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Unified Diff: third_party/WebKit/Source/core/animation/AnimationTimelineTest.cpp

Issue 2948193002: Merge AnimationTimeline and DocumentTimeline (Closed)
Patch Set: Fix rebase error Created 3 years, 6 months ago
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Index: third_party/WebKit/Source/core/animation/AnimationTimelineTest.cpp
diff --git a/third_party/WebKit/Source/core/animation/AnimationTimelineTest.cpp b/third_party/WebKit/Source/core/animation/AnimationTimelineTest.cpp
deleted file mode 100644
index 46be9c5b17303faaac014fe8af60b9ff2c36f988..0000000000000000000000000000000000000000
--- a/third_party/WebKit/Source/core/animation/AnimationTimelineTest.cpp
+++ /dev/null
@@ -1,296 +0,0 @@
-/*
- * Copyright (c) 2013, Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following disclaimer
- * in the documentation and/or other materials provided with the
- * distribution.
- * * Neither the name of Google Inc. nor the names of its
- * contributors may be used to endorse or promote products derived from
- * this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "core/animation/AnimationTimeline.h"
-
-#include "core/animation/AnimationClock.h"
-#include "core/animation/AnimationEffectReadOnly.h"
-#include "core/animation/CompositorPendingAnimations.h"
-#include "core/animation/KeyframeEffect.h"
-#include "core/animation/KeyframeEffectModel.h"
-#include "core/dom/Document.h"
-#include "core/dom/Element.h"
-#include "core/dom/QualifiedName.h"
-#include "core/testing/DummyPageHolder.h"
-#include "platform/weborigin/KURL.h"
-#include "testing/gmock/include/gmock/gmock.h"
-#include "testing/gtest/include/gtest/gtest.h"
-#include <memory>
-
-namespace blink {
-
-class MockPlatformTiming : public AnimationTimeline::PlatformTiming {
- public:
- MOCK_METHOD1(WakeAfter, void(double));
- MOCK_METHOD0(ServiceOnNextFrame, void());
-
- DEFINE_INLINE_TRACE() { AnimationTimeline::PlatformTiming::Trace(visitor); }
-};
-
-class AnimationAnimationTimelineTest : public ::testing::Test {
- protected:
- virtual void SetUp() {
- page_holder = DummyPageHolder::Create();
- document = &page_holder->GetDocument();
- document->GetAnimationClock().ResetTimeForTesting();
- element = Element::Create(QualifiedName::Null(), document.Get());
- platform_timing = new MockPlatformTiming;
- timeline = AnimationTimeline::Create(document.Get(), platform_timing);
- timeline->ResetForTesting();
- ASSERT_EQ(0, timeline->CurrentTimeInternal());
- }
-
- virtual void TearDown() {
- document.Release();
- element.Release();
- timeline.Release();
- ThreadState::Current()->CollectAllGarbage();
- }
-
- void UpdateClockAndService(double time) {
- document->GetAnimationClock().UpdateTime(time);
- document->GetCompositorPendingAnimations().Update(
- Optional<CompositorElementIdSet>(), false);
- timeline->ServiceAnimations(kTimingUpdateForAnimationFrame);
- timeline->ScheduleNextService();
- }
-
- std::unique_ptr<DummyPageHolder> page_holder;
- Persistent<Document> document;
- Persistent<Element> element;
- Persistent<AnimationTimeline> timeline;
- Timing timing;
- Persistent<MockPlatformTiming> platform_timing;
-
- void Wake() { timeline->Wake(); }
-
- double MinimumDelay() { return AnimationTimeline::kMinimumDelay; }
-};
-
-TEST_F(AnimationAnimationTimelineTest, EmptyKeyframeAnimation) {
