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Side by Side Diff: components/proximity_auth/client.h

Issue 663693002: [Easy Unlock] Port the BluetoothThrottler class to native code. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix Windows compilation error, take 2 Created 5 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_PROXIMITY_AUTH_CLIENT_H 5 #ifndef COMPONENTS_PROXIMITY_AUTH_CLIENT_H
6 #define COMPONENTS_PROXIMITY_AUTH_CLIENT_H 6 #define COMPONENTS_PROXIMITY_AUTH_CLIENT_H
7 7
8 #include <deque> 8 #include <deque>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
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84 84
85 // Handles an incoming "decrypt_response" message, parsing and notifying 85 // Handles an incoming "decrypt_response" message, parsing and notifying
86 // observers of the decrypted content. 86 // observers of the decrypted content.
87 void HandleDecryptResponseMessage(const base::DictionaryValue& message); 87 void HandleDecryptResponseMessage(const base::DictionaryValue& message);
88 88
89 // Handles an incoming "unlock_response" message, notifying observers of the 89 // Handles an incoming "unlock_response" message, notifying observers of the
90 // response. 90 // response.
91 void HandleUnlockResponseMessage(const base::DictionaryValue& message); 91 void HandleUnlockResponseMessage(const base::DictionaryValue& message);
92 92
93 // ConnectionObserver: 93 // ConnectionObserver:
94 void OnConnectionStatusChanged(const Connection& connection, 94 void OnConnectionStatusChanged(Connection* connection,
95 Connection::Status old_status, 95 Connection::Status old_status,
96 Connection::Status new_status) override; 96 Connection::Status new_status) override;
97 void OnMessageReceived(const Connection& connection, 97 void OnMessageReceived(const Connection& connection,
98 const WireMessage& wire_message) override; 98 const WireMessage& wire_message) override;
99 void OnSendCompleted(const Connection& connection, 99 void OnSendCompleted(const Connection& connection,
100 const WireMessage& wire_message, 100 const WireMessage& wire_message,
101 bool success) override; 101 bool success) override;
102 102
103 // The connection used to send and receive events and status updates. 103 // The connection used to send and receive events and status updates.
104 scoped_ptr<Connection> connection_; 104 scoped_ptr<Connection> connection_;
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116 // The current message being sent or waiting on the remote device for a 116 // The current message being sent or waiting on the remote device for a
117 // response. Null if there is no message currently in this state. 117 // response. Null if there is no message currently in this state.
118 scoped_ptr<PendingMessage> pending_message_; 118 scoped_ptr<PendingMessage> pending_message_;
119 119
120 DISALLOW_COPY_AND_ASSIGN(Client); 120 DISALLOW_COPY_AND_ASSIGN(Client);
121 }; 121 };
122 122
123 } // namespace proximity_auth 123 } // namespace proximity_auth
124 124
125 #endif // COMPONENTS_PROXIMITY_AUTH_CLIENT_H 125 #endif // COMPONENTS_PROXIMITY_AUTH_CLIENT_H
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