Index: media/tools/player_x11/player_x11.cc |
diff --git a/media/tools/player_x11/player_x11.cc b/media/tools/player_x11/player_x11.cc |
index ef4f1267d04f043ec79c3a4b8165a2c606ed176f..d784ddc480350c454725a2036746d77772b35371 100644 |
--- a/media/tools/player_x11/player_x11.cc |
+++ b/media/tools/player_x11/player_x11.cc |
@@ -99,7 +99,7 @@ void Paint(MessageLoop* message_loop, const PaintCB& paint_cb) { |
bool InitPipeline(MessageLoop* message_loop, |
const char* filename, |
const PaintCB& paint_cb, |
- bool enable_audio, |
+ bool /* enable_audio */, |
scherkus (not reviewing)
2012/01/28 02:12:52
can we TODO for adding audio back in w/ bug?
vrk (LEFT CHROMIUM)
2012/01/31 23:53:08
Done.
|
scoped_refptr<media::Pipeline>* pipeline, |
MessageLoop* paint_message_loop, |
media::MessageLoopFactory* message_loop_factory) { |
@@ -132,12 +132,7 @@ bool InitPipeline(MessageLoop* message_loop, |
base::Bind(&SetOpaque)); |
collection->AddVideoRenderer(g_video_renderer); |
- if (enable_audio) { |
- collection->AddAudioRenderer( |
- new media::ReferenceAudioRenderer(g_audio_manager)); |
- } else { |
- collection->AddAudioRenderer(new media::NullAudioRenderer()); |
- } |
+ collection->AddAudioRenderer(new media::NullAudioRenderer()); |
// Create the pipeline and start it. |
*pipeline = new media::Pipeline(message_loop, new media::MediaLog()); |