OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/media/audio_device.h" | 5 #include "content/renderer/media/audio_device.h" |
6 | 6 |
7 #include "base/bind.h" | |
8 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
9 #include "base/message_loop.h" | 8 #include "base/message_loop.h" |
10 #include "base/threading/thread_restrictions.h" | 9 #include "base/threading/thread_restrictions.h" |
11 #include "base/time.h" | 10 #include "base/time.h" |
12 #include "content/common/child_process.h" | 11 #include "content/common/child_process.h" |
13 #include "content/common/media/audio_messages.h" | 12 #include "content/common/media/audio_messages.h" |
14 #include "content/common/view_messages.h" | 13 #include "content/common/view_messages.h" |
15 #include "content/renderer/render_thread_impl.h" | 14 #include "content/renderer/render_thread_impl.h" |
16 #include "media/audio/audio_output_controller.h" | 15 #include "media/audio/audio_output_controller.h" |
17 #include "media/audio/audio_util.h" | 16 #include "media/audio/audio_util.h" |
18 | 17 |
19 AudioDevice::AudioDevice() | 18 AudioDevice::AudioDevice() |
20 : buffer_size_(0), | 19 : AudioDeviceIOLoopObserver<AudioDevice>( |
| 20 ChildProcess::current()->io_message_loop()), |
| 21 buffer_size_(0), |
21 channels_(0), | 22 channels_(0), |
22 bits_per_sample_(16), | 23 bits_per_sample_(16), |
23 sample_rate_(0), | 24 sample_rate_(0), |
24 latency_format_(AudioParameters::AUDIO_PCM_LOW_LATENCY), | 25 latency_format_(AudioParameters::AUDIO_PCM_LOW_LATENCY), |
25 callback_(0), | 26 callback_(0), |
26 is_initialized_(false), | 27 is_initialized_(false), |
27 audio_delay_milliseconds_(0), | 28 audio_delay_milliseconds_(0), |
28 volume_(1.0), | 29 volume_(1.0), |
29 stream_id_(0), | 30 stream_id_(0), |
30 play_on_start_(true), | 31 play_on_start_(true), |
31 is_started_(false), | 32 is_started_(false), |
32 shared_memory_handle_(base::SharedMemory::NULLHandle()), | 33 shared_memory_handle_(base::SharedMemory::NULLHandle()), |
33 memory_length_(0) { | 34 memory_length_(0) { |
34 filter_ = RenderThreadImpl::current()->audio_message_filter(); | 35 filter_ = RenderThreadImpl::current()->audio_message_filter(); |
35 } | 36 } |
36 | 37 |
37 AudioDevice::AudioDevice(size_t buffer_size, | 38 AudioDevice::AudioDevice(size_t buffer_size, |
38 int channels, | 39 int channels, |
39 double sample_rate, | 40 double sample_rate, |
40 RenderCallback* callback) | 41 RenderCallback* callback) |
41 : bits_per_sample_(16), | 42 : AudioDeviceIOLoopObserver<AudioDevice>( |
| 43 ChildProcess::current()->io_message_loop()), |
| 44 bits_per_sample_(16), |
42 is_initialized_(false), | 45 is_initialized_(false), |
43 audio_delay_milliseconds_(0), | 46 audio_delay_milliseconds_(0), |
44 volume_(1.0), | 47 volume_(1.0), |
45 stream_id_(0), | 48 stream_id_(0), |
46 play_on_start_(true), | 49 play_on_start_(true), |
47 is_started_(false), | 50 is_started_(false), |
48 shared_memory_handle_(base::SharedMemory::NULLHandle()), | 51 shared_memory_handle_(base::SharedMemory::NULLHandle()), |
49 memory_length_(0) { | 52 memory_length_(0) { |
50 filter_ = RenderThreadImpl::current()->audio_message_filter(); | 53 filter_ = RenderThreadImpl::current()->audio_message_filter(); |
51 Initialize(buffer_size, | 54 Initialize(buffer_size, |
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
93 } | 96 } |
94 | 97 |
95 void AudioDevice::Start() { | 98 void AudioDevice::Start() { |
96 AudioParameters params; | 99 AudioParameters params; |
97 params.format = latency_format_; | 100 params.format = latency_format_; |
98 params.channels = channels_; | 101 params.channels = channels_; |
