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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/accessibility/ax_action_data.h" | 5 #include "ui/accessibility/ax_action_data.h" |
6 | 6 |
7 #include <set> | 7 #include <set> |
8 | 8 |
9 #include "base/strings/string_number_conversions.h" | 9 #include "base/strings/string_number_conversions.h" |
10 #include "base/strings/string_util.h" | 10 #include "base/strings/string_util.h" |
11 #include "base/strings/stringprintf.h" | 11 #include "base/strings/stringprintf.h" |
12 #include "base/strings/utf_string_conversions.h" | 12 #include "base/strings/utf_string_conversions.h" |
13 | 13 |
14 using base::IntToString; | 14 using base::IntToString; |
15 | 15 |
16 namespace ui { | 16 namespace ui { |
17 | 17 |
18 AXActionData::AXActionData() | 18 AXActionData::AXActionData() |
19 : action(AX_ACTION_NONE), | 19 : action(AX_ACTION_NONE), |
20 target_node_id(-1), | 20 target_node_id(-1), |
21 flags(0), | 21 flags(0), |
22 anchor_node_id(-1), | 22 anchor_node_id(-1), |
23 anchor_offset(-1), | 23 anchor_offset(-1), |
24 focus_node_id(-1), | 24 focus_node_id(-1), |
25 focus_offset(-1), | 25 focus_offset(-1), |
| 26 custom_action_id(-1), |
26 hit_test_event_to_fire(AX_EVENT_NONE) {} | 27 hit_test_event_to_fire(AX_EVENT_NONE) {} |
27 | 28 |
28 AXActionData::AXActionData(const AXActionData& other) = default; | 29 AXActionData::AXActionData(const AXActionData& other) = default; |
29 | 30 |
30 AXActionData::~AXActionData() { | 31 AXActionData::~AXActionData() { |
31 } | 32 } |
32 | 33 |
33 // Note that this includes an initial space character if nonempty, but | 34 // Note that this includes an initial space character if nonempty, but |
34 // that works fine because this is normally printed by AXAction::ToString. | 35 // that works fine because this is normally printed by AXAction::ToString. |
35 std::string AXActionData::ToString() const { | 36 std::string AXActionData::ToString() const { |
(...skipping 14 matching lines...) Expand all Loading... |
50 } | 51 } |
51 if (focus_node_id != -1) { | 52 if (focus_node_id != -1) { |
52 result += " focus_node_id=" + IntToString(focus_node_id); | 53 result += " focus_node_id=" + IntToString(focus_node_id); |
53 result += " focus_offset=" + IntToString(focus_offset); | 54 result += " focus_offset=" + IntToString(focus_offset); |
54 } | 55 } |
55 | 56 |
56 return result; | 57 return result; |
57 } | 58 } |
58 | 59 |
59 } // namespace ui | 60 } // namespace ui |
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