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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/paint/PrePaintTreeWalk.h" | 5 #include "core/paint/PrePaintTreeWalk.h" |
6 | 6 |
7 #include "core/dom/DocumentLifecycle.h" | 7 #include "core/dom/DocumentLifecycle.h" |
8 #include "core/frame/FrameView.h" | 8 #include "core/frame/FrameView.h" |
9 #include "core/frame/LocalFrame.h" | 9 #include "core/frame/LocalFrame.h" |
10 #include "core/layout/LayoutMultiColumnSpannerPlaceholder.h" | 10 #include "core/layout/LayoutMultiColumnSpannerPlaceholder.h" |
11 #include "core/layout/LayoutPart.h" | 11 #include "core/layout/LayoutPart.h" |
12 #include "core/layout/LayoutView.h" | 12 #include "core/layout/LayoutView.h" |
13 #include "core/paint/PaintLayer.h" | 13 #include "core/paint/PaintLayer.h" |
14 | 14 |
15 namespace blink { | 15 namespace blink { |
16 | 16 |
17 struct PrePaintTreeWalkContext { | 17 struct PrePaintTreeWalkContext { |
18 PrePaintTreeWalkContext(GeometryMapper& geometryMapper) | 18 PrePaintTreeWalkContext(GeometryMapper& geometryMapper) |
19 : treeBuilderContext( | 19 : treeBuilderContext( |
20 WTF::wrapUnique(new PaintPropertyTreeBuilderContext)), | 20 WTF::wrapUnique(new PaintPropertyTreeBuilderContext)), |
21 paintInvalidatorContext(*treeBuilderContext, geometryMapper), | 21 paintInvalidatorContext(treeBuilderContext.get(), geometryMapper), |
22 ancestorOverflowPaintLayer(nullptr), | 22 ancestorOverflowPaintLayer(nullptr), |
23 ancestorTransformedOrRootPaintLayer(nullptr) {} | 23 ancestorTransformedOrRootPaintLayer(nullptr) {} |
24 PrePaintTreeWalkContext(const PrePaintTreeWalkContext& parentContext) | 24 |
25 : treeBuilderContext(WTF::wrapUnique(new PaintPropertyTreeBuilderContext( | 25 PrePaintTreeWalkContext(const PrePaintTreeWalkContext& parentContext, |
26 *parentContext.treeBuilderContext))), | 26 bool needsTreeBuilderContext) |
27 paintInvalidatorContext(*treeBuilderContext, | 27 : treeBuilderContext( |
| 28 WTF::wrapUnique(needsTreeBuilderContext || DCHECK_IS_ON() |
| 29 ? new PaintPropertyTreeBuilderContext( |
| 30 *parentContext.treeBuilderContext) |
| 31 : nullptr)), |
| 32 paintInvalidatorContext(treeBuilderContext.get(), |
28 parentContext.paintInvalidatorContext), | 33 parentContext.paintInvalidatorContext), |
29 ancestorOverflowPaintLayer(parentContext.ancestorOverflowPaintLayer), | 34 ancestorOverflowPaintLayer(parentContext.ancestorOverflowPaintLayer), |
30 ancestorTransformedOrRootPaintLayer( | 35 ancestorTransformedOrRootPaintLayer( |
31 parentContext.ancestorTransformedOrRootPaintLayer) {} | 36 parentContext.ancestorTransformedOrRootPaintLayer) { |
| 37 #if DCHECK_IS_ON() |
| 38 if (needsTreeBuilderContext) |
| 39 DCHECK(parentContext.treeBuilderContext->isActuallyNeeded); |
| 40 treeBuilderContext->isActuallyNeeded = needsTreeBuilderContext; |
| 41 #endif |
| 42 } |
32 | 43 |
33 // PaintPropertyTreeBuilderContext is large and can lead to stack overflows | 44 // PaintPropertyTreeBuilderContext is large and can lead to stack overflows |
34 // when recursion is deep so this context object is allocated on the heap. | 45 // when recursion is deep so this context object is allocated on the heap. |
35 // See: https://crbug.com/698653. | 46 // See: https://crbug.com/698653. |
36 std::unique_ptr<PaintPropertyTreeBuilderContext> treeBuilderContext; | 47 std::unique_ptr<PaintPropertyTreeBuilderContext> treeBuilderContext; |
37 | 48 |
38 PaintInvalidatorContext paintInvalidatorContext; | 49 PaintInvalidatorContext paintInvalidatorContext; |
39 | 50 |
