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Side by Side Diff: third_party/WebKit/Source/core/paint/PrePaintTreeWalk.h

Issue 2732573003: Skip paint property update and visual rect update if no geometry change (Closed)
Patch Set: - Created 3 years, 8 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef PrePaintTreeWalk_h 5 #ifndef PrePaintTreeWalk_h
6 #define PrePaintTreeWalk_h 6 #define PrePaintTreeWalk_h
7 7
8 #include "core/paint/ClipRect.h" 8 #include "core/paint/ClipRect.h"
9 #include "core/paint/PaintInvalidator.h" 9 #include "core/paint/PaintInvalidator.h"
10 #include "core/paint/PaintPropertyTreeBuilder.h" 10 #include "core/paint/PaintPropertyTreeBuilder.h"
(...skipping 27 matching lines...) Expand all
38 // contaiing block context + effect, in the space of ancestorState adjusted 38 // contaiing block context + effect, in the space of ancestorState adjusted
39 // by ancestorPaintOffset. Sets hasClip to true if a clip was applied. 39 // by ancestorPaintOffset. Sets hasClip to true if a clip was applied.
40 void computeClipRectForContext( 40 void computeClipRectForContext(
41 const PaintPropertyTreeBuilderContext::ContainingBlockContext&, 41 const PaintPropertyTreeBuilderContext::ContainingBlockContext&,
42 const EffectPaintPropertyNode*, 42 const EffectPaintPropertyNode*,
43 const PropertyTreeState& ancestorState, 43 const PropertyTreeState& ancestorState,
44 const LayoutPoint& ancestorPaintOffset, 44 const LayoutPoint& ancestorPaintOffset,
45 bool& hasClip, 45 bool& hasClip,
46 FloatClipRect&); 46 FloatClipRect&);
47 47
48 // Returns true if the tree walk should stop before processing this object. 48 bool ALWAYS_INLINE
49 bool shouldEndWalkBefore(const LayoutObject&, const PrePaintTreeWalkContext&); 49 needsTreeBuilderContextUpdate(const FrameView&,
50 const PrePaintTreeWalkContext&);
51 bool ALWAYS_INLINE
52 needsTreeBuilderContextUpdate(const LayoutObject&,
53 const PrePaintTreeWalkContext&);
50 54
51 PaintPropertyTreeBuilder m_propertyTreeBuilder; 55 PaintPropertyTreeBuilder m_propertyTreeBuilder;
52 PaintInvalidator m_paintInvalidator; 56 PaintInvalidator m_paintInvalidator;
53 GeometryMapper& m_geometryMapper; 57 GeometryMapper& m_geometryMapper;
54 }; 58 };
55 59
56 } // namespace blink 60 } // namespace blink
57 61
58 #endif // PrePaintTreeWalk_h 62 #endif // PrePaintTreeWalk_h
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