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Side by Side Diff: cc/input/top_controls_manager.h

Issue 714003002: Allow changing top controls height (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebased Created 6 years ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_INPUT_TOP_CONTROLS_MANAGER_H_ 5 #ifndef CC_INPUT_TOP_CONTROLS_MANAGER_H_
6 #define CC_INPUT_TOP_CONTROLS_MANAGER_H_ 6 #define CC_INPUT_TOP_CONTROLS_MANAGER_H_
7 7
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 #include "base/memory/weak_ptr.h" 9 #include "base/memory/weak_ptr.h"
10 #include "cc/input/top_controls_state.h" 10 #include "cc/input/top_controls_state.h"
(...skipping 16 matching lines...) Expand all
27 : public base::SupportsWeakPtr<TopControlsManager> { 27 : public base::SupportsWeakPtr<TopControlsManager> {
28 public: 28 public:
29 enum AnimationDirection { 29 enum AnimationDirection {
30 NO_ANIMATION, 30 NO_ANIMATION,
31 SHOWING_CONTROLS, 31 SHOWING_CONTROLS,
32 HIDING_CONTROLS 32 HIDING_CONTROLS
33 }; 33 };
34 34
35 static scoped_ptr<TopControlsManager> Create( 35 static scoped_ptr<TopControlsManager> Create(
36 TopControlsManagerClient* client, 36 TopControlsManagerClient* client,
37 float top_controls_height,
38 float top_controls_show_threshold, 37 float top_controls_show_threshold,
39 float top_controls_hide_threshold); 38 float top_controls_hide_threshold);
40 virtual ~TopControlsManager(); 39 virtual ~TopControlsManager();
41 40
42 float controls_height() { return top_controls_height_; }
43 float ControlsTopOffset(); 41 float ControlsTopOffset();
44 float ContentTopOffset(); 42 float ContentTopOffset();
45 43
46 KeyframedFloatAnimationCurve* animation() { 44 KeyframedFloatAnimationCurve* animation() {
47 return top_controls_animation_.get(); 45 return top_controls_animation_.get();
48 } 46 }
49 AnimationDirection animation_direction() { return animation_direction_; } 47 AnimationDirection animation_direction() { return animation_direction_; }
50 48
51 void UpdateTopControlsState(TopControlsState constraints, 49 void UpdateTopControlsState(TopControlsState constraints,
52 TopControlsState current, 50 TopControlsState current,
53 bool animate); 51 bool animate);
54 52
55 void ScrollBegin(); 53 void ScrollBegin();
56 gfx::Vector2dF ScrollBy(const gfx::Vector2dF& pending_delta); 54 gfx::Vector2dF ScrollBy(const gfx::Vector2dF& pending_delta);
57 void ScrollEnd(); 55 void ScrollEnd();
58 56
59 // The caller should ensure that |Pinch{Begin,End}| are called within 57 // The caller should ensure that |Pinch{Begin,End}| are called within
60 // the scope of |Scroll{Begin,End}|. 58 // the scope of |Scroll{Begin,End}|.
61 void PinchBegin(); 59 void PinchBegin();
62 void PinchEnd(); 60 void PinchEnd();
63 61
64 gfx::Vector2dF Animate(base::TimeTicks monotonic_time); 62 gfx::Vector2dF Animate(base::TimeTicks monotonic_time);
65 void SetControlsTopOffset(float offset); 63 void SetControlsTopOffset(float offset);
64 void SetTopControlsHeight(float top_controls_height);
66 float top_controls_height() { return top_controls_height_; } 65 float top_controls_height() { return top_controls_height_; }
67 66
68 protected: 67 protected:
69 TopControlsManager(TopControlsManagerClient* client, 68 TopControlsManager(TopControlsManagerClient* client,
70 float top_controls_height,
71 float top_controls_show_threshold, 69 float top_controls_show_threshold,
72 float top_controls_hide_threshold); 70 float top_controls_hide_threshold);
73 71
74 private: 72 private:
75 void ResetAnimations(); 73 void ResetAnimations();
76 void SetupAnimation(AnimationDirection direction); 74 void SetupAnimation(AnimationDirection direction);
77 void StartAnimationIfNecessary(); 75 void StartAnimationIfNecessary();
78 bool IsAnimationCompleteAtTime(base::TimeTicks time); 76 bool IsAnimationCompleteAtTime(base::TimeTicks time);
79 77
80 TopControlsManagerClient* client_; // The client manages the lifecycle of 78 TopControlsManagerClient* client_; // The client manages the lifecycle of
81 // this. 79 // this.
82 80
83 scoped_ptr<KeyframedFloatAnimationCurve> top_controls_animation_; 81 scoped_ptr<KeyframedFloatAnimationCurve> top_controls_animation_;
84 AnimationDirection animation_direction_; 82 AnimationDirection animation_direction_;
85 TopControlsState permitted_state_; 83 TopControlsState permitted_state_;
86 float top_controls_height_; 84 float top_controls_height_;
87 85
88 float current_scroll_delta_; 86 float current_scroll_delta_;
89 float controls_scroll_begin_offset_; 87 float controls_scroll_begin_offset_;
90 88
91 // The height of the visible top control such that it must be shown when 89 // The percent height of the visible top control such that it must be shown
92 // the user stops the scroll. 90 // when the user stops the scroll.
93 float top_controls_show_height_; 91 float top_controls_show_threshold_;
94 92
95 // The height of the visible top control such that it must be hidden when 93 // The percent height of the visible top control such that it must be hidden
96 // the user stops the scroll. 94 // when the user stops the scroll.
97 float top_controls_hide_height_; 95 float top_controls_hide_threshold_;
98 96
99 bool pinch_gesture_active_; 97 bool pinch_gesture_active_;
100 98
101 DISALLOW_COPY_AND_ASSIGN(TopControlsManager); 99 DISALLOW_COPY_AND_ASSIGN(TopControlsManager);
102 }; 100 };
103 101
104 } // namespace cc 102 } // namespace cc
105 103
106 #endif // CC_INPUT_TOP_CONTROLS_MANAGER_H_ 104 #endif // CC_INPUT_TOP_CONTROLS_MANAGER_H_
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