OLD | NEW |
---|---|
1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/frame_host/frame_tree_node.h" | 5 #include "content/browser/frame_host/frame_tree_node.h" |
6 | 6 |
7 #include <queue> | 7 #include <queue> |
8 | 8 |
9 #include "base/containers/hash_tables.h" | |
10 #include "base/lazy_instance.h" | |
9 #include "base/stl_util.h" | 11 #include "base/stl_util.h" |
10 #include "content/browser/frame_host/frame_tree.h" | 12 #include "content/browser/frame_host/frame_tree.h" |
11 #include "content/browser/frame_host/navigator.h" | 13 #include "content/browser/frame_host/navigator.h" |
12 #include "content/browser/frame_host/render_frame_host_impl.h" | 14 #include "content/browser/frame_host/render_frame_host_impl.h" |
13 #include "content/browser/renderer_host/render_view_host_impl.h" | 15 #include "content/browser/renderer_host/render_view_host_impl.h" |
16 #include "content/public/browser/browser_thread.h" | |
14 | 17 |
15 namespace content { | 18 namespace content { |
16 | 19 |
20 namespace { | |
21 typedef base::hash_map<int64, FrameTreeNode*> FrameTreeNodeIDMap; | |
22 | |
23 base::LazyInstance<FrameTreeNodeIDMap> g_frame_tree_node_id_map = | |
24 LAZY_INSTANCE_INITIALIZER; | |
25 | |
26 FrameTreeNode* FrameTreeNodeFromId(int64 frame_tree_node_id) { | |
27 DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI)); | |
28 FrameTreeNodeIDMap* nodes = g_frame_tree_node_id_map.Pointer(); | |
29 FrameTreeNodeIDMap::iterator it = nodes->find(frame_tree_node_id); | |
30 return it == nodes->end() ? NULL : it->second; | |
31 } | |
32 | |
33 } // namespace | |
34 | |
17 int64 FrameTreeNode::next_frame_tree_node_id_ = 1; | 35 int64 FrameTreeNode::next_frame_tree_node_id_ = 1; |
18 | 36 |
37 // static | |
38 void FrameTreeNode::CommitNavigationInNode(int64 frame_tree_node_id, | |
nasko
2014/07/30 08:36:16
nit: the "InNode" part of the method is redundant,
clamy
2014/08/12 13:41:47
Done.
| |
39 const NavigationCommitInfo& info) { | |
40 FrameTreeNode* node = FrameTreeNodeFromId(frame_tree_node_id); | |
41 if (!node) | |
42 return; | |
43 DCHECK(node->frame_tree_node_id() == frame_tree_node_id); | |
44 node->render_manager()->CommitNavigation(info); | |
45 } | |
46 | |
19 FrameTreeNode::FrameTreeNode(FrameTree* frame_tree, | 47 FrameTreeNode::FrameTreeNode(FrameTree* frame_tree, |
20 Navigator* navigator, | 48 Navigator* navigator, |
21 RenderFrameHostDelegate* render_frame_delegate, | 49 RenderFrameHostDelegate* render_frame_delegate, |
22 RenderViewHostDelegate* render_view_delegate, | 50 RenderViewHostDelegate* render_view_delegate, |
23 RenderWidgetHostDelegate* render_widget_delegate, | 51 RenderWidgetHostDelegate* render_widget_delegate, |
24 RenderFrameHostManager::Delegate* manager_delegate, | 52 RenderFrameHostManager::Delegate* manager_delegate, |
25 const std::string& name) | 53 const std::string& name) |
26 : frame_tree_(frame_tree), | 54 : frame_tree_(frame_tree), |
27 navigator_(navigator), | 55 navigator_(navigator), |
28 render_manager_(this, | 56 render_manager_(this, |
29 render_frame_delegate, | 57 render_frame_delegate, |
30 render_view_delegate, | 58 render_view_delegate, |
31 render_widget_delegate, | 59 render_widget_delegate, |
32 manager_delegate), | 60 manager_delegate), |
33 frame_tree_node_id_(next_frame_tree_node_id_++), | 61 frame_tree_node_id_(next_frame_tree_node_id_++), |
34 frame_name_(name), | 62 frame_name_(name), |
35 parent_(NULL) {} | 63 parent_(NULL) { |
64 g_frame_tree_node_id_map.Get().insert( | |
65 std::make_pair(frame_tree_node_id_, this)); | |
66 } | |
36 | 67 |
37 FrameTreeNode::~FrameTreeNode() { | 68 FrameTreeNode::~FrameTreeNode() { |
69 g_frame_tree_node_id_map.Get().erase(frame_tree_node_id_); | |
38 } | 70 } |
39 | 71 |
40 bool FrameTreeNode::IsMainFrame() const { | 72 bool FrameTreeNode::IsMainFrame() const { |
41 return frame_tree_->root() == this; | 73 return frame_tree_->root() == this; |
42 } | 74 } |
43 | 75 |
44 void FrameTreeNode::AddChild(scoped_ptr<FrameTreeNode> child, | 76 void FrameTreeNode::AddChild(scoped_ptr<FrameTreeNode> child, |
45 int frame_routing_id) { | 77 int frame_routing_id) { |
46 // Initialize the RenderFrameHost for the new node. We always create child | 78 // Initialize the RenderFrameHost for the new node. We always create child |
47 // frames in the same SiteInstance as the current frame, and they can swap to | 79 // frames in the same SiteInstance as the current frame, and they can swap to |
(...skipping 29 matching lines...) Expand all Loading... | |
77 current_url_ = GURL(); | 109 current_url_ = GURL(); |
78 | 110 |
79 // The children may not have been cleared if a cross-process navigation | 111 // The children may not have been cleared if a cross-process navigation |
80 // commits before the old process cleans everything up. Make sure the child | 112 // commits before the old process cleans everything up. Make sure the child |
81 // nodes get deleted before swapping to a new process. | 113 // nodes get deleted before swapping to a new process. |
82 ScopedVector<FrameTreeNode> old_children = children_.Pass(); | 114 ScopedVector<FrameTreeNode> old_children = children_.Pass(); |
83 old_children.clear(); // May notify observers. | 115 old_children.clear(); // May notify observers. |
84 } | 116 } |
85 | 117 |
86 } // namespace content | 118 } // namespace content |
OLD | NEW |