99 params.sample_rate = static_cast<int>(sample_rate_); | 102 params.sample_rate = static_cast<int>(sample_rate_); |
100 params.bits_per_sample = bits_per_sample_; | 103 params.bits_per_sample = bits_per_sample_; |
101 params.samples_per_packet = buffer_size_; | 104 params.samples_per_packet = buffer_size_; |
102 | 105 |
103 ChildProcess::current()->io_message_loop()->PostTask( | 106 loop()->PostTask(FROM_HERE, |
104 FROM_HERE, | |
105 base::Bind(&AudioDevice::InitializeOnIOThread, this, params)); | 107 base::Bind(&AudioDevice::InitializeOnIOThread, this, params)); |
106 } | 108 } |
107 | 109 |
108 void AudioDevice::Stop() { | 110 void AudioDevice::Stop() { |
109 DCHECK(MessageLoop::current() != ChildProcess::current()->io_message_loop()); | 111 DCHECK(!loop()->BelongsToCurrentThread()); |
110 | 112 |
111 // Stop and shutdown the audio thread from the IO thread. | 113 // Stop and shutdown the audio thread from the IO thread. |
112 // This operation must be synchronous for now since the |callback_| pointer | 114 // This operation must be synchronous for now since the |callback_| pointer |
113 // isn't ref counted and the object might go out of scope after Stop() | 115 // isn't ref counted and the object might go out of scope after Stop() |
114 // returns (and FireRenderCallback might dereference a bogus pointer). | 116 // returns (and FireRenderCallback might dereference a bogus pointer). |
115 // TODO(tommi): Add an Uninitialize() method to AudioRendererSink? | 117 // TODO(tommi): Add an Uninitialize() method to AudioRendererSink? |
116 base::WaitableEvent done(true, false); | 118 base::WaitableEvent done(true, false); |
117 ChildProcess::current()->io_message_loop()->PostTask( | 119 if (loop()->PostTask(FROM_HERE, |
118 FROM_HERE, | 120 base::Bind(&AudioDevice::ShutDownOnIOThread, this, &done))) { |
119 base::Bind(&AudioDevice::ShutDownOnIOThread, this, &done)); | 121 done.Wait(); |
120 done.Wait(); | 122 } |
121 } | 123 } |
122 | 124 |
123 void AudioDevice::Play() { | 125 void AudioDevice::Play() { |
124 ChildProcess::current()->io_message_loop()->PostTask( | 126 loop()->PostTask(FROM_HERE, |
125 FROM_HERE, | |
126 base::Bind(&AudioDevice::PlayOnIOThread, this)); | 127 base::Bind(&AudioDevice::PlayOnIOThread, this)); |
127 } | 128 } |
128 | 129 |
129 void AudioDevice::Pause(bool flush) { | 130 void AudioDevice::Pause(bool flush) { |
130 ChildProcess::current()->io_message_loop()->PostTask( | 131 loop()->PostTask(FROM_HERE, |
131 FROM_HERE, | |
132 base::Bind(&AudioDevice::PauseOnIOThread, this, flush)); | 132 base::Bind(&AudioDevice::PauseOnIOThread, this, flush)); |
133 } | 133 } |
134 | 134 |
135 bool AudioDevice::SetVolume(double volume) { | 135 bool AudioDevice::SetVolume(double volume) { |
136 if (volume < 0 || volume > 1.0) | 136 if (volume < 0 || volume > 1.0) |
137 return false; | 137 return false; |
138 | 138 |
139 ChildProcess::current()->io_message_loop()->PostTask( | 139 if (!loop()->PostTask(FROM_HERE, |
140 FROM_HERE, | 140 base::Bind(&AudioDevice::SetVolumeOnIOThread, this, volume))) { |
141 base::Bind(&AudioDevice::SetVolumeOnIOThread, this, volume)); | 141 return false; |
| 142 } |
142 | 143 |
143 volume_ = volume; | 144 volume_ = volume; |
144 | 145 |
145 return true; | 146 return true; |
146 } | 147 } |
147 | 148 |
148 void AudioDevice::GetVolume(double* volume) { | 149 void AudioDevice::GetVolume(double* volume) { |
149 // Return a locally cached version of the current scaling factor. | 150 // Return a locally cached version of the current scaling factor. |
150 *volume = volume_; | 151 *volume = volume_; |
151 } | 152 } |
152 | 153 |
153 void AudioDevice::InitializeOnIOThread(const AudioParameters& params) { | 154 void AudioDevice::InitializeOnIOThread(const AudioParameters& params) { |
