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Side by Side Diff: content/common/gpu/media/va_surface.h

Issue 490233002: VaapiVideoAccelerator: make Vaapi accelerator work with ozone (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: More VaapiPictureProviderDrm cleanup Created 6 years, 2 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file contains the definition of VASurface class, used for decoding by 5 // This file contains the definition of VASurface class, used for decoding by
6 // VaapiVideoDecodeAccelerator and VaapiH264Decoder. 6 // VaapiVideoDecodeAccelerator and VaapiH264Decoder.
7 7
8 #ifndef CONTENT_COMMON_GPU_MEDIA_VA_SURFACE_H_ 8 #ifndef CONTENT_COMMON_GPU_MEDIA_VA_SURFACE_H_
9 #define CONTENT_COMMON_GPU_MEDIA_VA_SURFACE_H_ 9 #define CONTENT_COMMON_GPU_MEDIA_VA_SURFACE_H_
10 10
11 #include "third_party/libva/va/va.h" 11 #include "third_party/libva/va/va.h"
12 #include "ui/gfx/size.h"
12 13
13 namespace content { 14 namespace content {
14 15
15 // A VA-API-specific decode surface used by VaapiH264Decoder to decode into 16 // A VA-API-specific decode surface used by VaapiH264Decoder to decode into
16 // and use as reference for decoding other surfaces. It is also handed by the 17 // and use as reference for decoding other surfaces. It is also handed by the
17 // decoder to VaapiVideoDecodeAccelerator when the contents of the surface are 18 // decoder to VaapiVideoDecodeAccelerator when the contents of the surface are
18 // ready and should be displayed. VAVDA converts the surface contents into an 19 // ready and should be displayed. VAVDA converts the surface contents into an
19 // X Pixmap bound to a texture for display and releases its reference to it. 20 // X Pixmap bound to a texture for display and releases its reference to it.
20 // Decoder releases its references to the surface when it's done decoding and 21 // Decoder releases its references to the surface when it's done decoding and
21 // using it as reference. Note that a surface may still be used for reference 22 // using it as reference. Note that a surface may still be used for reference
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after
77 // | 78 // |
78 // v 79 // v
79 // VaapiWrapper frees VASurfaceID. 80 // VaapiWrapper frees VASurfaceID.
80 // 81 //
81 class CONTENT_EXPORT VASurface : public base::RefCountedThreadSafe<VASurface> { 82 class CONTENT_EXPORT VASurface : public base::RefCountedThreadSafe<VASurface> {
82 public: 83 public:
83 // Provided by user, will be called when all references to the surface 84 // Provided by user, will be called when all references to the surface
84 // are released. 85 // are released.
85 typedef base::Callback<void(VASurfaceID)> ReleaseCB; 86 typedef base::Callback<void(VASurfaceID)> ReleaseCB;
86 87
87 VASurface(VASurfaceID va_surface_id, const ReleaseCB& release_cb); 88 VASurface(VASurfaceID va_surface_id,
89 const gfx::Size& size,
90 const ReleaseCB& release_cb);
88 91
89 VASurfaceID id() { 92 VASurfaceID id() {
90 return va_surface_id_; 93 return va_surface_id_;
91 } 94 }
92 95
96 const gfx::Size& size() const { return size_; }
97
93 private: 98 private:
94 friend class base::RefCountedThreadSafe<VASurface>; 99 friend class base::RefCountedThreadSafe<VASurface>;
95 ~VASurface(); 100 ~VASurface();
96 101
97 const VASurfaceID va_surface_id_; 102 const VASurfaceID va_surface_id_;
103 gfx::Size size_;
98 ReleaseCB release_cb_; 104 ReleaseCB release_cb_;
99 105
100 DISALLOW_COPY_AND_ASSIGN(VASurface); 106 DISALLOW_COPY_AND_ASSIGN(VASurface);
101 }; 107 };
102 108
103 } // namespace content 109 } // namespace content
104 110
105 #endif // CONTENT_COMMON_GPU_MEDIA_VA_SURFACE_H_ 111 #endif // CONTENT_COMMON_GPU_MEDIA_VA_SURFACE_H_
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