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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | 27 |
28 #include <stdarg.h> | 28 #include <stdarg.h> |
29 | 29 |
30 #include "v8.h" | 30 #include "v8.h" |
31 | 31 |
32 #include "conversions-inl.h" | 32 #include "conversions-inl.h" |
33 #include "factory.h" | 33 #include "factory.h" |
34 #include "scanner.h" | 34 #include "scanner.h" |
35 | 35 |
36 #include "grisu3.h" | |
37 | |
36 namespace v8 { | 38 namespace v8 { |
37 namespace internal { | 39 namespace internal { |
38 | 40 |
39 int HexValue(uc32 c) { | 41 int HexValue(uc32 c) { |
40 if ('0' <= c && c <= '9') | 42 if ('0' <= c && c <= '9') |
41 return c - '0'; | 43 return c - '0'; |
42 if ('a' <= c && c <= 'f') | 44 if ('a' <= c && c <= 'f') |
43 return c - 'a' + 10; | 45 return c - 'a' + 10; |
44 if ('A' <= c && c <= 'F') | 46 if ('A' <= c && c <= 'F') |
45 return c - 'A' + 10; | 47 return c - 'A' + 10; |
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375 break; | 377 break; |
376 | 378 |
377 case FP_ZERO: | 379 case FP_ZERO: |
378 builder.AddCharacter('0'); | 380 builder.AddCharacter('0'); |
379 break; | 381 break; |
380 | 382 |
381 default: { | 383 default: { |
382 int decimal_point; | 384 int decimal_point; |
383 int sign; | 385 int sign; |
384 | 386 |
385 char* decimal_rep = dtoa(v, 0, 0, &decimal_point, &sign, NULL); | 387 char* decimal_rep; |
386 int length = StrLength(decimal_rep); | 388 bool used_dtoa = false; |
389 char grisu_buffer[kGrisu3MaximalLength + 1]; | |
390 int length; | |
391 if (grisu3(v, grisu_buffer, &sign, &length, &decimal_point)) { | |
392 decimal_rep = &grisu_buffer[0]; | |
fschneider
2010/02/22 16:25:24
You can just write: decimal_rep = grisu_buffer;
Florian Loitsch
2010/02/23 09:05:10
Done.
| |
393 } else { | |
394 decimal_rep = dtoa(v, 0, 0, &decimal_point, &sign, NULL); | |
395 used_dtoa = true; | |
396 length = StrLength(decimal_rep); | |
397 } | |
387 | 398 |
388 if (sign) builder.AddCharacter('-'); | 399 if (sign) builder.AddCharacter('-'); |
389 | 400 |
390 if (length <= decimal_point && decimal_point <= 21) { | 401 if (length <= decimal_point && decimal_point <= 21) { |
391 // ECMA-262 section 9.8.1 step 6. | 402 // ECMA-262 section 9.8.1 step 6. |
392 builder.AddString(decimal_rep); | 403 builder.AddString(decimal_rep); |
393 builder.AddPadding('0', decimal_point - length); | 404 builder.AddPadding('0', decimal_point - length); |
394 | 405 |
395 } else if (0 < decimal_point && decimal_point <= 21) { | 406 } else if (0 < decimal_point && decimal_point <= 21) { |
396 // ECMA-262 section 9.8.1 step 7. | 407 // ECMA-262 section 9.8.1 step 7. |
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411 builder.AddCharacter('.'); | 422 builder.AddCharacter('.'); |
412 builder.AddString(decimal_rep + 1); | 423 builder.AddString(decimal_rep + 1); |
413 } | 424 } |
414 builder.AddCharacter('e'); | 425 builder.AddCharacter('e'); |
415 builder.AddCharacter((decimal_point >= 0) ? '+' : '-'); | 426 builder.AddCharacter((decimal_point >= 0) ? '+' : '-'); |
416 int exponent = decimal_point - 1; | 427 int exponent = decimal_point - 1; |
417 if (exponent < 0) exponent = -exponent; | 428 if (exponent < 0) exponent = -exponent; |
418 builder.AddFormatted("%d", exponent); | 429 builder.AddFormatted("%d", exponent); |
419 } | 430 } |
420 | 431 |
421 freedtoa(decimal_rep); | 432 if (used_dtoa) freedtoa(decimal_rep); |
422 } | 433 } |
423 } | 434 } |
424 return builder.Finalize(); | 435 return builder.Finalize(); |
425 } | 436 } |
426 | 437 |
427 | 438 |
428 const char* IntToCString(int n, Vector<char> buffer) { | 439 const char* IntToCString(int n, Vector<char> buffer) { |
429 bool negative = false; | 440 bool negative = false; |
430 if (n < 0) { | 441 if (n < 0) { |
431 // We must not negate the most negative int. | 442 // We must not negate the most negative int. |
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700 // Allocate result and fill in the parts. | 711 // Allocate result and fill in the parts. |
701 StringBuilder builder(result_size + 1); | 712 StringBuilder builder(result_size + 1); |
702 builder.AddSubstring(integer_buffer + integer_pos + 1, integer_part_size); | 713 builder.AddSubstring(integer_buffer + integer_pos + 1, integer_part_size); |
703 if (decimal_pos > 0) builder.AddCharacter('.'); | 714 if (decimal_pos > 0) builder.AddCharacter('.'); |
704 builder.AddSubstring(decimal_buffer, decimal_pos); | 715 builder.AddSubstring(decimal_buffer, decimal_pos); |
705 return builder.Finalize(); | 716 return builder.Finalize(); |
706 } | 717 } |
707 | 718 |
708 | 719 |
709 } } // namespace v8::internal | 720 } } // namespace v8::internal |
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