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Side by Side Diff: tests/ResourceCacheTest.cpp

Issue 319043005: Support using OpenGL ES context on desktop (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #if SK_SUPPORT_GPU 8 #if SK_SUPPORT_GPU
9 9
10 #include "GrContextFactory.h" 10 #include "GrContextFactory.h"
(...skipping 267 matching lines...) Expand 10 before | Expand all | Expand 10 after
278 } 278 }
279 } 279 }
280 280
281 //////////////////////////////////////////////////////////////////////////////// 281 ////////////////////////////////////////////////////////////////////////////////
282 DEF_GPUTEST(ResourceCache, reporter, factory) { 282 DEF_GPUTEST(ResourceCache, reporter, factory) {
283 for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) { 283 for (int type = 0; type < GrContextFactory::kLastGLContextType; ++type) {
284 GrContextFactory::GLContextType glType = static_cast<GrContextFactory::G LContextType>(type); 284 GrContextFactory::GLContextType glType = static_cast<GrContextFactory::G LContextType>(type);
285 if (!GrContextFactory::IsRenderingGLContext(glType)) { 285 if (!GrContextFactory::IsRenderingGLContext(glType)) {
286 continue; 286 continue;
287 } 287 }
288 GrContext* context = factory->get(glType); 288 GrContext* context = factory->get(glType, kNone_GrGLStandard);
289 if (NULL == context) { 289 if (NULL == context) {
290 continue; 290 continue;
291 } 291 }
292 292
293 GrTextureDesc desc; 293 GrTextureDesc desc;
294 desc.fConfig = kSkia8888_GrPixelConfig; 294 desc.fConfig = kSkia8888_GrPixelConfig;
295 desc.fFlags = kRenderTarget_GrTextureFlagBit; 295 desc.fFlags = kRenderTarget_GrTextureFlagBit;
296 desc.fWidth = gWidth; 296 desc.fWidth = gWidth;
297 desc.fHeight = gHeight; 297 desc.fHeight = gHeight;
298 298
299 SkAutoTUnref<GrTexture> texture(context->createUncachedTexture(desc, NUL L, 0)); 299 SkAutoTUnref<GrTexture> texture(context->createUncachedTexture(desc, NUL L, 0));
300 SkAutoTUnref<SkGpuDevice> device(SkNEW_ARGS(SkGpuDevice, (context, textu re.get()))); 300 SkAutoTUnref<SkGpuDevice> device(SkNEW_ARGS(SkGpuDevice, (context, textu re.get())));
301 SkCanvas canvas(device.get()); 301 SkCanvas canvas(device.get());
302 302
303 test_cache(reporter, context, &canvas); 303 test_cache(reporter, context, &canvas);
304 test_purge_invalidated(reporter, context); 304 test_purge_invalidated(reporter, context);
305 test_cache_delete_on_destruction(reporter, context); 305 test_cache_delete_on_destruction(reporter, context);
306 test_resource_size_changed(reporter, context); 306 test_resource_size_changed(reporter, context);
307 } 307 }
308 } 308 }
309 309
310 #endif 310 #endif
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