40 // The ancestor in the PaintLayer tree which has overflow clip, or | 51 // The ancestor in the PaintLayer tree which has overflow clip, or |
41 // is the root layer. Note that it is tree ancestor, not containing | 52 // is the root layer. Note that it is tree ancestor, not containing |
42 // block or stacking ancestor. | 53 // block or stacking ancestor. |
43 PaintLayer* ancestorOverflowPaintLayer; | 54 PaintLayer* ancestorOverflowPaintLayer; |
44 PaintLayer* ancestorTransformedOrRootPaintLayer; | 55 PaintLayer* ancestorTransformedOrRootPaintLayer; |
45 }; | 56 }; |
46 | 57 |
47 void PrePaintTreeWalk::walk(FrameView& rootFrame) { | 58 void PrePaintTreeWalk::walk(FrameView& rootFrame) { |
48 DCHECK(rootFrame.frame().document()->lifecycle().state() == | 59 DCHECK(rootFrame.frame().document()->lifecycle().state() == |
49 DocumentLifecycle::InPrePaint); | 60 DocumentLifecycle::InPrePaint); |
50 | 61 |
51 PrePaintTreeWalkContext initialContext(m_geometryMapper); | 62 PrePaintTreeWalkContext initialContext(m_geometryMapper); |
52 initialContext.ancestorTransformedOrRootPaintLayer = | 63 initialContext.ancestorTransformedOrRootPaintLayer = |
53 rootFrame.layoutView()->layer(); | 64 rootFrame.layoutView()->layer(); |
54 | 65 |
55 // GeometryMapper depends on paint properties. | 66 // GeometryMapper depends on paint properties. |
56 if (rootFrame.needsPaintPropertyUpdate() || | 67 if (needsTreeBuilderContextUpdate(rootFrame, initialContext)) |
57 (rootFrame.layoutView() && | |
58 !shouldEndWalkBefore(*rootFrame.layoutView(), initialContext))) | |
59 m_geometryMapper.clearCache(); | 68 m_geometryMapper.clearCache(); |
60 | 69 |
61 walk(rootFrame, initialContext); | 70 walk(rootFrame, initialContext); |
62 m_paintInvalidator.processPendingDelayedPaintInvalidations(); | 71 m_paintInvalidator.processPendingDelayedPaintInvalidations(); |
63 } | 72 } |
64 | 73 |
65 void PrePaintTreeWalk::walk(FrameView& frameView, | 74 void PrePaintTreeWalk::walk(FrameView& frameView, |
66 const PrePaintTreeWalkContext& parentContext) { | 75 const PrePaintTreeWalkContext& parentContext) { |
67 if (frameView.shouldThrottleRendering()) { | 76 if (frameView.shouldThrottleRendering()) { |
68 // Skip the throttled frame. Will update it when it becomes unthrottled. | 77 // Skip the throttled frame. Will update it when it becomes unthrottled. |
69 return; | 78 return; |
70 } | 79 } |
71 | 80 |
72 PrePaintTreeWalkContext context(parentContext); | 81 bool needsTreeBuilderContextUpdate = |
| 82 this->needsTreeBuilderContextUpdate(frameView, parentContext); |
| 83 PrePaintTreeWalkContext context(parentContext, needsTreeBuilderContextUpdate); |
73 // ancestorOverflowLayer does not cross frame boundaries. | 84 // ancestorOverflowLayer does not cross frame boundaries. |
74 context.ancestorOverflowPaintLayer = nullptr; | 85 context.ancestorOverflowPaintLayer = nullptr; |
75 m_propertyTreeBuilder.updateProperties(frameView, | 86 if (context.treeBuilderContext) { |
76 *context.treeBuilderContext); | 87 m_propertyTreeBuilder.updateProperties(frameView, |
| 88 *context.treeBuilderContext); |
| 89 } |
77 m_paintInvalidator.invalidatePaintIfNeeded(frameView, | 90 m_paintInvalidator.invalidatePaintIfNeeded(frameView, |
78 context.paintInvalidatorContext); | 91 context.paintInvalidatorContext); |
79 | 92 |
80 if (LayoutView* view = frameView.layoutView()) { | 93 if (LayoutView* view = frameView.layoutView()) { |
81 walk(*view, context); | 94 walk(*view, context); |
82 #if DCHECK_IS_ON() | 95 #if DCHECK_IS_ON() |
83 view->assertSubtreeClearedPaintInvalidationFlags(); | 96 view->assertSubtreeClearedPaintInvalidationFlags(); |
