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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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1301 native_context()->set_call_as_constructor_delegate(*delegate); | 1301 native_context()->set_call_as_constructor_delegate(*delegate); |
1302 delegate->shared()->DontAdaptArguments(); | 1302 delegate->shared()->DontAdaptArguments(); |
1303 } | 1303 } |
1304 | 1304 |
1305 // Initialize the out of memory slot. | 1305 // Initialize the out of memory slot. |
1306 native_context()->set_out_of_memory(heap->false_value()); | 1306 native_context()->set_out_of_memory(heap->false_value()); |
1307 | 1307 |
1308 // Initialize the embedder data slot. | 1308 // Initialize the embedder data slot. |
1309 Handle<FixedArray> embedder_data = factory->NewFixedArray(2); | 1309 Handle<FixedArray> embedder_data = factory->NewFixedArray(2); |
1310 native_context()->set_embedder_data(*embedder_data); | 1310 native_context()->set_embedder_data(*embedder_data); |
1311 | |
1312 // Allocate the random seed slot. | |
1313 Handle<ByteArray> random_seed = factory->NewByteArray(kRandomStateSize); | |
1314 native_context()->set_random_seed(*random_seed); | |
1315 } | 1311 } |
1316 | 1312 |
1317 | 1313 |
1318 Handle<JSFunction> Genesis::InstallTypedArray( | 1314 Handle<JSFunction> Genesis::InstallTypedArray( |
1319 const char* name, ElementsKind elementsKind) { | 1315 const char* name, ElementsKind elementsKind) { |
1320 Handle<JSObject> global = Handle<JSObject>(native_context()->global_object()); | 1316 Handle<JSObject> global = Handle<JSObject>(native_context()->global_object()); |
1321 Handle<JSFunction> result = InstallFunction(global, name, JS_TYPED_ARRAY_TYPE, | 1317 Handle<JSFunction> result = InstallFunction(global, name, JS_TYPED_ARRAY_TYPE, |
1322 JSTypedArray::kSize, isolate()->initial_object_prototype(), | 1318 JSTypedArray::kSize, isolate()->initial_object_prototype(), |
1323 Builtins::kIllegal, false, true); | 1319 Builtins::kIllegal, false, true); |
1324 | 1320 |
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2628 MakeFunctionInstancePrototypeWritable(); | 2624 MakeFunctionInstancePrototypeWritable(); |
2629 | 2625 |
2630 if (!ConfigureGlobalObjects(global_template)) return; | 2626 if (!ConfigureGlobalObjects(global_template)) return; |
2631 isolate->counters()->contexts_created_from_scratch()->Increment(); | 2627 isolate->counters()->contexts_created_from_scratch()->Increment(); |
2632 } | 2628 } |
2633 | 2629 |
2634 // Initialize experimental globals and install experimental natives. | 2630 // Initialize experimental globals and install experimental natives. |
2635 InitializeExperimentalGlobal(); | 2631 InitializeExperimentalGlobal(); |
2636 if (!InstallExperimentalNatives()) return; | 2632 if (!InstallExperimentalNatives()) return; |
2637 | 2633 |
2638 // Initially seed the per-context random number generator | 2634 // We can't (de-)serialize typed arrays currently, but we are lucky: The state |
2639 // using the per-isolate random number generator. | 2635 // of the random number generator needs no initialization during snapshot |
2640 uint32_t* state = reinterpret_cast<uint32_t*>( | 2636 // creation time. |
2641 native_context()->random_seed()->GetDataStartAddress()); | 2637 if (!Serializer::enabled()) { |
2642 do { | 2638 // Initially seed the per-context random number generator using the |
2643 isolate->random_number_generator()->NextBytes(state, kRandomStateSize); | 2639 // per-isolate random number generator. |
2644 } while (state[0] == 0 || state[1] == 0); | 2640 const int num_elems = 2; |
| 2641 uint32_t* state = new uint32_t[num_elems]; |
| 2642 const int num_bytes = num_elems * sizeof(*state); |
| 2643 // We have to delete the state when the context dies, so we remember it in |
| 2644 // the context (encoded as a Smi, our usual technique for aligned pointers) |
| 2645 // and do the cleanup in WeakListVisitor<Context>::VisitPhantomObject(). |
| 2646 // This hack can go away when we have a way to allocate the backing store of |
| 2647 // typed arrays on the heap. |
| 2648 native_context()->set_random_state(reinterpret_cast<Smi*>(state)); |
| 2649 ASSERT(native_context()->random_state()->IsSmi()); |
| 2650 |
| 2651 do { |
| 2652 isolate->random_number_generator()->NextBytes(state, num_bytes); |
| 2653 } while (state[0] == 0 || state[1] == 0); |
| 2654 |
| 2655 v8::Local<v8::ArrayBuffer> buffer = v8::ArrayBuffer::New(state, num_bytes); |
| 2656 v8::Local<v8::Uint32Array> ta = v8::Uint32Array::New(buffer, 0, num_elems); |
| 2657 Handle<JSBuiltinsObject> builtins(native_context()->builtins()); |
| 2658 ForceSetProperty(builtins, |
| 2659 factory()->InternalizeOneByteString( |
| 2660 STATIC_ASCII_VECTOR("rngstate")), |
| 2661 Utils::OpenHandle(*ta), |
| 2662 NONE); |
| 2663 } |
2645 | 2664 |
2646 result_ = native_context(); | 2665 result_ = native_context(); |
2647 } | 2666 } |
2648 | 2667 |
2649 | 2668 |
2650 // Support for thread preemption. | 2669 // Support for thread preemption. |
2651 | 2670 |
2652 // Reserve space for statics needing saving and restoring. | 2671 // Reserve space for statics needing saving and restoring. |
2653 int Bootstrapper::ArchiveSpacePerThread() { | 2672 int Bootstrapper::ArchiveSpacePerThread() { |
2654 return sizeof(NestingCounterType); | 2673 return sizeof(NestingCounterType); |
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2669 return from + sizeof(NestingCounterType); | 2688 return from + sizeof(NestingCounterType); |
2670 } | 2689 } |
2671 | 2690 |
2672 | 2691 |
2673 // Called when the top-level V8 mutex is destroyed. | 2692 // Called when the top-level V8 mutex is destroyed. |
2674 void Bootstrapper::FreeThreadResources() { | 2693 void Bootstrapper::FreeThreadResources() { |
2675 ASSERT(!IsActive()); | 2694 ASSERT(!IsActive()); |
2676 } | 2695 } |
2677 | 2696 |
2678 } } // namespace v8::internal | 2697 } } // namespace v8::internal |
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