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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "GrGLPath.h" | 9 #include "GrGLPath.h" |
| 10 #include "GrGLPathRendering.h" | 10 #include "GrGLPathRendering.h" |
| (...skipping 67 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 78 } | 78 } |
| 79 | 79 |
| 80 } | 80 } |
| 81 | 81 |
| 82 static const bool kIsWrapped = false; // The constructor creates the GL path obj
ect. | 82 static const bool kIsWrapped = false; // The constructor creates the GL path obj
ect. |
| 83 | 83 |
| 84 void GrGLPath::InitPathObject(GrGpuGL* gpu, | 84 void GrGLPath::InitPathObject(GrGpuGL* gpu, |
| 85 GrGLuint pathID, | 85 GrGLuint pathID, |
| 86 const SkPath& skPath, | 86 const SkPath& skPath, |
| 87 const SkStrokeRec& stroke) { | 87 const SkStrokeRec& stroke) { |
| 88 GrGLPathRendering* pr = gpu->pathRendering(); | 88 GrGLPathRendering* pr = gpu->glPathRendering(); |
| 89 SkSTArray<16, GrGLubyte, true> pathCommands; | 89 SkSTArray<16, GrGLubyte, true> pathCommands; |
| 90 SkSTArray<16, SkPoint, true> pathPoints; | 90 SkSTArray<16, SkPoint, true> pathPoints; |
| 91 | 91 |
| 92 int verbCnt = skPath.countVerbs(); | 92 int verbCnt = skPath.countVerbs(); |
| 93 int pointCnt = skPath.countPoints(); | 93 int pointCnt = skPath.countPoints(); |
| 94 pathCommands.resize_back(verbCnt); | 94 pathCommands.resize_back(verbCnt); |
| 95 pathPoints.resize_back(pointCnt); | 95 pathPoints.resize_back(pointCnt); |
| 96 | 96 |
| 97 // TODO: Direct access to path points since we could pass them on directly. | 97 // TODO: Direct access to path points since we could pass them on directly. |
| 98 skPath.getPoints(&pathPoints[0], pointCnt); | 98 skPath.getPoints(&pathPoints[0], pointCnt); |
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| 114 GrGLenum join = join_to_gl_join(stroke.getJoin()); | 114 GrGLenum join = join_to_gl_join(stroke.getJoin()); |
| 115 pr->pathParameteri(pathID, GR_GL_PATH_JOIN_STYLE, join); | 115 pr->pathParameteri(pathID, GR_GL_PATH_JOIN_STYLE, join); |
| 116 GrGLenum cap = cap_to_gl_cap(stroke.getCap()); | 116 GrGLenum cap = cap_to_gl_cap(stroke.getCap()); |
| 117 pr->pathParameteri(pathID, GR_GL_PATH_INITIAL_END_CAP, cap); | 117 pr->pathParameteri(pathID, GR_GL_PATH_INITIAL_END_CAP, cap); |
| 118 pr->pathParameteri(pathID, GR_GL_PATH_TERMINAL_END_CAP, cap); | 118 pr->pathParameteri(pathID, GR_GL_PATH_TERMINAL_END_CAP, cap); |
| 119 } | 119 } |
| 120 } | 120 } |
| 121 | 121 |
| 122 GrGLPath::GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke) | 122 GrGLPath::GrGLPath(GrGpuGL* gpu, const SkPath& path, const SkStrokeRec& stroke) |
| 123 : INHERITED(gpu, kIsWrapped, path, stroke), | 123 : INHERITED(gpu, kIsWrapped, path, stroke), |
| 124 fPathID(gpu->pathRendering()->genPaths(1)) { | 124 fPathID(gpu->glPathRendering()->genPaths(1)) { |
| 125 SkASSERT(!path.isEmpty()); | 125 SkASSERT(!path.isEmpty()); |
| 126 | 126 |
| 127 InitPathObject(gpu, fPathID, fSkPath, stroke); | 127 InitPathObject(gpu, fPathID, fSkPath, stroke); |
| 128 | 128 |
| 129 if (stroke.needToApply()) { | 129 if (stroke.needToApply()) { |
| 130 // FIXME: try to account for stroking, without rasterizing the stroke. | 130 // FIXME: try to account for stroking, without rasterizing the stroke. |
| 131 fBounds.outset(stroke.getWidth(), stroke.getWidth()); | 131 fBounds.outset(stroke.getWidth(), stroke.getWidth()); |
| 132 } | 132 } |
| 133 } | 133 } |
| 134 | 134 |
| 135 GrGLPath::~GrGLPath() { | 135 GrGLPath::~GrGLPath() { |
| 136 this->release(); | 136 this->release(); |
| 137 } | 137 } |
| 138 | 138 |
| 139 void GrGLPath::onRelease() { | 139 void GrGLPath::onRelease() { |
| 140 if (0 != fPathID && !this->isWrapped()) { | 140 if (0 != fPathID && !this->isWrapped()) { |
| 141 static_cast<GrGpuGL*>(this->getGpu())->pathRendering()->deletePaths(fPat
hID, 1); | 141 static_cast<GrGpuGL*>(this->getGpu())->glPathRendering()->deletePaths(fP
athID, 1); |
| 142 fPathID = 0; | 142 fPathID = 0; |
| 143 } | 143 } |
| 144 | 144 |
| 145 INHERITED::onRelease(); | 145 INHERITED::onRelease(); |
| 146 } | 146 } |
| 147 | 147 |
| 148 void GrGLPath::onAbandon() { | 148 void GrGLPath::onAbandon() { |
| 149 fPathID = 0; | 149 fPathID = 0; |
| 150 | 150 |
| 151 INHERITED::onAbandon(); | 151 INHERITED::onAbandon(); |
| 152 } | 152 } |
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