84 #endif | 97 #endif |
85 } | 98 } |
86 frameView.clearNeedsPaintPropertyUpdate(); | 99 frameView.clearNeedsPaintPropertyUpdate(); |
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217 ClipRects* previousClipRects = paintLayer.previousPaintingClipRects(); | 230 ClipRects* previousClipRects = paintLayer.previousPaintingClipRects(); |
218 | 231 |
219 if (!previousClipRects || *clipRects != *previousClipRects) { | 232 if (!previousClipRects || *clipRects != *previousClipRects) { |
220 paintLayer.setNeedsRepaint(); | 233 paintLayer.setNeedsRepaint(); |
221 paintLayer.setPreviousPaintPhaseDescendantOutlinesEmpty(false); | 234 paintLayer.setPreviousPaintPhaseDescendantOutlinesEmpty(false); |
222 paintLayer.setPreviousPaintPhaseFloatEmpty(false); | 235 paintLayer.setPreviousPaintPhaseFloatEmpty(false); |
223 paintLayer.setPreviousPaintPhaseDescendantBlockBackgroundsEmpty(false); | 236 paintLayer.setPreviousPaintPhaseDescendantBlockBackgroundsEmpty(false); |
224 // All subsequences which are contained below this paintLayer must also | 237 // All subsequences which are contained below this paintLayer must also |
225 // be checked. | 238 // be checked. |
226 context.paintInvalidatorContext.forcedSubtreeInvalidationFlags |= | 239 context.paintInvalidatorContext.forcedSubtreeInvalidationFlags |= |
227 PaintInvalidatorContext::ForcedSubtreeInvalidationRectUpdate; | 240 PaintInvalidatorContext::ForcedSubtreeVisualRectUpdate; |
228 } | 241 } |
229 | 242 |
230 paintLayer.setPreviousPaintingClipRects(*clipRects); | 243 paintLayer.setPreviousPaintingClipRects(*clipRects); |
231 } | 244 } |
232 | 245 |
233 bool PrePaintTreeWalk::shouldEndWalkBefore( | 246 bool PrePaintTreeWalk::needsTreeBuilderContextUpdate( |
| 247 const FrameView& frameView, |
| 248 const PrePaintTreeWalkContext& context) { |
| 249 return frameView.needsPaintPropertyUpdate() || |
| 250 (frameView.layoutView() && |
| 251 needsTreeBuilderContextUpdate(*frameView.layoutView(), context)); |
| 252 } |
| 253 |
| 254 bool PrePaintTreeWalk::needsTreeBuilderContextUpdate( |
234 const LayoutObject& object, | 255 const LayoutObject& object, |
235 const PrePaintTreeWalkContext& context) { | 256 const PrePaintTreeWalkContext& parentContext) { |
236 return !object.needsPaintPropertyUpdate() && | 257 return object.needsPaintPropertyUpdate() || |
237 !object.descendantNeedsPaintPropertyUpdate() && | 258 object.descendantNeedsPaintPropertyUpdate() || |
238 !context.treeBuilderContext->forceSubtreeUpdate && | 259 (parentContext.treeBuilderContext && |
239 !context.paintInvalidatorContext.forcedSubtreeInvalidationFlags && | 260 parentContext.treeBuilderContext->forceSubtreeUpdate) || |
240 !object.shouldCheckForPaintInvalidation(); | 261 // If the object needs visual rect update, we should update tree |
| 262 // builder context which is needed by visual rect update. |
| 263 parentContext.paintInvalidatorContext.needsVisualRectUpdate(object); |
241 } | 264 } |
242 | 265 |
243 void PrePaintTreeWalk::walk(const LayoutObject& object, | 266 void PrePaintTreeWalk::walk(const LayoutObject& object, |
244 const PrePaintTreeWalkContext& parentContext) { | 267 const PrePaintTreeWalkContext& parentContext) { |
245 if (shouldEndWalkBefore(object, parentContext)) | 268 // Early out from the tree walk if possible. |
| 269 bool needsTreeBuilderContextUpdate = |
| 270 this->needsTreeBuilderContextUpdate(object, parentContext); |
| 271 if (!needsTreeBuilderContextUpdate && |
| 272 !object.shouldCheckForPaintInvalidation()) |
246 return; | 273 return; |
247 | 274 |
