Index: ui/events/event_processor.cc |
diff --git a/ui/events/event_processor.cc b/ui/events/event_processor.cc |
index 25c8c3fae92ca2b74e723fce69ee2fe6792b6c49..ff55dbb997d34d5e81e215f22acaad24840b6ed1 100644 |
--- a/ui/events/event_processor.cc |
+++ b/ui/events/event_processor.cc |
@@ -14,7 +14,6 @@ EventDispatchDetails EventProcessor::OnEventFromSource(Event* event) { |
CHECK(root); |
EventTargeter* targeter = root->GetEventTargeter(); |
CHECK(targeter); |
- PrepareEventForDispatch(event); |
// If |event| is in the process of being dispatched or has already been |
// dispatched, then dispatch a copy of the event instead. |
@@ -26,9 +25,10 @@ EventDispatchDetails EventProcessor::OnEventFromSource(Event* event) { |
event_to_dispatch = event_copy.get(); |
} |
- EventTarget* target = targeter->FindTargetForEvent(root, event_to_dispatch); |
EventDispatchDetails details; |
- while (target) { |
+ OnEventProcessingStarted(event_to_dispatch); |
+ EventTarget* target = targeter->FindTargetForEvent(root, event_to_dispatch); |
sadrul
2014/09/16 17:16:53
You don't need to find the target if you aren't go
tdanderson
2014/09/23 21:30:27
Yes, good point... also, FindTargetForEvent() may
|
+ while (target && !event_to_dispatch->handled()) { |
details = DispatchEvent(target, event_to_dispatch); |
if (!dispatch_original_event) { |
@@ -51,7 +51,7 @@ EventDispatchDetails EventProcessor::OnEventFromSource(Event* event) { |
return details; |
} |
-void EventProcessor::PrepareEventForDispatch(Event* event) { |
+void EventProcessor::OnEventProcessingStarted(Event* event) { |
} |
void EventProcessor::OnEventProcessingFinished(Event* event) { |