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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_ENCODE_ACCELERATOR_H_ | |
| 6 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_ENCODE_ACCELERATOR_H_ | |
| 7 | |
| 8 #include <list> | |
| 9 #include <queue> | |
| 10 | |
| 11 #include "base/memory/linked_ptr.h" | |
| 12 #include "base/threading/thread.h" | |
| 13 #include "content/common/content_export.h" | |
| 14 #include "content/common/gpu/media/h264_dpb.h" | |
| 15 #include "content/common/gpu/media/va_surface.h" | |
| 16 #include "content/common/gpu/media/vaapi_wrapper.h" | |
| 17 #include "media/filters/h264_bitstream_buffer.h" | |
| 18 #include "media/video/video_encode_accelerator.h" | |
| 19 | |
| 20 namespace content { | |
| 21 | |
| 22 // A VideoEncodeAccelerator implementation that uses VA-API | |
| 23 // (http://www.freedesktop.org/wiki/Software/vaapi) for HW-accelerated | |
| 24 // video encode. | |
| 25 class CONTENT_EXPORT VaapiVideoEncodeAccelerator | |
| 26 : public media::VideoEncodeAccelerator { | |
| 27 public: | |
| 28 explicit VaapiVideoEncodeAccelerator(Display* x_display); | |
| 29 virtual ~VaapiVideoEncodeAccelerator(); | |
| 30 | |
| 31 // media::VideoEncodeAccelerator implementation. | |
| 32 virtual bool Initialize(media::VideoFrame::Format format, | |
| 33 const gfx::Size& input_visible_size, | |
| 34 media::VideoCodecProfile output_profile, | |
| 35 uint32 initial_bitrate, | |
| 36 Client* client) OVERRIDE; | |
| 37 virtual void Encode(const scoped_refptr<media::VideoFrame>& frame, | |
| 38 bool force_keyframe) OVERRIDE; | |
| 39 virtual void UseOutputBitstreamBuffer( | |
| 40 const media::BitstreamBuffer& buffer) OVERRIDE; | |
| 41 virtual void RequestEncodingParametersChange(uint32 bitrate, | |
| 42 uint32 framerate) OVERRIDE; | |
| 43 virtual void Destroy() OVERRIDE; | |
| 44 | |
| 45 static std::vector<media::VideoEncodeAccelerator::SupportedProfile> | |
| 46 GetSupportedProfiles(); | |
| 47 | |
| 48 // UMA errors this class reports. | |
| 49 enum VAVEAEncoderFailure { | |
| 50 VAAPI_ERROR = 0, | |
| 51 VAVEA_ENCODER_FAILURES_MAX, | |
| 52 }; | |
|
Ilya Sherman
2014/06/20 20:04:30
Can this be defined in the anonymous namespace ins
Pawel Osciak
2014/06/20 22:28:11
Sure, just curious why would that be preferred tho
Ilya Sherman
2014/06/20 22:33:30
In general, if you don't need to expose something
Pawel Osciak
2014/06/20 22:42:44
Ah of course, good point. Thanks. Moved.
| |
| 53 | |
| 54 private: | |
| 55 // Reference picture list. | |
| 56 typedef std::list<scoped_refptr<VASurface> > RefPicList; | |
| 57 | |
| 58 // Encode job for one frame. Created when an input frame is awaiting and | |
| 59 // enough resources are available to proceed. Once the job is prepared and | |
| 60 // submitted to the hardware, it awaits on the submitted_encode_jobs_ queue | |
| 61 // for an output bitstream buffer to become available. Once one is ready, | |
| 62 // the encoded bytes are downloaded to it and job resources are released | |
| 63 // and become available for reuse. | |
| 64 struct EncodeJob { | |
| 65 // Input surface for video frame data. | |
| 66 scoped_refptr<VASurface> input_surface; | |
| 67 // Surface for a reconstructed picture, which is used for reference | |
| 68 // for subsequent frames. | |
| 69 scoped_refptr<VASurface> recon_surface; | |
| 70 // Buffer that will contain output bitstream for this frame. | |
| 71 VABufferID coded_buffer; | |
| 72 // Reference surfaces required to encode this picture. We keep references | |
| 73 // to them here, because we may discard some of them from ref_pic_list* | |
| 74 // before the HW job is done. | |
| 75 RefPicList reference_surfaces; | |
| 76 // True if this job will produce a keyframe. Used to report | |
| 77 // to BitstreamBufferReady(). | |
| 78 bool keyframe; | |
| 79 | |
| 80 EncodeJob(); | |
| 81 }; | |
| 82 | |
| 83 // Encoder state. | |
| 84 enum State { | |
| 85 kUninitialized, | |
| 86 kEncoding, | |
| 87 kError, | |
| 88 }; | |
| 89 | |
