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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/public/common/content_switches.h" | 5 #include "content/public/common/content_switches.h" |
6 | 6 |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 | 8 |
9 namespace switches { | 9 namespace switches { |
10 | 10 |
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313 // one composited layer to avoid pathological layer counts. | 313 // one composited layer to avoid pathological layer counts. |
314 const char kEnableLayerSquashing[] = | 314 const char kEnableLayerSquashing[] = |
315 "enable-layer-squashing"; | 315 "enable-layer-squashing"; |
316 | 316 |
317 // Enable experimental container node culling. | 317 // Enable experimental container node culling. |
318 const char kEnableContainerCulling[] = "enable-container-culling"; | 318 const char kEnableContainerCulling[] = "enable-container-culling"; |
319 | 319 |
320 // Use a BeginFrame signal from browser to renderer to schedule rendering. | 320 // Use a BeginFrame signal from browser to renderer to schedule rendering. |
321 const char kEnableBeginFrameScheduling[] = "enable-begin-frame-scheduling"; | 321 const char kEnableBeginFrameScheduling[] = "enable-begin-frame-scheduling"; |
322 | 322 |
| 323 // Use the experimental browser-side navigation path. |
| 324 const char kEnableBrowserSideNavigation[] = "enable-browser-side-navigation"; |
| 325 |
323 // Enable the creation of compositing layers for fixed position | 326 // Enable the creation of compositing layers for fixed position |
324 // elements. Three options are needed to support four possible scenarios: | 327 // elements. Three options are needed to support four possible scenarios: |
325 // 1. Default (disabled) | 328 // 1. Default (disabled) |
326 // 2. Enabled always (to allow dogfooding) | 329 // 2. Enabled always (to allow dogfooding) |
327 // 3. Disabled always (to give safety fallback for users) | 330 // 3. Disabled always (to give safety fallback for users) |
328 // 4. Enabled only if we detect a highDPI display | 331 // 4. Enabled only if we detect a highDPI display |
329 // | 332 // |
330 // Option #4 may soon be the default, because the feature is needed soon for | 333 // Option #4 may soon be the default, because the feature is needed soon for |
331 // high DPI, but cannot be used (yet) for low DPI. Options #2 and #3 will | 334 // high DPI, but cannot be used (yet) for low DPI. Options #2 and #3 will |
332 // override Option #4. | 335 // override Option #4. |
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944 // Enable the Win32K process mitigation policy for renderer processes which | 947 // Enable the Win32K process mitigation policy for renderer processes which |
945 // prevents them from invoking user32 and gdi32 system calls which enter | 948 // prevents them from invoking user32 and gdi32 system calls which enter |
946 // the kernel. This is only supported on Windows 8 and beyond. | 949 // the kernel. This is only supported on Windows 8 and beyond. |
947 const char kEnableWin32kRendererLockDown[] | 950 const char kEnableWin32kRendererLockDown[] |
948 = "enable_win32k_renderer_lockdown"; | 951 = "enable_win32k_renderer_lockdown"; |
949 #endif | 952 #endif |
950 | 953 |
951 // Don't dump stuff here, follow the same order as the header. | 954 // Don't dump stuff here, follow the same order as the header. |
952 | 955 |
953 } // namespace switches | 956 } // namespace switches |
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