248 PrePaintTreeWalkContext context(parentContext); | 275 PrePaintTreeWalkContext context(parentContext, needsTreeBuilderContextUpdate); |
249 | 276 |
250 // This must happen before updatePropertiesForSelf, because the latter reads | 277 // This must happen before updatePropertiesForSelf, because the latter reads |
251 // some of the state computed here. | 278 // some of the state computed here. |
252 updateAuxiliaryObjectProperties(object, context); | 279 updateAuxiliaryObjectProperties(object, context); |
253 | 280 |
254 m_propertyTreeBuilder.updatePropertiesForSelf(object, | 281 if (context.treeBuilderContext) { |
255 *context.treeBuilderContext); | 282 DCHECK(context.treeBuilderContext); |
| 283 m_propertyTreeBuilder.updatePropertiesForSelf(object, |
| 284 *context.treeBuilderContext); |
| 285 } |
| 286 |
256 m_paintInvalidator.invalidatePaintIfNeeded(object, | 287 m_paintInvalidator.invalidatePaintIfNeeded(object, |
257 context.paintInvalidatorContext); | 288 context.paintInvalidatorContext); |
258 m_propertyTreeBuilder.updatePropertiesForChildren( | |
259 object, *context.treeBuilderContext); | |
260 | 289 |
261 invalidatePaintLayerOptimizationsIfNeeded(object, context); | 290 if (context.treeBuilderContext) { |
| 291 m_propertyTreeBuilder.updatePropertiesForChildren( |
| 292 object, *context.treeBuilderContext); |
| 293 invalidatePaintLayerOptimizationsIfNeeded(object, context); |
| 294 } |
262 | 295 |
263 for (const LayoutObject* child = object.slowFirstChild(); child; | 296 for (const LayoutObject* child = object.slowFirstChild(); child; |
264 child = child->nextSibling()) { | 297 child = child->nextSibling()) { |
265 if (child->isLayoutMultiColumnSpannerPlaceholder()) { | 298 if (child->isLayoutMultiColumnSpannerPlaceholder()) { |
266 child->getMutableForPainting().clearPaintFlags(); | 299 child->getMutableForPainting().clearPaintFlags(); |
267 continue; | 300 continue; |
268 } | 301 } |
269 walk(*child, context); | 302 walk(*child, context); |
270 } | 303 } |
271 | 304 |
272 if (object.isLayoutPart()) { | 305 if (object.isLayoutPart()) { |
273 const LayoutPart& layoutPart = toLayoutPart(object); | 306 const LayoutPart& layoutPart = toLayoutPart(object); |
274 FrameViewBase* frameViewBase = layoutPart.frameViewBase(); | 307 FrameViewBase* frameViewBase = layoutPart.frameViewBase(); |
275 if (frameViewBase && frameViewBase->isFrameView()) { | 308 if (frameViewBase && frameViewBase->isFrameView()) { |
276 context.treeBuilderContext->current.paintOffset += | 309 if (context.treeBuilderContext) { |
277 layoutPart.replacedContentRect().location() - | 310 context.treeBuilderContext->current.paintOffset += |
278 frameViewBase->frameRect().location(); | 311 layoutPart.replacedContentRect().location() - |
279 context.treeBuilderContext->current.paintOffset = | 312 frameViewBase->frameRect().location(); |
280 roundedIntPoint(context.treeBuilderContext->current.paintOffset); | 313 context.treeBuilderContext->current.paintOffset = |
| 314 roundedIntPoint(context.treeBuilderContext->current.paintOffset); |
| 315 } |
281 walk(*toFrameView(frameViewBase), context); | 316 walk(*toFrameView(frameViewBase), context); |
282 } | 317 } |
283 // TODO(pdr): Investigate RemoteFrameView (crbug.com/579281). | 318 // TODO(pdr): Investigate RemoteFrameView (crbug.com/579281). |
284 } | 319 } |
285 | 320 |
286 object.getMutableForPainting().clearPaintFlags(); | 321 object.getMutableForPainting().clearPaintFlags(); |
287 } | 322 } |
288 | 323 |
289 } // namespace blink | 324 } // namespace blink |
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