Chromium Code Reviews| Index: content/common/gpu/media/vaapi_drm_picture.h |
| diff --git a/content/common/gpu/media/vaapi_drm_picture.h b/content/common/gpu/media/vaapi_drm_picture.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..d3f743eebff06409851bb4e796ebbc2ae176b1db |
| --- /dev/null |
| +++ b/content/common/gpu/media/vaapi_drm_picture.h |
| @@ -0,0 +1,62 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| +// |
| +// This file contains an implementation of picture allocation for the |
| +// Ozone window system used by VaapiVideoDecodeAccelerator to produce |
| +// output pictures. |
| + |
| +#ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ |
| +#define CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ |
| + |
| +#include "base/callback.h" |
| +#include "base/memory/ref_counted.h" |
| +#include "content/common/gpu/media/vaapi_picture.h" |
| +#include "ui/gfx/size.h" |
| + |
| +namespace gfx { |
| +class GLImageLinuxDMABuffer; |
| +} |
| + |
| +namespace ui { |
| +class NativePixmap; |
| +} |
| + |
| +namespace content { |
| + |
| +class VaapiWrapper; |
| + |
| +// Implementation of VaapiPicture for the ozone/drm backed chromium. |
| +class VaapiDrmPicture : public VaapiPicture { |
| + public: |
| + VaapiDrmPicture(VaapiWrapper* vaapi_wrapper, |
| + const base::Callback<bool(void)>& make_context_current, |
| + int32 picture_buffer_id, |
| + uint32 texture_id, |
| + const gfx::Size& size); |
| + |
| + ~VaapiDrmPicture() override; |
| + |
| + bool Initialize() override; |
| + |
| + bool DownloadFromSurface(const scoped_refptr<VASurface>& va_surface) override; |
| + |
| + private: |
| + VaapiWrapper* vaapi_wrapper_; // Not owned. |
| + base::Callback<bool(void)> make_context_current_; |
| + |
| + // Ozone buffer, the storage of the EGLImage and the VASurface. |
|
Pawel Osciak
2014/12/29 00:08:01
I don't think the pixmap is also the storage of va
llandwerlin-old
2014/12/29 02:30:34
The pixmap is the storage of both the VASurface an
|
| + scoped_refptr<ui::NativePixmap> pixmap_; |
|
Pawel Osciak
2014/12/29 00:08:01
Did scoped_ptrs not work out?
llandwerlin-old
2014/12/29 02:30:34
No, the classes implementing base::RefCounted have
|
| + |
| + // EGLImage bound to the GL textures used by the VDA client. |
| + scoped_refptr<gfx::GLImageLinuxDMABuffer> gl_image_; |
| + |
| + // VASurface used to transfer from NV12 pixel format. |
|
Pawel Osciak
2014/12/29 00:08:01
I don't think we explicitly use nv12 (or any forma
llandwerlin-old
2014/12/29 02:30:34
Ok, I won't make reference to the input format her
|
| + scoped_refptr<VASurface> va_surface_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(VaapiDrmPicture); |
| +}; |
| + |
| +} // namespace content |
| + |
| +#endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ |