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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/media/audio_input_device.h" | 5 #include "content/renderer/media/audio_input_device.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/message_loop.h" | 8 #include "base/message_loop.h" |
9 #include "base/threading/thread_restrictions.h" | 9 #include "base/threading/thread_restrictions.h" |
10 #include "base/time.h" | 10 #include "base/time.h" |
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25 audio_delay_milliseconds_(0), | 25 audio_delay_milliseconds_(0), |
26 volume_(1.0), | 26 volume_(1.0), |
27 stream_id_(0), | 27 stream_id_(0), |
28 session_id_(0), | 28 session_id_(0), |
29 pending_device_ready_(false), | 29 pending_device_ready_(false), |
30 shared_memory_handle_(base::SharedMemory::NULLHandle()), | 30 shared_memory_handle_(base::SharedMemory::NULLHandle()), |
31 memory_length_(0) { | 31 memory_length_(0) { |
32 filter_ = RenderThreadImpl::current()->audio_input_message_filter(); | 32 filter_ = RenderThreadImpl::current()->audio_input_message_filter(); |
33 audio_data_.reserve(channels); | 33 audio_data_.reserve(channels); |
34 #if defined(OS_MACOSX) | 34 #if defined(OS_MACOSX) |
35 VLOG(1) << "Using AUDIO_PCM_LOW_LATENCY as input mode on Mac OS X."; | 35 DVLOG(1) << "Using AUDIO_PCM_LOW_LATENCY as input mode on Mac OS X."; |
36 audio_parameters_.format = AudioParameters::AUDIO_PCM_LOW_LATENCY; | 36 audio_parameters_.format = AudioParameters::AUDIO_PCM_LOW_LATENCY; |
37 #elif defined(OS_WIN) | 37 #elif defined(OS_WIN) |
38 VLOG(1) << "Using AUDIO_PCM_LOW_LATENCY as input mode on Windows."; | 38 DVLOG(1) << "Using AUDIO_PCM_LOW_LATENCY as input mode on Windows."; |
39 audio_parameters_.format = AudioParameters::AUDIO_PCM_LOW_LATENCY; | 39 audio_parameters_.format = AudioParameters::AUDIO_PCM_LOW_LATENCY; |
40 #else | 40 #else |
41 // TODO(henrika): add support for AUDIO_PCM_LOW_LATENCY on Linux as well. | 41 // TODO(henrika): add support for AUDIO_PCM_LOW_LATENCY on Linux as well. |
42 audio_parameters_.format = AudioParameters::AUDIO_PCM_LINEAR; | 42 audio_parameters_.format = AudioParameters::AUDIO_PCM_LINEAR; |
43 #endif | 43 #endif |
44 audio_parameters_.channels = channels; | 44 audio_parameters_.channels = channels; |
45 audio_parameters_.sample_rate = static_cast<int>(sample_rate); | 45 audio_parameters_.sample_rate = static_cast<int>(sample_rate); |
46 audio_parameters_.bits_per_sample = 16; | 46 audio_parameters_.bits_per_sample = 16; |
47 audio_parameters_.samples_per_packet = buffer_size; | 47 audio_parameters_.samples_per_packet = buffer_size; |
48 for (int i = 0; i < channels; ++i) { | 48 for (int i = 0; i < channels; ++i) { |
49 float* channel_data = new float[buffer_size]; | 49 float* channel_data = new float[buffer_size]; |
50 audio_data_.push_back(channel_data); | 50 audio_data_.push_back(channel_data); |
51 } | 51 } |
52 } | 52 } |
53 | 53 |
54 AudioInputDevice::~AudioInputDevice() { | 54 AudioInputDevice::~AudioInputDevice() { |
55 // TODO(henrika): The current design requires that the user calls | 55 // TODO(henrika): The current design requires that the user calls |
56 // Stop before deleting this class. | 56 // Stop before deleting this class. |
57 CHECK_EQ(0, stream_id_); | 57 CHECK_EQ(0, stream_id_); |
58 for (int i = 0; i < audio_parameters_.channels; ++i) | 58 for (int i = 0; i < audio_parameters_.channels; ++i) |
59 delete [] audio_data_[i]; | 59 delete [] audio_data_[i]; |
60 } | 60 } |
61 | 61 |
62 void AudioInputDevice::Start() { | 62 void AudioInputDevice::Start() { |
63 VLOG(1) << "Start()"; | 63 DVLOG(1) << "Start()"; |
64 ChildProcess::current()->io_message_loop()->PostTask( | 64 loop()->PostTask(FROM_HERE, |
65 FROM_HERE, | |
66 base::Bind(&AudioInputDevice::InitializeOnIOThread, this)); | 65 base::Bind(&AudioInputDevice::InitializeOnIOThread, this)); |
67 } | 66 } |
68 | 67 |