- AnimatableValueKeyframeEffectModel* effect =
- AnimatableValueKeyframeEffectModel::Create(
- AnimatableValueKeyframeVector());
- KeyframeEffect* keyframe_effect =
- KeyframeEffect::Create(element.Get(), effect, timing);
-
- timeline->Play(keyframe_effect);
-
- UpdateClockAndService(0);
- EXPECT_FLOAT_EQ(0, timeline->CurrentTimeInternal());
- EXPECT_FALSE(keyframe_effect->IsInEffect());
-
- UpdateClockAndService(100);
- EXPECT_FLOAT_EQ(100, timeline->CurrentTimeInternal());
-}
-
-TEST_F(AnimationAnimationTimelineTest, EmptyForwardsKeyframeAnimation) {
- AnimatableValueKeyframeEffectModel* effect =
- AnimatableValueKeyframeEffectModel::Create(
- AnimatableValueKeyframeVector());
- timing.fill_mode = Timing::FillMode::FORWARDS;
- KeyframeEffect* keyframe_effect =
- KeyframeEffect::Create(element.Get(), effect, timing);
-
- timeline->Play(keyframe_effect);
-
- UpdateClockAndService(0);
- EXPECT_FLOAT_EQ(0, timeline->CurrentTimeInternal());
- EXPECT_TRUE(keyframe_effect->IsInEffect());
-
- UpdateClockAndService(100);
- EXPECT_FLOAT_EQ(100, timeline->CurrentTimeInternal());
-}
-
-TEST_F(AnimationAnimationTimelineTest, ZeroTime) {
- bool is_null;
-
- document->GetAnimationClock().UpdateTime(100);
- EXPECT_EQ(100, timeline->CurrentTimeInternal());
- EXPECT_EQ(100, timeline->CurrentTimeInternal(is_null));
- EXPECT_FALSE(is_null);
-
- document->GetAnimationClock().UpdateTime(200);
- EXPECT_EQ(200, timeline->CurrentTimeInternal());
- EXPECT_EQ(200, timeline->CurrentTimeInternal(is_null));
- EXPECT_FALSE(is_null);
-}
-
-TEST_F(AnimationAnimationTimelineTest, PlaybackRateNormal) {
- double zero_time = timeline->ZeroTime();
- bool is_null;
-
- timeline->SetPlaybackRate(1.0);
- EXPECT_EQ(1.0, timeline->PlaybackRate());
- document->GetAnimationClock().UpdateTime(100);
- EXPECT_EQ(zero_time, timeline->ZeroTime());
- EXPECT_EQ(100, timeline->CurrentTimeInternal());
- EXPECT_EQ(100, timeline->CurrentTimeInternal(is_null));
- EXPECT_FALSE(is_null);
-
- document->GetAnimationClock().UpdateTime(200);
- EXPECT_EQ(zero_time, timeline->ZeroTime());
- EXPECT_EQ(200, timeline->CurrentTimeInternal());
- EXPECT_EQ(200, timeline->CurrentTimeInternal(is_null));
- EXPECT_FALSE(is_null);
-}
-
-TEST_F(AnimationAnimationTimelineTest, PlaybackRatePause) {
- bool is_null;
-
- document->GetAnimationClock().UpdateTime(100);
- EXPECT_EQ(0, timeline->ZeroTime());
- EXPECT_EQ(100, timeline->CurrentTimeInternal());
- EXPECT_EQ(100, timeline->CurrentTimeInternal(is_null));
- EXPECT_FALSE(is_null);
-
- timeline->SetPlaybackRate(0.0);
- EXPECT_EQ(0.0, timeline->PlaybackRate());
- document->GetAnimationClock().UpdateTime(200);
- EXPECT_EQ(100, timeline->ZeroTime());
- EXPECT_EQ(100, timeline->CurrentTimeInternal());
- EXPECT_EQ(100, timeline->CurrentTimeInternal(is_null));
-
- timeline->SetPlaybackRate(1.0);
- EXPECT_EQ(1.0, timeline->PlaybackRate());
- document->GetAnimationClock().UpdateTime(400);
- EXPECT_EQ(100, timeline->ZeroTime());
- EXPECT_EQ(300, timeline->CurrentTimeInternal());
- EXPECT_EQ(300, timeline->CurrentTimeInternal(is_null));
-
- EXPECT_FALSE(is_null);
-}
-
-TEST_F(AnimationAnimationTimelineTest, PlaybackRateSlow) {
- bool is_null;
-
- document->GetAnimationClock().UpdateTime(100);
- EXPECT_EQ(0, timeline->ZeroTime());
- EXPECT_EQ(100, timeline->CurrentTimeInternal());
