyDeviceStarted, |
// Messages sent from the renderer to the browser. |
// Request that got sent to browser for creating an audio output stream |
-IPC_MESSAGE_CONTROL3(AudioHostMsg_CreateStream, |
+IPC_MESSAGE_CONTROL2(AudioHostMsg_CreateStream, |
int /* stream_id */, |
- AudioParameters /* params */, |
- bool /* low-latency */) |
+ AudioParameters /* params */) |
// Request that got sent to browser for creating an audio input stream |
IPC_MESSAGE_CONTROL4(AudioInputHostMsg_CreateStream, |
@@ -121,12 +105,6 @@ IPC_MESSAGE_CONTROL4(AudioInputHostMsg_CreateStream, |
bool /* low-latency */, |
std::string /* device_id */) |
-// Tell the browser the audio buffer prepared for stream (stream_id) is |
-// filled and is ready to be consumed. |
-IPC_MESSAGE_CONTROL2(AudioHostMsg_NotifyPacketReady, |
- int /* stream_id */, |
- uint32 /* packet size */) |
- |
// Start buffering and play the audio stream specified by stream_id. |
IPC_MESSAGE_CONTROL1(AudioHostMsg_PlayStream, |
int /* stream_id */) |
@@ -151,10 +129,6 @@ IPC_MESSAGE_CONTROL1(AudioHostMsg_CloseStream, |
IPC_MESSAGE_CONTROL1(AudioInputHostMsg_CloseStream, |
int /* stream_id */) |
-// Get audio volume of the stream specified by stream_id. |
-IPC_MESSAGE_CONTROL1(AudioHostMsg_GetVolume, |
- int /* stream_id */) |
- |
// Get audio volume of the input stream specified by |
// (render_view_id, stream_id). |
IPC_MESSAGE_CONTROL1(AudioInputHostMsg_GetVolume, |