69 void AudioInputDevice::SetDevice(int session_id) { | 68 void AudioInputDevice::SetDevice(int session_id) { |
70 VLOG(1) << "SetDevice (session_id=" << session_id << ")"; | 69 DVLOG(1) << "SetDevice (session_id=" << session_id << ")"; |
71 ChildProcess::current()->io_message_loop()->PostTask( | 70 loop()->PostTask(FROM_HERE, |
72 FROM_HERE, | 71 base::Bind(&AudioInputDevice::SetSessionIdOnIOThread, this, session_id)); |
73 base::Bind(&AudioInputDevice::SetSessionIdOnIOThread, this, | |
74 session_id)); | |
75 } | 72 } |
76 | 73 |
77 void AudioInputDevice::Stop() { | 74 void AudioInputDevice::Stop() { |
78 DCHECK(MessageLoop::current() != ChildProcess::current()->io_message_loop()); | 75 DCHECK(!loop()->BelongsToCurrentThread()); |
79 VLOG(1) << "Stop()"; | 76 DVLOG(1) << "Stop()"; |
80 | 77 |
81 base::WaitableEvent completion(false, false); | 78 base::WaitableEvent completion(false, false); |
82 ChildProcess::current()->io_message_loop()->PostTask( | 79 if (loop()->PostTask(FROM_HERE, |
83 FROM_HERE, | 80 base::Bind(&AudioInputDevice::ShutDownOnIOThread, this, |
84 base::Bind(&AudioInputDevice::ShutDownOnIOThread, this, | 81 &completion))) { |
85 &completion)); | 82 // We wait here for the IO task to be completed to remove race conflicts |
86 | 83 // with OnLowLatencyCreated() and to ensure that Stop() acts as a |
87 // We wait here for the IO task to be completed to remove race conflicts | 84 // synchronous function call. |
88 // with OnLowLatencyCreated() and to ensure that Stop() acts as a synchronous | 85 completion.Wait(); |
89 // function call. | 86 } |
90 completion.Wait(); | |
91 } | 87 } |
92 | 88 |
93 bool AudioInputDevice::SetVolume(double volume) { | 89 bool AudioInputDevice::SetVolume(double volume) { |
94 NOTIMPLEMENTED(); | 90 NOTIMPLEMENTED(); |
95 return false; | 91 return false; |
96 } | 92 } |
97 | 93 |
98 bool AudioInputDevice::GetVolume(double* volume) { | 94 bool AudioInputDevice::GetVolume(double* volume) { |
99 NOTIMPLEMENTED(); | 95 NOTIMPLEMENTED(); |
100 return false; | 96 return false; |
101 } | 97 } |
102 | 98 |
103 void AudioInputDevice::InitializeOnIOThread() { | 99 void AudioInputDevice::InitializeOnIOThread() { |
104 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | 100 DCHECK(loop()->BelongsToCurrentThread()); |
105 // Make sure we don't call Start() more than once. | 101 // Make sure we don't call Start() more than once. |
106 DCHECK_EQ(0, stream_id_); | 102 DCHECK_EQ(0, stream_id_); |
107 if (stream_id_) | 103 if (stream_id_) |
108 return; | 104 return; |
109 | 105 |
110 stream_id_ = filter_->AddDelegate(this); | 106 stream_id_ = filter_->AddDelegate(this); |
111 // If |session_id_| is not specified, it will directly create the stream; | 107 // If |session_id_| is not specified, it will directly create the stream; |
112 // otherwise it will send a AudioInputHostMsg_StartDevice msg to the browser | 108 // otherwise it will send a AudioInputHostMsg_StartDevice msg to the browser |
113 // and create the stream when getting a OnDeviceReady() callback. | 109 // and create the stream when getting a OnDeviceReady() callback. |
114 if (!session_id_) { | 110 if (!session_id_) { |
115 Send(new AudioInputHostMsg_CreateStream( | 111 Send(new AudioInputHostMsg_CreateStream( |
116 stream_id_, audio_parameters_, true, | 112 stream_id_, audio_parameters_, true, |
117 AudioManagerBase::kDefaultDeviceId)); | 113 AudioManagerBase::kDefaultDeviceId)); |
118 } else { | 114 } else { |
119 Send(new AudioInputHostMsg_StartDevice(stream_id_, session_id_)); | 115 Send(new AudioInputHostMsg_StartDevice(stream_id_, session_id_)); |
120 pending_device_ready_ = true; | 116 pending_device_ready_ = true; |
121 } | 117 } |
122 } | 118 } |
123 | 119 |
124 void AudioInputDevice::SetSessionIdOnIOThread(int session_id) { | 120 void AudioInputDevice::SetSessionIdOnIOThread(int session_id) { |
125 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | 121 DCHECK(loop()->BelongsToCurrentThread()); |