| 90 // Holds input frames coming from the client ready to be encoded. | |
| 91 struct InputFrameRef; | |
| 92 // Holds output buffers coming from the client ready to be filled. | |
| 93 struct BitstreamBufferRef; | |
| 94 | |
| 95 // Tasks for each of the VEA interface calls to be executed on the | |
| 96 // encoder thread. | |
| 97 void InitializeTask(); | |
| 98 void EncodeTask(const scoped_refptr<media::VideoFrame>& frame, | |
| 99 bool force_keyframe); | |
| 100 void UseOutputBitstreamBufferTask(scoped_ptr<BitstreamBufferRef> buffer_ref); | |
| 101 void RequestEncodingParametersChangeTask(uint32 bitrate, uint32 framerate); | |
| 102 void DestroyTask(); | |
| 103 | |
| 104 // Prepare and schedule an encode job if we have an input to encode | |
| 105 // and enough resources to proceed. | |
| 106 void EncodeFrameTask(); | |
| 107 | |
| 108 // Fill current_sps_/current_pps_ with current values. | |
| 109 void UpdateSPS(); | |
| 110 void UpdatePPS(); | |
| 111 void UpdateRates(uint32 bitrate, uint32 framerate); | |
| 112 | |
| 113 // Generate packed SPS and PPS in packed_sps_/packed_pps_, using | |
| 114 // values in current_sps_/current_pps_. | |
| 115 void GeneratePackedSPS(); | |
| 116 void GeneratePackedPPS(); | |
| 117 | |
| 118 // Check if we have sufficient resources for a new encode job, claim them and | |
| 119 // fill current_encode_job_ with them. | |
| 120 // Return false if we cannot start a new job yet, true otherwise. | |
| 121 bool PrepareNextJob(); | |
| 122 | |
| 123 // Begin a new frame, making it a keyframe if |force_keyframe| is true, | |
| 124 // updating current_pic_. | |
| 125 void BeginFrame(bool force_keyframe); | |
| 126 | |
| 127 // End current frame, updating reference picture lists and storing current | |
| 128 // job in the jobs awaiting completion on submitted_encode_jobs_. | |
| 129 void EndFrame(); | |
| 130 | |
| 131 // Submit parameters for the current frame to the hardware. | |
| 132 bool SubmitFrameParameters(); | |
| 133 // Submit keyframe headers to the hardware if the current frame is a keyframe. | |
| 134 bool SubmitHeadersIfNeeded(); | |
| 135 | |
| 136 // Upload image data from |frame| to the input surface for current job. | |
| 137 bool UploadFrame(const scoped_refptr<media::VideoFrame>& frame); | |
| 138 | |
| 139 // Execute encode in hardware. This does not block and will return before | |
| 140 // the job is finished. | |
| 141 bool ExecuteEncode(); | |
| 142 | |
| 143 // Callback that returns a no longer used VASurfaceID to | |
| 144 // available_va_surface_ids_ for reuse. | |
| 145 void RecycleVASurfaceID(VASurfaceID va_surface_id); | |
| 146 | |
| 147 // Tries to return a bitstream buffer if both a submitted job awaits to | |
| 148 // be completed and we have bitstream buffers from the client available | |
| 149 // to download the encoded data to. | |
| 150 void TryToReturnBitstreamBuffer(); | |
| 151 | |
| 152 // Puts the encoder into en error state and notifies client about the error. | |
| 153 void NotifyError(Error error); | |
| 154 | |
| 155 // Sets the encoder state on the correct thread. | |
| 156 void SetState(State state); | |
| 157 | |
| 158 // VaapiWrapper is the owner of all HW resources (surfaces and buffers) | |
| 159 // and will free them on destruction. | |
| 160 scoped_ptr<VaapiWrapper> vaapi_wrapper_; | |
| 161 | |
| 162 // Input profile and sizes. | |
| 163 media::VideoCodecProfile profile_; | |
| 164 gfx::Size visible_size_; | |
| 165 gfx::Size coded_size_; // Macroblock-aligned. | |
| 166 // Width/height in macroblocks. | |
| 167 unsigned int mb_width_; | |
| 168 unsigned int mb_height_; | |
| 169 | |
| 170 // Maximum size of the reference list 0. | |
| 171 unsigned int max_ref_idx_l0_size_; | |
| 172 | |
| 173 // Initial QP. | |
| 174 unsigned int qp_; | |
| 175 | |
| 176 // IDR frame period. | |
| 177 unsigned int idr_period_; | |
| 178 // I frame period. | |
| 179 unsigned int i_period_; | |
| 180 // IP period, i.e. how often do we need to have either an I or a P frame in | |
