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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_PROXIMITY_AUTH_CONNECTION_OBSERVER_H | 5 #ifndef COMPONENTS_PROXIMITY_AUTH_CONNECTION_OBSERVER_H |
6 #define COMPONENTS_PROXIMITY_AUTH_CONNECTION_OBSERVER_H | 6 #define COMPONENTS_PROXIMITY_AUTH_CONNECTION_OBSERVER_H |
7 | 7 |
8 #include "components/proximity_auth/connection.h" | 8 #include "components/proximity_auth/connection.h" |
9 | 9 |
10 namespace proximity_auth { | 10 namespace proximity_auth { |
11 | 11 |
12 class WireMessage; | 12 class WireMessage; |
13 | 13 |
14 // An interface for observing events that happen on a Connection. | 14 // An interface for observing events that happen on a Connection. |
15 class ConnectionObserver { | 15 class ConnectionObserver { |
16 public: | 16 public: |
17 // Called when the |connection|'s status changes from |old_status| to | 17 // Called when the |connection|'s status changes from |old_status| to |
18 // |new_status|. | 18 // |new_status|. The |connectoin| is guaranteed to be non-null. |
19 virtual void OnConnectionStatusChanged(const Connection& connection, | 19 virtual void OnConnectionStatusChanged(Connection* connection, |
20 Connection::Status old_status, | 20 Connection::Status old_status, |
21 Connection::Status new_status) {} | 21 Connection::Status new_status) {} |
22 | 22 |
23 // Called when a |message| is received from a remote device over the | 23 // Called when a |message| is received from a remote device over the |
24 // |connection|. | 24 // |connection|. |
25 virtual void OnMessageReceived(const Connection& connection, | 25 virtual void OnMessageReceived(const Connection& connection, |
26 const WireMessage& message) {} | 26 const WireMessage& message) {} |
27 | 27 |
28 // Called after a |message| is sent to the remote device over the | 28 // Called after a |message| is sent to the remote device over the |
29 // |connection|. |success| is |true| iff the message is sent successfully. | 29 // |connection|. |success| is |true| iff the message is sent successfully. |
30 virtual void OnSendCompleted(const Connection& connection, | 30 virtual void OnSendCompleted(const Connection& connection, |
31 const WireMessage& message, | 31 const WireMessage& message, |
32 bool success) {} | 32 bool success) {} |
33 }; | 33 }; |
34 | 34 |
35 } // namespace proximity_auth | 35 } // namespace proximity_auth |
36 | 36 |
37 #endif // COMPONENTS_PROXIMITY_AUTH_CONNECTION_OBSERVER_H | 37 #endif // COMPONENTS_PROXIMITY_AUTH_CONNECTION_OBSERVER_H |
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