126 session_id_ = session_id; | 122 session_id_ = session_id; |
127 } | 123 } |
128 | 124 |
129 void AudioInputDevice::StartOnIOThread() { | 125 void AudioInputDevice::StartOnIOThread() { |
130 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | 126 DCHECK(loop()->BelongsToCurrentThread()); |
131 if (stream_id_) | 127 if (stream_id_) |
132 Send(new AudioInputHostMsg_RecordStream(stream_id_)); | 128 Send(new AudioInputHostMsg_RecordStream(stream_id_)); |
133 } | 129 } |
134 | 130 |
135 void AudioInputDevice::ShutDownOnIOThread(base::WaitableEvent* completion) { | 131 void AudioInputDevice::ShutDownOnIOThread(base::WaitableEvent* completion) { |
136 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | 132 DCHECK(loop()->BelongsToCurrentThread()); |
137 // Make sure we don't call shutdown more than once. | 133 // Make sure we don't call shutdown more than once. |
138 if (!stream_id_) { | 134 if (stream_id_) { |
139 completion->Signal(); | 135 filter_->RemoveDelegate(stream_id_); |
140 return; | 136 Send(new AudioInputHostMsg_CloseStream(stream_id_)); |
| 137 |
| 138 ShutDownAudioThread(); |
| 139 |
| 140 stream_id_ = 0; |
| 141 session_id_ = 0; |
| 142 pending_device_ready_ = false; |
141 } | 143 } |
142 | 144 |
143 filter_->RemoveDelegate(stream_id_); | 145 if (completion) |
144 Send(new AudioInputHostMsg_CloseStream(stream_id_)); | 146 completion->Signal(); |
145 | |
146 ShutDownAudioThread(); | |
147 | |
148 stream_id_ = 0; | |
149 session_id_ = 0; | |
150 pending_device_ready_ = false; | |
151 | |
152 completion->Signal(); | |
153 } | 147 } |
154 | 148 |
155 void AudioInputDevice::SetVolumeOnIOThread(double volume) { | 149 void AudioInputDevice::SetVolumeOnIOThread(double volume) { |
156 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | 150 DCHECK(loop()->BelongsToCurrentThread()); |
157 if (stream_id_) | 151 if (stream_id_) |
158 Send(new AudioInputHostMsg_SetVolume(stream_id_, volume)); | 152 Send(new AudioInputHostMsg_SetVolume(stream_id_, volume)); |
159 } | 153 } |
160 | 154 |
161 void AudioInputDevice::OnLowLatencyCreated( | 155 void AudioInputDevice::OnLowLatencyCreated( |
162 base::SharedMemoryHandle handle, | 156 base::SharedMemoryHandle handle, |
163 base::SyncSocket::Handle socket_handle, | 157 base::SyncSocket::Handle socket_handle, |
164 uint32 length) { | 158 uint32 length) { |
165 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | 159 DCHECK(loop()->BelongsToCurrentThread()); |
166 #if defined(OS_WIN) | 160 #if defined(OS_WIN) |
167 DCHECK(handle); | 161 DCHECK(handle); |
168 DCHECK(socket_handle); | 162 DCHECK(socket_handle); |
169 #else | 163 #else |
170 DCHECK_GE(handle.fd, 0); | 164 DCHECK_GE(handle.fd, 0); |
171 DCHECK_GE(socket_handle, 0); | 165 DCHECK_GE(socket_handle, 0); |
172 #endif | 166 #endif |
173 DCHECK(length); | 167 DCHECK(length); |
174 DCHECK(!audio_thread_.get()); | 168 DCHECK(!audio_thread_.get()); |
175 | 169 |
176 VLOG(1) << "OnLowLatencyCreated (stream_id=" << stream_id_ << ")"; | 170 DVLOG(1) << "OnLowLatencyCreated (stream_id=" << stream_id_ << ")"; |
177 // Takes care of the case when Stop() is called before OnLowLatencyCreated(). | 171 // Takes care of the case when Stop() is called before OnLowLatencyCreated(). |
178 if (!stream_id_) { | 172 if (!stream_id_) { |
179 base::SharedMemory::CloseHandle(handle); | 173 base::SharedMemory::CloseHandle(handle); |
180 // Close the socket handler. | 174 // Close the socket handler. |
181 base::SyncSocket socket(socket_handle); | 175 base::SyncSocket socket(socket_handle); |
182 return; | 176 return; |
183 } | 177 } |
184 | 178 |
185 shared_memory_handle_ = handle; | 179 shared_memory_handle_ = handle; |
186 memory_length_ = length; | 180 memory_length_ = length; |
187 audio_socket_.reset(new base::CancelableSyncSocket(socket_handle)); | 181 audio_socket_.reset(new base::CancelableSyncSocket(socket_handle)); |
188 | 182 |
