| Index: content/common/gpu/media/vaapi_drm_picture.cc
|
| diff --git a/content/common/gpu/media/vaapi_drm_picture.cc b/content/common/gpu/media/vaapi_drm_picture.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..82e16ece31ad9a927aa289b6f8647d8574b3d7c1
|
| --- /dev/null
|
| +++ b/content/common/gpu/media/vaapi_drm_picture.cc
|
| @@ -0,0 +1,129 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "base/file_descriptor_posix.h"
|
| +#include "content/common/gpu/media/va_surface.h"
|
| +#include "content/common/gpu/media/vaapi_drm_picture.h"
|
| +#include "content/common/gpu/media/vaapi_wrapper.h"
|
| +#include "third_party/libva/va/drm/va_drm.h"
|
| +#include "third_party/libva/va/va.h"
|
| +#include "third_party/libva/va/va_drmcommon.h"
|
| +#include "ui/gfx/gpu_memory_buffer.h"
|
| +#include "ui/gl/gl_bindings.h"
|
| +#include "ui/gl/gl_image_linux_dma_buffer.h"
|
| +#include "ui/gl/scoped_binders.h"
|
| +#include "ui/ozone/public/native_pixmap.h"
|
| +#include "ui/ozone/public/ozone_platform.h"
|
| +#include "ui/ozone/public/surface_factory_ozone.h"
|
| +
|
| +namespace content {
|
| +
|
| +VaapiDrmPicture::VaapiDrmPicture(
|
| + VaapiWrapper* vaapi_wrapper,
|
| + const base::Callback<bool(void)>& make_context_current,
|
| + int32 picture_buffer_id,
|
| + uint32 texture_id,
|
| + const gfx::Size& size)
|
| + : VaapiPicture(picture_buffer_id, texture_id, size),
|
| + vaapi_wrapper_(vaapi_wrapper),
|
| + make_context_current_(make_context_current) {
|
| +}
|
| +
|
| +VaapiDrmPicture::~VaapiDrmPicture() {
|
| + if (gl_image_ && make_context_current_.Run()) {
|
| + gl_image_->ReleaseTexImage(GL_TEXTURE_EXTERNAL_OES);
|
| + gl_image_->Destroy(true);
|
| +
|
| + DCHECK_EQ(glGetError(), static_cast<GLenum>(GL_NO_ERROR));
|
| + }
|
| +}
|
| +
|
| +bool VaapiDrmPicture::Initialize() {
|
| + // We want to create a VASurface and an EGLImage out of the same
|
| + // memory buffer, so we can output decoded pictures to it using
|
| + // VAAPI and also use it to paint with GL.
|
| + ui::OzonePlatform* platform = ui::OzonePlatform::GetInstance();
|
| + ui::SurfaceFactoryOzone* factory = platform->GetSurfaceFactoryOzone();
|
| +
|
| + // Create a buffer from Ozone.
|
| + pixmap_ = factory->CreateNativePixmap(gfx::kNullAcceleratedWidget, size(),
|
| + ui::SurfaceFactoryOzone::RGBA_8888,
|
| + ui::SurfaceFactoryOzone::SCANOUT);
|
| + if (!pixmap_) {
|
| + LOG(ERROR) << "Failed creating an Ozone NativePixmap";
|
| + return false;
|
| + }
|
| +
|
| + // Get the dmabuf of the created buffer.
|
| + int dmabuf_fd = pixmap_->GetDmaBufFd();
|
| + if (dmabuf_fd < 0) {
|
| + LOG(ERROR) << "Failed to get dmabuf from an Ozone NativePixmap";
|
| + return false;
|
| + }
|
| + int dmabuf_pitch = pixmap_->GetDmaBufPitch();
|
| +
|
| + // Create a VASurface out of the created buffer using the dmabuf.
|
| + VASurfaceAttribExternalBuffers va_attrib_extbuf;
|
| + memset(&va_attrib_extbuf, 0, sizeof(va_attrib_extbuf));
|
| + va_attrib_extbuf.pixel_format = VA_FOURCC_BGRX;
|
| + va_attrib_extbuf.width = size().width();
|
| + va_attrib_extbuf.height = size().height();
|
| + va_attrib_extbuf.data_size = size().height() * dmabuf_pitch;
|
| + va_attrib_extbuf.num_planes = 1;
|
| + va_attrib_extbuf.pitches[0] = dmabuf_pitch;
|
| + va_attrib_extbuf.offsets[0] = 0;
|
| + va_attrib_extbuf.buffers = reinterpret_cast<unsigned long*>(&dmabuf_fd);
|
| + va_attrib_extbuf.num_buffers = 1;
|
| + va_attrib_extbuf.flags = 0;
|
| + va_attrib_extbuf.private_data = NULL;
|
| +
|
| + std::vector<VASurfaceAttrib> va_attribs;
|
| + va_attribs.resize(2);
|
| +
|
| + va_attribs[0].type = VASurfaceAttribMemoryType;
|
| + va_attribs[0].flags = VA_SURFACE_ATTRIB_SETTABLE;
|
| + va_attribs[0].value.type = VAGenericValueTypeInteger;
|
| + va_attribs[0].value.value.i = VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME;
|
| +
|
| + va_attribs[1].type = VASurfaceAttribExternalBufferDescriptor;
|
| + va_attribs[1].flags = VA_SURFACE_ATTRIB_SETTABLE;
|
| + va_attribs[1].value.type = VAGenericValueTypePointer;
|
| + va_attribs[1].value.value.p = &va_attrib_extbuf;
|
| +
|
| + va_surface_ = vaapi_wrapper_->CreateUnownedSurface(VA_RT_FORMAT_RGB32, size(),
|
| + va_attribs);
|
| + if (!va_surface_) {
|
| + LOG(ERROR) << "Failed to create VASurface for an Ozone NativePixmap";
|
| + return false;
|
| + }
|
| +
|
| + if (!make_context_current_.Run())
|
| + return false;
|
| +
|
| + // Create an EGLImage out of the same buffer.
|
| + gl_image_ = new gfx::GLImageLinuxDMABuffer(size(), GL_RGBA);
|
| + if (!gl_image_->Initialize(base::FileDescriptor(dmabuf_fd, false),
|
| + gfx::GpuMemoryBuffer::BGRA_8888, dmabuf_pitch)) {
|
| + LOG(ERROR) << "Failed to create a GLImageLinuxDMABuffer for a NativePixmap";
|
| + return false;
|
| + }
|
| +
|
| + // Bind the EGLImage to the given GL texture.
|
| + gfx::ScopedTextureBinder texture_binder(GL_TEXTURE_EXTERNAL_OES,
|
| + texture_id());
|
| + if (!gl_image_->BindTexImage(GL_TEXTURE_EXTERNAL_OES)) {
|
| + LOG(ERROR) << "Failed to bind texture to GLImage";
|
| + return false;
|
| + }
|
| +
|
| + return true;
|
| +}
|
| +
|
| +bool VaapiDrmPicture::DownloadFromSurface(
|
| + const scoped_refptr<VASurface>& va_surface) {
|
| + return vaapi_wrapper_->BlitSurface(va_surface->id(), va_surface->size(),
|
| + va_surface_->id(), va_surface_->size());
|
| +}
|
| +
|
| +} // namespace
|
|
|