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Side by Side Diff: components/proximity_auth/connection_observer.h

Issue 663693002: [Easy Unlock] Port the BluetoothThrottler class to native code. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix Windows compilation error, take 2 Created 5 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_PROXIMITY_AUTH_CONNECTION_OBSERVER_H 5 #ifndef COMPONENTS_PROXIMITY_AUTH_CONNECTION_OBSERVER_H
6 #define COMPONENTS_PROXIMITY_AUTH_CONNECTION_OBSERVER_H 6 #define COMPONENTS_PROXIMITY_AUTH_CONNECTION_OBSERVER_H
7 7
8 #include "components/proximity_auth/connection.h" 8 #include "components/proximity_auth/connection.h"
9 9
10 namespace proximity_auth { 10 namespace proximity_auth {
11 11
12 class WireMessage; 12 class WireMessage;
13 13
14 // An interface for observing events that happen on a Connection. 14 // An interface for observing events that happen on a Connection.
15 class ConnectionObserver { 15 class ConnectionObserver {
16 public: 16 public:
17 // Called when the |connection|'s status changes from |old_status| to 17 // Called when the |connection|'s status changes from |old_status| to
18 // |new_status|. 18 // |new_status|. The |connectoin| is guaranteed to be non-null.
19 virtual void OnConnectionStatusChanged(const Connection& connection, 19 virtual void OnConnectionStatusChanged(Connection* connection,
20 Connection::Status old_status, 20 Connection::Status old_status,
21 Connection::Status new_status) {} 21 Connection::Status new_status) {}
22 22
23 // Called when a |message| is received from a remote device over the 23 // Called when a |message| is received from a remote device over the
24 // |connection|. 24 // |connection|.
25 virtual void OnMessageReceived(const Connection& connection, 25 virtual void OnMessageReceived(const Connection& connection,
26 const WireMessage& message) {} 26 const WireMessage& message) {}
27 27
28 // Called after a |message| is sent to the remote device over the 28 // Called after a |message| is sent to the remote device over the
29 // |connection|. |success| is |true| iff the message is sent successfully. 29 // |connection|. |success| is |true| iff the message is sent successfully.
30 virtual void OnSendCompleted(const Connection& connection, 30 virtual void OnSendCompleted(const Connection& connection,
31 const WireMessage& message, 31 const WireMessage& message,
32 bool success) {} 32 bool success) {}
33 }; 33 };
34 34
35 } // namespace proximity_auth 35 } // namespace proximity_auth
36 36
37 #endif // COMPONENTS_PROXIMITY_AUTH_CONNECTION_OBSERVER_H 37 #endif // COMPONENTS_PROXIMITY_AUTH_CONNECTION_OBSERVER_H
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