189 audio_thread_.reset( | 183 audio_thread_.reset( |
190 new base::DelegateSimpleThread(this, "RendererAudioInputThread")); | 184 new base::DelegateSimpleThread(this, "RendererAudioInputThread")); |
191 audio_thread_->Start(); | 185 audio_thread_->Start(); |
192 | 186 |
193 MessageLoop::current()->PostTask( | 187 MessageLoop::current()->PostTask( |
194 FROM_HERE, | 188 FROM_HERE, |
195 base::Bind(&AudioInputDevice::StartOnIOThread, this)); | 189 base::Bind(&AudioInputDevice::StartOnIOThread, this)); |
196 } | 190 } |
197 | 191 |
198 void AudioInputDevice::OnVolume(double volume) { | 192 void AudioInputDevice::OnVolume(double volume) { |
199 NOTIMPLEMENTED(); | 193 NOTIMPLEMENTED(); |
200 } | 194 } |
201 | 195 |
202 void AudioInputDevice::OnStateChanged(AudioStreamState state) { | 196 void AudioInputDevice::OnStateChanged(AudioStreamState state) { |
203 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | 197 DCHECK(loop()->BelongsToCurrentThread()); |
204 switch (state) { | 198 switch (state) { |
205 case kAudioStreamPaused: | 199 case kAudioStreamPaused: |
206 // TODO(xians): Should we just call ShutDownOnIOThread here instead? | 200 // TODO(xians): Should we just call ShutDownOnIOThread here instead? |
207 | 201 |
208 // Do nothing if the stream has been closed. | 202 // Do nothing if the stream has been closed. |
209 if (!stream_id_) | 203 if (!stream_id_) |
210 return; | 204 return; |
211 | 205 |
212 filter_->RemoveDelegate(stream_id_); | 206 filter_->RemoveDelegate(stream_id_); |
213 | 207 |
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225 case kAudioStreamError: | 219 case kAudioStreamError: |
226 DLOG(WARNING) << "AudioInputDevice::OnStateChanged(kError)"; | 220 DLOG(WARNING) << "AudioInputDevice::OnStateChanged(kError)"; |
227 break; | 221 break; |
228 default: | 222 default: |
229 NOTREACHED(); | 223 NOTREACHED(); |
230 break; | 224 break; |
231 } | 225 } |
232 } | 226 } |
233 | 227 |
234 void AudioInputDevice::OnDeviceReady(const std::string& device_id) { | 228 void AudioInputDevice::OnDeviceReady(const std::string& device_id) { |
235 DCHECK(MessageLoop::current() == ChildProcess::current()->io_message_loop()); | 229 DCHECK(loop()->BelongsToCurrentThread()); |
236 VLOG(1) << "OnDeviceReady (device_id=" << device_id << ")"; | 230 DVLOG(1) << "OnDeviceReady (device_id=" << device_id << ")"; |
237 | 231 |
238 // Takes care of the case when Stop() is called before OnDeviceReady(). | 232 // Takes care of the case when Stop() is called before OnDeviceReady(). |
239 if (!pending_device_ready_) | 233 if (!pending_device_ready_) |
240 return; | 234 return; |
241 | 235 |
242 // If AudioInputDeviceManager returns an empty string, it means no device | 236 // If AudioInputDeviceManager returns an empty string, it means no device |
243 // is ready for start. | 237 // is ready for start. |
244 if (device_id.empty()) { | 238 if (device_id.empty()) { |
245 filter_->RemoveDelegate(stream_id_); | 239 filter_->RemoveDelegate(stream_id_); |
246 stream_id_ = 0; | 240 stream_id_ = 0; |
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330 // Close the socket to terminate the main thread function in the | 324 // Close the socket to terminate the main thread function in the |
331 // audio thread. | 325 // audio thread. |
332 audio_socket_->Shutdown(); // Stops blocking Receive calls. | 326 audio_socket_->Shutdown(); // Stops blocking Receive calls. |
333 // TODO(tommi): We must not do this from the IO thread. Fix. | 327 // TODO(tommi): We must not do this from the IO thread. Fix. |
334 base::ThreadRestrictions::ScopedAllowIO allow_wait; | 328 base::ThreadRestrictions::ScopedAllowIO allow_wait; |
335 audio_thread_->Join(); | 329 audio_thread_->Join(); |
336 audio_thread_.reset(NULL); | 330 audio_thread_.reset(NULL); |
337 audio_socket_.reset(); | 331 audio_socket_.reset(); |
338 } | 332 } |
339 } | 333 } |
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