| 181 // the stream. Period of 1 means we can have no B frames. | |
| 182 unsigned int ip_period_; | |
| 183 | |
| 184 // Size in bytes required for input bitstream buffers. | |
| 185 size_t output_buffer_byte_size_; | |
| 186 | |
| 187 Display* x_display_; | |
| 188 | |
| 189 // All of the members below must be accessed on the encoder_thread_, | |
| 190 // while it is running. | |
| 191 | |
| 192 // Encoder state. Encode tasks will only run in kEncoding state. | |
| 193 State state_; | |
| 194 | |
| 195 // frame_num to be used for the next frame. | |
| 196 unsigned int frame_num_; | |
| 197 // frame_num of the previous IDR. | |
| 198 unsigned int last_idr_frame_num_; | |
| 199 | |
| 200 // Current bitrate in bps. | |
| 201 unsigned int bitrate_; | |
| 202 // Current fps. | |
| 203 unsigned int framerate_; | |
| 204 // CPB size in bits, i.e. bitrate in kbps * window size in ms/1000. | |
| 205 unsigned int cpb_size_; | |
| 206 // True if the parameters have changed and we need to submit a keyframe | |
| 207 // with updated parameters. | |
| 208 bool encoding_parameters_changed_; | |
| 209 | |
| 210 // Job currently being prepared for encode. | |
| 211 scoped_ptr<EncodeJob> current_encode_job_; | |
| 212 | |
| 213 // Current SPS, PPS and their packed versions. Packed versions are their NALUs | |
| 214 // in AnnexB format *without* emulation prevention three-byte sequences | |
| 215 // (those will be added by the driver). | |
| 216 media::H264SPS current_sps_; | |
| 217 media::H264BitstreamBuffer packed_sps_; | |
| 218 media::H264PPS current_pps_; | |
| 219 media::H264BitstreamBuffer packed_pps_; | |
| 220 | |
| 221 // Picture currently being prepared for encode. | |
| 222 H264Picture current_pic_; | |
| 223 | |
| 224 // VA surfaces available for reuse. | |
| 225 std::vector<VASurfaceID> available_va_surface_ids_; | |
| 226 | |
| 227 // VA buffers for coded frames. | |
| 228 std::vector<VABufferID> available_va_buffer_ids_; | |
| 229 | |
| 230 // Currently active reference surfaces. | |
| 231 RefPicList ref_pic_list0_; | |
| 232 | |
| 233 // Callback via which finished VA surfaces are returned to us. | |
| 234 VASurface::ReleaseCB va_surface_release_cb_; | |
| 235 | |
| 236 // VideoFrames passed from the client, waiting to be encoded. | |
| 237 std::queue<linked_ptr<InputFrameRef> > encoder_input_queue_; | |
| 238 | |
| 239 // BitstreamBuffers mapped, ready to be filled. | |
| 240 std::queue<linked_ptr<BitstreamBufferRef> > available_bitstream_buffers_; | |
| 241 | |
| 242 // Jobs submitted for encode, awaiting bitstream buffers to become available. | |
| 243 std::queue<linked_ptr<EncodeJob> > submitted_encode_jobs_; | |
| 244 | |
| 245 // Encoder thread. All tasks are executed on it. | |
| 246 base::Thread encoder_thread_; | |
| 247 scoped_refptr<base::MessageLoopProxy> encoder_thread_proxy_; | |
| 248 | |
| 249 const scoped_refptr<base::MessageLoopProxy> child_message_loop_proxy_; | |
| 250 | |
| 251 // To expose client callbacks from VideoEncodeAccelerator. | |
| 252 // NOTE: all calls to these objects *MUST* be executed on | |
| 253 // child_message_loop_proxy_. | |
| 254 scoped_ptr<base::WeakPtrFactory<Client> > client_ptr_factory_; | |
| 255 base::WeakPtr<Client> client_; | |
| 256 | |
| 257 // WeakPtr to post from the encoder thread back to the ChildThread, as it may | |
| 258 // outlive this. Posting from the ChildThread using base::Unretained(this) | |
| 259 // to the encoder thread is safe, because |this| always outlives the encoder | |
| 260 // thread (it's a member of this class). | |
| 261 base::WeakPtr<VaapiVideoEncodeAccelerator> weak_this_; | |
| 262 base::WeakPtrFactory<VaapiVideoEncodeAccelerator> weak_this_ptr_factory_; | |
| 263 | |
| 264 DISALLOW_COPY_AND_ASSIGN(VaapiVideoEncodeAccelerator); | |
| 265 }; | |
| 266 | |
| 267 } // namespace content | |
| 268 | |
| 269 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_ENCODE_ACCELERATOR_H_ | |
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