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Issue 2854543002: Block incognito browser windows for voice interaction. (Closed)
Patch Set: address review comments Created 3 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_WM_CORE_WINDOW_UTIL_H_ 5 #ifndef UI_WM_CORE_WINDOW_UTIL_H_
6 #define UI_WM_CORE_WINDOW_UTIL_H_ 6 #define UI_WM_CORE_WINDOW_UTIL_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <utility>
9 #include <vector> 10 #include <vector>
10 11
12 #include "base/callback_forward.h"
11 #include "base/compiler_specific.h" 13 #include "base/compiler_specific.h"
12 #include "ui/wm/wm_export.h" 14 #include "ui/wm/wm_export.h"
13 15
14 namespace aura { 16 namespace aura {
15 class Window; 17 class Window;
16 } 18 }
17 19
18 namespace ui { 20 namespace ui {
19 class Layer; 21 class Layer;
20 class LayerOwner; 22 class LayerOwner;
(...skipping 18 matching lines...) Expand all
39 41
40 // Returns the existing Layer for |root| (and all its descendants) and creates 42 // Returns the existing Layer for |root| (and all its descendants) and creates
41 // a new layer for |root| and all its descendants. This is intended for 43 // a new layer for |root| and all its descendants. This is intended for
42 // animations that want to animate between the existing visuals and a new state. 44 // animations that want to animate between the existing visuals and a new state.
43 // 45 //
44 // As a result of this |root| has freshly created layers, meaning the layers 46 // As a result of this |root| has freshly created layers, meaning the layers
45 // have not yet been painted to. 47 // have not yet been painted to.
46 WM_EXPORT std::unique_ptr<ui::LayerTreeOwner> RecreateLayers( 48 WM_EXPORT std::unique_ptr<ui::LayerTreeOwner> RecreateLayers(
47 ui::LayerOwner* root); 49 ui::LayerOwner* root);
48 50
51 using MapLayerFunc =
52 base::RepeatingCallback<std::unique_ptr<ui::Layer>(ui::LayerOwner*)>;
53
54 // Maps |map_func| over each layer of the layer tree and returns a copy of the
55 // layer tree. The recursion stops at the level when |map_func| returns nullptr
56 // on the owner's layer. MapLayers might return nullptr when |map_func| returns
57 // nullptr on the root layer's owner.
58 WM_EXPORT std::unique_ptr<ui::LayerTreeOwner> RecreateLayersWithClosure(
59 ui::LayerOwner* root,
60 const MapLayerFunc& map_func);
61
49 // Returns a layer tree that mirrors |root|. Used for live window previews. If 62 // Returns a layer tree that mirrors |root|. Used for live window previews. If
50 // |sync_bounds| is true, the bounds of all mirror layers except the root are 63 // |sync_bounds| is true, the bounds of all mirror layers except the root are
51 // synchronized. See |sync_bounds_| in ui::Layer. 64 // synchronized. See |sync_bounds_| in ui::Layer.
52 WM_EXPORT std::unique_ptr<ui::LayerTreeOwner> MirrorLayers( 65 WM_EXPORT std::unique_ptr<ui::LayerTreeOwner> MirrorLayers(
53 ui::LayerOwner* root, bool sync_bounds); 66 ui::LayerOwner* root, bool sync_bounds);
54 67
55 // Convenience functions that get the TransientWindowManager for the window and 68 // Convenience functions that get the TransientWindowManager for the window and
56 // redirect appropriately. These are preferable to calling functions on 69 // redirect appropriately. These are preferable to calling functions on
57 // TransientWindowManager as they handle the appropriate NULL checks. 70 // TransientWindowManager as they handle the appropriate NULL checks.
58 WM_EXPORT aura::Window* GetTransientParent(aura::Window* window); 71 WM_EXPORT aura::Window* GetTransientParent(aura::Window* window);
59 WM_EXPORT const aura::Window* GetTransientParent( 72 WM_EXPORT const aura::Window* GetTransientParent(
60 const aura::Window* window); 73 const aura::Window* window);
61 WM_EXPORT const std::vector<aura::Window*>& GetTransientChildren( 74 WM_EXPORT const std::vector<aura::Window*>& GetTransientChildren(
62 const aura::Window* window); 75 const aura::Window* window);
63 WM_EXPORT void AddTransientChild(aura::Window* parent, aura::Window* child); 76 WM_EXPORT void AddTransientChild(aura::Window* parent, aura::Window* child);
64 WM_EXPORT void RemoveTransientChild(aura::Window* parent, aura::Window* child); 77 WM_EXPORT void RemoveTransientChild(aura::Window* parent, aura::Window* child);
65 78
66 // Returns true if |window| has |ancestor| as a transient ancestor. A transient 79 // Returns true if |window| has |ancestor| as a transient ancestor. A transient
67 // ancestor is found by following the transient parent chain of the window. 80 // ancestor is found by following the transient parent chain of the window.
68 WM_EXPORT bool HasTransientAncestor(const aura::Window* window, 81 WM_EXPORT bool HasTransientAncestor(const aura::Window* window,
69 const aura::Window* ancestor); 82 const aura::Window* ancestor);
70 83
71 } // namespace wm 84 } // namespace wm
72 85
73 #endif // UI_WM_CORE_WINDOW_UTIL_H_ 86 #endif // UI_WM_CORE_WINDOW_UTIL_H_
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