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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 // | |
5 // This file contains an interface of output pictures for the Vaapi | |
6 // video decoder. This is implemented by different window system | |
7 // (X11/Ozone) and used by VaapiVideoDecodeAccelerator to produce | |
8 // output pictures. | |
9 | |
10 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_H_ | |
11 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_H_ | |
12 | |
13 #include "base/callback.h" | |
14 #include "base/memory/linked_ptr.h" | |
15 #include "base/memory/ref_counted.h" | |
16 #include "base/threading/non_thread_safe.h" | |
17 #include "ui/gfx/size.h" | |
18 | |
19 namespace gfx { | |
20 class GLContext; | |
21 } // namespace gfx | |
22 | |
23 namespace content { | |
24 | |
25 class VASurface; | |
26 class VaapiWrapper; | |
27 | |
28 // Picture is native pixmap abstraction (X11/Ozone). | |
29 class VaapiPicture : public base::NonThreadSafe { | |
30 public: | |
31 virtual ~VaapiPicture() {} | |
32 | |
33 // Try to allocate the underlying resources for the picture. | |
34 virtual bool Initialize() = 0; | |
35 | |
36 int32 picture_buffer_id() const { return picture_buffer_id_; } | |
37 uint32 texture_id() const { return texture_id_; } | |
38 const gfx::Size& size() const { return size_; } | |
39 | |
40 // Downloads the |va_surface| into the picture, potentially scaling | |
41 // it if needed. | |
42 virtual bool DownloadFromSurface( | |
43 const scoped_refptr<VASurface>& va_surface) = 0; | |
44 | |
45 // Create a VaapiPicture of |size| to be associated with | |
46 // |picture_buffer_id| and bound to |texture_id|. |gl_context| and | |
47 // |make_context_current| are provided for the GL operations. | |
48 static linked_ptr<VaapiPicture> CreatePicture( | |
Pawel Osciak
2014/12/09 01:19:25
Can this return scoped_ptr?
llandwerlin-old
2014/12/09 11:19:48
I thought the purpose of using the linked_ptr was
Pawel Osciak
2014/12/10 01:15:40
Yeah, although I was thinking to make this more ge
| |
49 scoped_refptr<VaapiWrapper> vaapi_wrapper, | |
50 gfx::GLContext* gl_context, | |
51 const base::Callback<bool(void)> make_context_current, | |
52 int32 picture_buffer_id, | |
53 uint32 texture_id, | |
54 const gfx::Size& size); | |
55 | |
56 // Get the texture target used to bind EGLImages (either | |
57 // GL_TEXTURE_2D on X11 or GL_TEXTURE_EXTERNAL_OES on DRM). | |
58 static uint32 GetGLTextureTarget(); | |
59 | |
60 protected: | |
61 VaapiPicture(int32 picture_buffer_id, | |
62 uint32 texture_id, | |
63 const gfx::Size& size) | |
64 : picture_buffer_id_(picture_buffer_id), | |
65 texture_id_(texture_id), | |
66 size_(size) {} | |
67 | |
68 private: | |
69 int32 picture_buffer_id_; | |
70 uint32 texture_id_; | |
71 gfx::Size size_; | |
72 | |
73 DISALLOW_COPY_AND_ASSIGN(VaapiPicture); | |
74 }; | |
75 | |
76 } // namespace content | |
77 | |
78 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_H_ | |
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