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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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43 .Times(1) | 43 .Times(1) |
44 .RetiresOnSaturation(); | 44 .RetiresOnSaturation(); |
45 EXPECT_CALL(*gl_, CullFace(GL_BACK)).Times(1).RetiresOnSaturation(); | 45 EXPECT_CALL(*gl_, CullFace(GL_BACK)).Times(1).RetiresOnSaturation(); |
46 EXPECT_CALL(*gl_, DepthFunc(GL_LESS)).Times(1).RetiresOnSaturation(); | 46 EXPECT_CALL(*gl_, DepthFunc(GL_LESS)).Times(1).RetiresOnSaturation(); |
47 EXPECT_CALL(*gl_, DepthMask(true)).Times(1).RetiresOnSaturation(); | 47 EXPECT_CALL(*gl_, DepthMask(true)).Times(1).RetiresOnSaturation(); |
48 EXPECT_CALL(*gl_, DepthRange(0.0f, 1.0f)).Times(1).RetiresOnSaturation(); | 48 EXPECT_CALL(*gl_, DepthRange(0.0f, 1.0f)).Times(1).RetiresOnSaturation(); |
49 EXPECT_CALL(*gl_, FrontFace(GL_CCW)).Times(1).RetiresOnSaturation(); | 49 EXPECT_CALL(*gl_, FrontFace(GL_CCW)).Times(1).RetiresOnSaturation(); |
50 EXPECT_CALL(*gl_, Hint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE)) | 50 EXPECT_CALL(*gl_, Hint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE)) |
51 .Times(1) | 51 .Times(1) |
52 .RetiresOnSaturation(); | 52 .RetiresOnSaturation(); |
| 53 if (group_->feature_info()->feature_flags().oes_standard_derivatives) { |
| 54 EXPECT_CALL(*gl_, |
| 55 Hint(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES, GL_DONT_CARE)) |
| 56 .Times(1) |
| 57 .RetiresOnSaturation(); |
| 58 } |
53 EXPECT_CALL(*gl_, LineWidth(1.0f)).Times(1).RetiresOnSaturation(); | 59 EXPECT_CALL(*gl_, LineWidth(1.0f)).Times(1).RetiresOnSaturation(); |
54 EXPECT_CALL(*gl_, PixelStorei(GL_PACK_ALIGNMENT, 4)) | 60 EXPECT_CALL(*gl_, PixelStorei(GL_PACK_ALIGNMENT, 4)) |
55 .Times(1) | 61 .Times(1) |
56 .RetiresOnSaturation(); | 62 .RetiresOnSaturation(); |
57 EXPECT_CALL(*gl_, PixelStorei(GL_UNPACK_ALIGNMENT, 4)) | 63 EXPECT_CALL(*gl_, PixelStorei(GL_UNPACK_ALIGNMENT, 4)) |
58 .Times(1) | 64 .Times(1) |
59 .RetiresOnSaturation(); | 65 .RetiresOnSaturation(); |
60 EXPECT_CALL(*gl_, PolygonOffset(0.0f, 0.0f)).Times(1).RetiresOnSaturation(); | 66 EXPECT_CALL(*gl_, PolygonOffset(0.0f, 0.0f)).Times(1).RetiresOnSaturation(); |
61 EXPECT_CALL(*gl_, SampleCoverage(1.0f, false)).Times(1).RetiresOnSaturation(); | 67 EXPECT_CALL(*gl_, SampleCoverage(1.0f, false)).Times(1).RetiresOnSaturation(); |
62 EXPECT_CALL(*gl_, | 68 EXPECT_CALL(*gl_, |
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80 .RetiresOnSaturation(); | 86 .RetiresOnSaturation(); |
81 EXPECT_CALL(*gl_, StencilOpSeparate(GL_BACK, GL_KEEP, GL_KEEP, GL_KEEP)) | 87 EXPECT_CALL(*gl_, StencilOpSeparate(GL_BACK, GL_KEEP, GL_KEEP, GL_KEEP)) |
82 .Times(1) | 88 .Times(1) |
83 .RetiresOnSaturation(); | 89 .RetiresOnSaturation(); |
84 EXPECT_CALL(*gl_, | 90 EXPECT_CALL(*gl_, |
85 Viewport(kViewportX, kViewportY, kViewportWidth, kViewportHeight)) | 91 Viewport(kViewportX, kViewportY, kViewportWidth, kViewportHeight)) |
86 .Times(1) | 92 .Times(1) |
87 .RetiresOnSaturation(); | 93 .RetiresOnSaturation(); |
88 } | 94 } |
89 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_0_AUTOGEN_H_ | 95 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_0_AUTOGEN_H_ |
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