- EXPECT_EQ(100, timeline->CurrentTimeInternal(is_null));
- EXPECT_FALSE(is_null);
-
- timeline->SetPlaybackRate(0.5);
- EXPECT_EQ(0.5, timeline->PlaybackRate());
- document->GetAnimationClock().UpdateTime(300);
- EXPECT_EQ(-100, timeline->ZeroTime());
- EXPECT_EQ(200, timeline->CurrentTimeInternal());
- EXPECT_EQ(200, timeline->CurrentTimeInternal(is_null));
-
- timeline->SetPlaybackRate(1.0);
- EXPECT_EQ(1.0, timeline->PlaybackRate());
- document->GetAnimationClock().UpdateTime(400);
- EXPECT_EQ(100, timeline->ZeroTime());
- EXPECT_EQ(300, timeline->CurrentTimeInternal());
- EXPECT_EQ(300, timeline->CurrentTimeInternal(is_null));
-
- EXPECT_FALSE(is_null);
-}
-
-TEST_F(AnimationAnimationTimelineTest, PlaybackRateFast) {
- bool is_null;
-
- document->GetAnimationClock().UpdateTime(100);
- EXPECT_EQ(0, timeline->ZeroTime());
- EXPECT_EQ(100, timeline->CurrentTimeInternal());
- EXPECT_EQ(100, timeline->CurrentTimeInternal(is_null));
- EXPECT_FALSE(is_null);
-
- timeline->SetPlaybackRate(2.0);
- EXPECT_EQ(2.0, timeline->PlaybackRate());
- document->GetAnimationClock().UpdateTime(300);
- EXPECT_EQ(50, timeline->ZeroTime());
- EXPECT_EQ(500, timeline->CurrentTimeInternal());
- EXPECT_EQ(500, timeline->CurrentTimeInternal(is_null));
-
- timeline->SetPlaybackRate(1.0);
- EXPECT_EQ(1.0, timeline->PlaybackRate());
- document->GetAnimationClock().UpdateTime(400);
- EXPECT_EQ(-200, timeline->ZeroTime());
- EXPECT_EQ(600, timeline->CurrentTimeInternal());
- EXPECT_EQ(600, timeline->CurrentTimeInternal(is_null));
-
- EXPECT_FALSE(is_null);
-}
-
-TEST_F(AnimationAnimationTimelineTest, PauseForTesting) {
- float seek_time = 1;
- timing.fill_mode = Timing::FillMode::FORWARDS;
- KeyframeEffect* anim1 =
- KeyframeEffect::Create(element.Get(),
- AnimatableValueKeyframeEffectModel::Create(
- AnimatableValueKeyframeVector()),
- timing);
- KeyframeEffect* anim2 =
- KeyframeEffect::Create(element.Get(),
- AnimatableValueKeyframeEffectModel::Create(
- AnimatableValueKeyframeVector()),
- timing);
- Animation* animation1 = timeline->Play(anim1);
- Animation* animation2 = timeline->Play(anim2);
- timeline->PauseAnimationsForTesting(seek_time);
-
- EXPECT_FLOAT_EQ(seek_time, animation1->CurrentTimeInternal());
- EXPECT_FLOAT_EQ(seek_time, animation2->CurrentTimeInternal());
-}
-
-TEST_F(AnimationAnimationTimelineTest, DelayBeforeAnimationStart) {
- timing.iteration_duration = 2;
- timing.start_delay = 5;
-
- KeyframeEffect* keyframe_effect =
- KeyframeEffect::Create(element.Get(), nullptr, timing);
-
- timeline->Play(keyframe_effect);
-
- // TODO: Put the animation startTime in the future when we add the capability
- // to change animation startTime
- EXPECT_CALL(*platform_timing, WakeAfter(timing.start_delay - MinimumDelay()));
- UpdateClockAndService(0);
-
- EXPECT_CALL(*platform_timing,
- WakeAfter(timing.start_delay - MinimumDelay() - 1.5));
- UpdateClockAndService(1.5);
-
- EXPECT_CALL(*platform_timing, ServiceOnNextFrame());
- Wake();
-
- EXPECT_CALL(*platform_timing, ServiceOnNextFrame());
- UpdateClockAndService(4.98);
-}
-
-TEST_F(AnimationAnimationTimelineTest, UseAnimationAfterTimelineDeref) {
- Animation* animation = timeline->Play(0);
- timeline.Clear();
- // Test passes if this does not crash.
- animation->setStartTime(0, false);
-}
-
-} // namespace blink
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