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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ppapi/c/pp_errors.h" | |
6 #include "ppapi/cpp/input_event.h" | |
7 #include "ppapi/cpp/instance.h" | |
8 #include "ppapi/cpp/module.h" | |
9 #include "ppapi/utility/completion_callback_factory.h" | |
10 #include "ppapi/utility/threading/simple_thread.h" | |
11 | |
12 class MyInstance : public pp::Instance { | |
13 public: | |
14 MyInstance(PP_Instance instance) : pp::Instance(instance) { | |
15 thread_ = new pp::SimpleThread(this); | |
16 factory_.Initialize(this); | |
17 RequestInputEvents(PP_INPUTEVENT_CLASS_MOUSE); | |
bbudge
2012/01/25 00:35:26
Would it work if this was moved to Init()? It seem
| |
18 } | |
19 | |
20 virtual ~MyInstance() { | |
21 delete thread_; | |
22 } | |
23 | |
24 virtual bool Init(uint32_t argc, const char* argn[], const char* argv[]) { | |
25 thread_->Start(); | |
26 thread_->message_loop().PostWork( | |
27 factory_.NewCallback(&MyInstance::CallOnBackground)); | |
28 return true; | |
29 } | |
30 | |
31 virtual bool HandleInputEvent(const pp::InputEvent& event) { | |
32 switch (event.GetType()) { | |
33 case PP_INPUTEVENT_TYPE_MOUSEDOWN: | |
34 return true; | |
35 case PP_INPUTEVENT_TYPE_MOUSEMOVE: | |
36 return true; | |
37 case PP_INPUTEVENT_TYPE_KEYDOWN: | |
38 return true; | |
39 default: | |
40 return false; | |
41 } | |
42 } | |
43 | |
44 virtual void DidChangeView(const pp::View& view) { | |
45 } | |
46 | |
47 private: | |
48 void CallOnBackground(int32_t result) { | |
49 } | |
50 | |
51 pp::CompletionCallbackFactory<MyInstance> factory_; | |
52 | |
53 pp::SimpleThread* thread_; | |
54 }; | |
55 | |
56 | |
57 class MyModule : public pp::Module { | |
58 public: | |
59 MyModule() : pp::Module() {} | |
60 virtual ~MyModule() {} | |
61 | |
62 virtual pp::Instance* CreateInstance(PP_Instance instance) { | |
63 return new MyInstance(instance); | |
64 } | |
65 }; | |
66 | |
67 namespace pp { | |
68 | |
69 // Factory function for your specialization of the Module object. | |
70 Module* CreateModule() { | |
71 return new MyModule(); | |
72 } | |
73 | |
74 } // namespace pp | |
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