154 DCHECK_EQ(MessageLoop::current(), ChildProcess::current()->io_message_loop()); | 155 DCHECK(loop()->BelongsToCurrentThread()); |
155 // Make sure we don't create the stream more than once. | 156 // Make sure we don't create the stream more than once. |
156 DCHECK_EQ(0, stream_id_); | 157 DCHECK_EQ(0, stream_id_); |
157 if (stream_id_) | 158 if (stream_id_) |
158 return; | 159 return; |
159 | 160 |
160 stream_id_ = filter_->AddDelegate(this); | 161 stream_id_ = filter_->AddDelegate(this); |
161 Send(new AudioHostMsg_CreateStream(stream_id_, params, true)); | 162 Send(new AudioHostMsg_CreateStream(stream_id_, params, true)); |
162 } | 163 } |
163 | 164 |
164 void AudioDevice::PlayOnIOThread() { | 165 void AudioDevice::PlayOnIOThread() { |
165 DCHECK_EQ(MessageLoop::current(), ChildProcess::current()->io_message_loop()); | 166 DCHECK(loop()->BelongsToCurrentThread()); |
166 if (stream_id_ && is_started_) | 167 if (stream_id_ && is_started_) |
167 Send(new AudioHostMsg_PlayStream(stream_id_)); | 168 Send(new AudioHostMsg_PlayStream(stream_id_)); |
168 else | 169 else |
169 play_on_start_ = true; | 170 play_on_start_ = true; |
170 } | 171 } |
171 | 172 |
172 void AudioDevice::PauseOnIOThread(bool flush) { | 173 void AudioDevice::PauseOnIOThread(bool flush) { |
173 DCHECK_EQ(MessageLoop::current(), ChildProcess::current()->io_message_loop()); | 174 DCHECK(loop()->BelongsToCurrentThread()); |
174 if (stream_id_ && is_started_) { | 175 if (stream_id_ && is_started_) { |
175 Send(new AudioHostMsg_PauseStream(stream_id_)); | 176 Send(new AudioHostMsg_PauseStream(stream_id_)); |
176 if (flush) | 177 if (flush) |
177 Send(new AudioHostMsg_FlushStream(stream_id_)); | 178 Send(new AudioHostMsg_FlushStream(stream_id_)); |
178 } else { | 179 } else { |
179 // Note that |flush| isn't relevant here since this is the case where | 180 // Note that |flush| isn't relevant here since this is the case where |
180 // the stream is first starting. | 181 // the stream is first starting. |
181 play_on_start_ = false; | 182 play_on_start_ = false; |
182 } | 183 } |
183 } | 184 } |
184 | 185 |
185 void AudioDevice::ShutDownOnIOThread(base::WaitableEvent* signal) { | 186 void AudioDevice::ShutDownOnIOThread(base::WaitableEvent* signal) { |
186 DCHECK_EQ(MessageLoop::current(), ChildProcess::current()->io_message_loop()); | 187 DCHECK(loop()->BelongsToCurrentThread()); |
187 | 188 |
188 // Make sure we don't call shutdown more than once. | 189 // Make sure we don't call shutdown more than once. |
189 if (stream_id_) { | 190 if (stream_id_) { |
190 is_started_ = false; | 191 is_started_ = false; |
191 | 192 |
192 filter_->RemoveDelegate(stream_id_); | 193 filter_->RemoveDelegate(stream_id_); |
193 Send(new AudioHostMsg_CloseStream(stream_id_)); | 194 Send(new AudioHostMsg_CloseStream(stream_id_)); |
194 stream_id_ = 0; | 195 stream_id_ = 0; |
195 | 196 |
196 ShutDownAudioThread(); | 197 ShutDownAudioThread(); |
197 } | 198 } |
198 | 199 |
199 signal->Signal(); | 200 if (signal) |
| 201 signal->Signal(); |
200 } | 202 } |
201 | 203 |
202 void AudioDevice::SetVolumeOnIOThread(double volume) { | 204 void AudioDevice::SetVolumeOnIOThread(double volume) { |
203 DCHECK_EQ(MessageLoop::current(), ChildProcess::current()->io_message_loop()); | 205 DCHECK(loop()->BelongsToCurrentThread()); |
204 if (stream_id_) | 206 if (stream_id_) |
205 Send(new AudioHostMsg_SetVolume(stream_id_, volume)); | 207 Send(new AudioHostMsg_SetVolume(stream_id_, volume)); |
206 } | 208 } |
207 | 209 |
208 void AudioDevice::OnRequestPacket(AudioBuffersState buffers_state) { | 210 void AudioDevice::OnRequestPacket(AudioBuffersState buffers_state) { |
