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Unified Diff: content/common/gpu/media/rendering_helper.cc

Issue 490233002: VaapiVideoAccelerator: make Vaapi accelerator work with ozone (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Removed commented code from VaapiWrapper Created 6 years, 1 month ago
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Index: content/common/gpu/media/rendering_helper.cc
diff --git a/content/common/gpu/media/rendering_helper.cc b/content/common/gpu/media/rendering_helper.cc
index 5870ceef564638b48b1c5c9b19c132a95c6f80bb..36d545e44d15a71f726704e8d86fb8b5c4a66add 100644
--- a/content/common/gpu/media/rendering_helper.cc
+++ b/content/common/gpu/media/rendering_helper.cc
@@ -19,8 +19,6 @@
#include "ui/gl/gl_context.h"
#include "ui/gl/gl_implementation.h"
#include "ui/gl/gl_surface.h"
-#include "ui/gl/gl_surface_egl.h"
-#include "ui/gl/gl_surface_glx.h"
#if defined(OS_WIN)
#include <windows.h>
@@ -28,14 +26,20 @@
#if defined(USE_X11)
#include "ui/gfx/x/x11_types.h"
-#endif
-
-#if !defined(OS_WIN) && defined(ARCH_CPU_X86_FAMILY)
+#include "ui/gl/gl_surface_glx.h"
#define GL_VARIANT_GLX 1
#else
+#include "ui/gl/gl_surface_egl.h"
#define GL_VARIANT_EGL 1
#endif
+#if defined(USE_OZONE)
+#include "ui/ozone/public/ozone_platform.h"
+#include "ui/ozone/public/ui_thread_gpu.h"
+#include "ui/platform_window/platform_window.h"
+#include "ui/platform_window/platform_window_delegate.h"
+#endif
+
// Helper for Shader creation.
static void CreateShader(GLuint program,
GLenum type,
@@ -58,6 +62,54 @@ static void CreateShader(GLuint program,
namespace content {
+#if defined(USE_OZONE)
+
+// Ozone Gbm Surfaces are always created to the size of the screen, so
+// it doesn't matter what size we are passing here, we will update it
+// once the surface is created.
+const int kTestWindowWidth = 1;
+const int kTestWindowHeight = 1;
Owen Lin 2014/11/06 05:45:01 How about const gfx::Rect kTestWindowSize(1, 1); ?
llandwerlin-old 2014/11/10 09:34:16 Added an empty Rect in the StubOzoneDelegate const
+
+class RenderingHelper::StubOzoneDelegate : public ui::PlatformWindowDelegate {
+ public:
+ StubOzoneDelegate() : widget_(gfx::kNullAcceleratedWidget) {
+ platform_window_ = ui::OzonePlatform::GetInstance()->CreatePlatformWindow(
+ this, gfx::Rect(kTestWindowWidth, kTestWindowHeight));
+ }
+ virtual ~StubOzoneDelegate() {}
+
+ virtual void OnBoundsChanged(const gfx::Rect& new_bounds) override {}
+
+ virtual void OnDamageRect(const gfx::Rect& damaged_region) override {}
+
+ virtual void DispatchEvent(ui::Event* event) override {}
+
+ virtual void OnCloseRequest() override {}
+ virtual void OnClosed() override {}
+
+ virtual void OnWindowStateChanged(
+ ui::PlatformWindowState new_state) override {};
+
+ virtual void OnLostCapture() override {};
+
+ virtual void OnAcceleratedWidgetAvailable(
+ gfx::AcceleratedWidget widget) override {
+ widget_ = widget;
+ };
+
+ virtual void OnActivationChanged(bool active) override {};
+
+ gfx::AcceleratedWidget GetAcceleratedWidget() const { return widget_; }
+
+ gfx::Size GetSize() { return platform_window_->GetBounds().size(); }
+
+ private:
+ scoped_ptr<ui::PlatformWindow> platform_window_;
+ gfx::AcceleratedWidget widget_;
+};
+
+#endif // defined(USE_OZONE)
+
RenderingHelperParams::RenderingHelperParams()
: rendering_fps(0), warm_up_iterations(0), render_as_thumbnails(false) {
}
@@ -93,7 +145,14 @@ bool RenderingHelper::InitializeOneOff() {
#else
cmd_line->AppendSwitchASCII(switches::kUseGL, gfx::kGLImplementationEGLName);
#endif
+
+#if defined(USE_OZONE)
+ static ui::UiThreadGpu ui_thread_gpu;
+ ui::OzonePlatform::InitializeForUI();
+ return gfx::GLSurface::InitializeOneOff() && ui_thread_gpu.Initialize();
+#else
return gfx::GLSurface::InitializeOneOff();
+#endif
}
RenderingHelper::RenderingHelper() {
@@ -170,15 +229,20 @@ void RenderingHelper::Initialize(const RenderingHelperParams& params,
XStoreName(display, window_, "VideoDecodeAcceleratorTest");
XSelectInput(display, window_, ExposureMask);
XMapWindow(display, window_);
