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Issue 9121062: Remove "high"-latency audio code path (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebase ToT yet again Created 8 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/filters/reference_audio_renderer.h"
6
7 #include <math.h>
8
9 #include "base/bind.h"
10 #include "base/synchronization/waitable_event.h"
11
12 namespace media {
13
14 ReferenceAudioRenderer::ReferenceAudioRenderer(AudioManager* audio_manager)
15 : AudioRendererBase(),
16 audio_manager_(audio_manager),
17 bytes_per_second_(0),
18 has_buffered_data_(true),
19 buffer_capacity_(0) {
20 }
21
22 ReferenceAudioRenderer::~ReferenceAudioRenderer() {
23 // Close down the audio device.
24 if (controller_) {
25 base::WaitableEvent closed_event(true, false);
26 controller_->Close(base::Bind(&base::WaitableEvent::Signal,
27 base::Unretained(&closed_event)));
28 closed_event.Wait();
29 }
30 }
31
32 void ReferenceAudioRenderer::SetPlaybackRate(float rate) {
33 // TODO(fbarchard): limit rate to reasonable values
34 AudioRendererBase::SetPlaybackRate(rate);
35
36 if (controller_ && rate > 0.0f)
37 controller_->Play();
38 }
39
40 void ReferenceAudioRenderer::SetVolume(float volume) {
41 if (controller_)
42 controller_->SetVolume(volume);
43 }
44
45 void ReferenceAudioRenderer::OnCreated(AudioOutputController* controller) {
46 NOTIMPLEMENTED();
47 }
48
49 void ReferenceAudioRenderer::OnPlaying(AudioOutputController* controller) {
50 NOTIMPLEMENTED();
51 }
52
53 void ReferenceAudioRenderer::OnPaused(AudioOutputController* controller) {
54 NOTIMPLEMENTED();
55 }
56
57 void ReferenceAudioRenderer::OnError(AudioOutputController* controller,
58 int error_code) {
59 NOTIMPLEMENTED();
60 }
61
62 void ReferenceAudioRenderer::OnMoreData(AudioOutputController* controller,
63 AudioBuffersState buffers_state) {
64 // TODO(fbarchard): Waveout_output_win.h should handle zero length buffers
65 // without clicking.
66 uint32 pending_bytes = static_cast<uint32>(ceil(buffers_state.total_bytes() *
67 GetPlaybackRate()));
68 base::TimeDelta delay = base::TimeDelta::FromMicroseconds(
69 base::Time::kMicrosecondsPerSecond * pending_bytes /
70 bytes_per_second_);
71 has_buffered_data_ = buffers_state.pending_bytes != 0;
72 uint32 read = FillBuffer(buffer_.get(), buffer_capacity_, delay);
73 controller->EnqueueData(buffer_.get(), read);
74 }
75
76 void ReferenceAudioRenderer::OnRenderEndOfStream() {
77 // We cannot signal end of stream as long as we have buffered data.
78 // In such case eventually host would playback all the data, and OnMoreData()
79 // would be called with buffers_state.pending_bytes == 0. At that moment
80 // we'll call SignalEndOfStream();
81 if (!has_buffered_data_)
82 SignalEndOfStream();
83 }
84
85 bool ReferenceAudioRenderer::OnInitialize(int bits_per_channel,
86 ChannelLayout channel_layout,
87 int sample_rate) {
88 int samples_per_packet = sample_rate / 10;
89 int hardware_buffer_size = samples_per_packet *
90 ChannelLayoutToChannelCount(channel_layout) * bits_per_channel / 8;
91
92 // Allocate audio buffer based on hardware buffer size.
93 buffer_capacity_ = 3 * hardware_buffer_size;
94 buffer_.reset(new uint8[buffer_capacity_]);
95
96 AudioParameters params(AudioParameters::AUDIO_PCM_LINEAR, channel_layout,
97 sample_rate, bits_per_channel, samples_per_packet);
98 bytes_per_second_ = params.GetBytesPerSecond();
99
100 controller_ = AudioOutputController::Create(audio_manager_, this, params,
101 buffer_capacity_);
102 return controller_ != NULL;
103 }
104
105 void ReferenceAudioRenderer::OnStop() {
106 if (controller_)
107 controller_->Pause();
108 }
109
110 } // namespace media
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