209 // This method does not apply to the low-latency system. | 211 // This method does not apply to the low-latency system. |
210 } | 212 } |
211 | 213 |
212 void AudioDevice::OnStateChanged(AudioStreamState state) { | 214 void AudioDevice::OnStateChanged(AudioStreamState state) { |
213 if (state == kAudioStreamError) { | 215 if (state == kAudioStreamError) { |
214 DLOG(WARNING) << "AudioDevice::OnStateChanged(kError)"; | 216 DLOG(WARNING) << "AudioDevice::OnStateChanged(kError)"; |
215 callback_->OnError(); | 217 callback_->OnError(); |
216 } | 218 } |
217 } | 219 } |
218 | 220 |
219 void AudioDevice::OnCreated( | 221 void AudioDevice::OnCreated(base::SharedMemoryHandle handle, uint32 length) { |
220 base::SharedMemoryHandle handle, uint32 length) { | |
221 // Not needed in this simple implementation. | 222 // Not needed in this simple implementation. |
222 } | 223 } |
223 | 224 |
224 void AudioDevice::OnLowLatencyCreated( | 225 void AudioDevice::OnLowLatencyCreated( |
225 base::SharedMemoryHandle handle, | 226 base::SharedMemoryHandle handle, |
226 base::SyncSocket::Handle socket_handle, | 227 base::SyncSocket::Handle socket_handle, |
227 uint32 length) { | 228 uint32 length) { |
228 DCHECK_EQ(MessageLoop::current(), ChildProcess::current()->io_message_loop()); | 229 DCHECK(loop()->BelongsToCurrentThread()); |
229 DCHECK_GE(length, buffer_size_ * sizeof(int16) * channels_); | 230 DCHECK_GE(length, buffer_size_ * sizeof(int16) * channels_); |
230 #if defined(OS_WIN) | 231 #if defined(OS_WIN) |
231 DCHECK(handle); | 232 DCHECK(handle); |
232 DCHECK(socket_handle); | 233 DCHECK(socket_handle); |
233 #else | 234 #else |
234 DCHECK_GE(handle.fd, 0); | 235 DCHECK_GE(handle.fd, 0); |
235 DCHECK_GE(socket_handle, 0); | 236 DCHECK_GE(socket_handle, 0); |
236 #endif | 237 #endif |
237 | 238 |
238 // Takes care of the case when Stop() is called before OnLowLatencyCreated(). | 239 // Takes care of the case when Stop() is called before OnLowLatencyCreated(). |
(...skipping 82 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
321 // to the browser process as float, so we don't lose precision for | 322 // to the browser process as float, so we don't lose precision for |
322 // audio hardware which has better than 16bit precision. | 323 // audio hardware which has better than 16bit precision. |
323 media::InterleaveFloatToInt16(audio_data_, | 324 media::InterleaveFloatToInt16(audio_data_, |
324 data, | 325 data, |
325 buffer_size_); | 326 buffer_size_); |
326 } | 327 } |
327 return num_frames; | 328 return num_frames; |
328 } | 329 } |
329 | 330 |
330 void AudioDevice::ShutDownAudioThread() { | 331 void AudioDevice::ShutDownAudioThread() { |
331 DCHECK_EQ(MessageLoop::current(), ChildProcess::current()->io_message_loop()); | 332 DCHECK(loop()->BelongsToCurrentThread()); |
332 | 333 |
333 if (audio_thread_.get()) { | 334 if (audio_thread_.get()) { |
334 // Close the socket to terminate the main thread function in the | 335 // Close the socket to terminate the main thread function in the |
335 // audio thread. | 336 // audio thread. |
336 audio_socket_->Shutdown(); // Stops blocking Receive calls. | 337 audio_socket_->Shutdown(); // Stops blocking Receive calls. |
337 // TODO(tommi): We must not do this from the IO thread. Fix. | 338 // TODO(tommi): We must not do this from the IO thread. Fix. |
338 base::ThreadRestrictions::ScopedAllowIO allow_wait; | 339 base::ThreadRestrictions::ScopedAllowIO allow_wait; |
339 audio_thread_->Join(); | 340 audio_thread_->Join(); |
340 audio_thread_.reset(NULL); | 341 audio_thread_.reset(NULL); |
341 audio_socket_.reset(); | 342 audio_socket_.reset(); |
342 } | 343 } |
343 } | 344 } |
OLD | NEW |