+#elif defined(USE_OZONE)
+ platform_window_delegate_.reset(new RenderingHelper::StubOzoneDelegate());
+ window_ = platform_window_delegate_->GetAcceleratedWidget();
#else
#error unknown platform
#endif
CHECK(window_ != gfx::kNullAcceleratedWidget);
gl_surface_ = gfx::GLSurface::CreateViewGLSurface(window_);
+ screen_size_ = gl_surface_->GetSize();
+
gl_context_ = gfx::GLContext::CreateGLContext(
NULL, gl_surface_.get(), gfx::PreferIntegratedGpu);
- gl_context_->MakeCurrent(gl_surface_.get());
+ CHECK(gl_context_->MakeCurrent(gl_surface_.get()));
CHECK_GT(params.window_sizes.size(), 0U);
videos_.resize(params.window_sizes.size());
@@ -304,8 +368,17 @@ void RenderingHelper::Initialize(const RenderingHelperParams& params,
glEnableVertexAttribArray(tc_location);
glVertexAttribPointer(tc_location, 2, GL_FLOAT, GL_FALSE, 0, kTextureCoords);
+ int warm_up_iterations = 0;
if (frame_duration_ != base::TimeDelta())
- WarmUpRendering(params.warm_up_iterations);
+ warm_up_iterations = params.warm_up_iterations;
+#if defined(USE_OZONE)
+ // On Ozone the VSyncProvider can't provide a vsync_internal until
+ // we render at least a frame, so we warm up with at least one
+ // frame.
+ warm_up_iterations = std::max(1, warm_up_iterations);
+#endif
+ if (warm_up_iterations > 0)
+ WarmUpRendering(warm_up_iterations);
// It's safe to use Unretained here since |rendering_thread_| will be stopped
// in VideoDecodeAcceleratorTest.TearDown(), while the |rendering_helper_| is
@@ -463,7 +536,11 @@ void RenderingHelper::DeleteTexture(uint32 texture_id) {
CHECK_EQ(static_cast<int>(glGetError()), GL_NO_ERROR);
}
-void* RenderingHelper::GetGLContext() {
+scoped_refptr<gfx::GLContext> RenderingHelper::GetGLContext() {
+ return gl_context_;
+}
+
+void* RenderingHelper::GetGLContextHandle() {
return gl_context_->GetHandle();
}
@@ -485,7 +562,7 @@ void RenderingHelper::Clear() {
#if defined(OS_WIN)
if (window_)
DestroyWindow(window_);
-#else
+#elif defined(USE_X11)
// Destroy resources acquired in Initialize, in reverse-acquisition order.
if (window_) {
CHECK(XUnmapWindow(gfx::GetXDisplay(), window_));
@@ -562,6 +639,9 @@ void RenderingHelper::RenderContent() {
RenderTexture(GL_TEXTURE_2D, thumbnails_texture_id_);
need_swap_buffer = true;
} else {
+ GLSetViewPort(gfx::Rect(screen_size_));
+ glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+ glClear(GL_COLOR_BUFFER_BIT);
marcheu 2014/11/04 19:25:38 I'm not sure why this is needed now?
llandwerlin-old 2014/11/05 10:17:35 Yes, otherwise I can see the last frame of the pre
for (RenderedVideo& video : videos_) {
if (video.pending_frames.empty())
continue;
@@ -649,17 +729,20 @@ void RenderingHelper::UpdateVSyncParameters(base::WaitableEvent* done,
done->Signal();
}
-void RenderingHelper::DropOneFrameForAllVideos() {
+uint32 RenderingHelper::DropOneFrameForAllVideos() {
+ uint32 frames_dropped = 0;
for (RenderedVideo& video : videos_) {
if (video.pending_frames.empty())
continue;
if (video.pending_frames.size() > 1 || video.is_flushing) {
+ frames_dropped++;
video.pending_frames.pop();
} else {
++video.frames_to_drop;
}
}
+ return frames_dropped;
}
void RenderingHelper::ScheduleNextRenderContent() {
@@ -675,11 +758,17 @@ void RenderingHelper::ScheduleNextRenderContent() {
target = vsync_timebase_ + intervals * vsync_interval_;
// When the rendering falls behind, drops frames.
- while (scheduled_render_time_ < target) {
- scheduled_render_time_ += frame_duration_;
- DropOneFrameForAllVideos();
+ if (frame_duration_ > base::TimeDelta()) {
+ while (scheduled_render_time_ < target) {
+ scheduled_render_time_ += frame_duration_;
+ DropOneFrameForAllVideos();
+ }
+ } else {
+ // If we don't have a frame_duration_, just drop as many frames as
Owen Lin 2014/11/06 05:45:01 This is not needed. If frame_duration is null, we
llandwerlin-old 2014/11/10 09:34:16 Done.
+ // possible.
+ while (DropOneFrameForAllVideos() > 0)
+ ;
}
-
message_loop_->PostDelayedTask(
FROM_HERE, render_task_.callback(), target - now);
}

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