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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PaintPropertyTreeBuilder_h | 5 #ifndef PaintPropertyTreeBuilder_h |
6 #define PaintPropertyTreeBuilder_h | 6 #define PaintPropertyTreeBuilder_h |
7 | 7 |
8 #include "platform/geometry/LayoutPoint.h" | 8 #include "platform/geometry/LayoutPoint.h" |
9 #include "platform/graphics/paint/ClipPaintPropertyNode.h" | 9 #include "platform/graphics/paint/ClipPaintPropertyNode.h" |
10 #include "platform/graphics/paint/EffectPaintPropertyNode.h" | 10 #include "platform/graphics/paint/EffectPaintPropertyNode.h" |
11 #include "platform/graphics/paint/ScrollPaintPropertyNode.h" | 11 #include "platform/graphics/paint/ScrollPaintPropertyNode.h" |
12 #include "platform/graphics/paint/TransformPaintPropertyNode.h" | 12 #include "platform/graphics/paint/TransformPaintPropertyNode.h" |
13 #include "wtf/RefPtr.h" | 13 #include "wtf/RefPtr.h" |
14 | 14 |
15 namespace blink { | 15 namespace blink { |
16 | 16 |
17 class FrameView; | 17 class FrameView; |
18 class LayoutBoxModelObject; | 18 class LayoutBoxModelObject; |
19 class LayoutObject; | 19 class LayoutObject; |
20 | 20 |
21 // The context for PaintPropertyTreeBuilder. | 21 // The context for PaintPropertyTreeBuilder. |
22 // It's responsible for bookkeeping tree state in other order, for example, the | 22 // It's responsible for bookkeeping tree state in other order, for example, the |
23 // most recent position container seen. | 23 // most recent position container seen. |
24 struct PaintPropertyTreeBuilderContext { | 24 struct PaintPropertyTreeBuilderContext { |
25 USING_FAST_MALLOC(PaintPropertyTreeBuilderContext); | 25 USING_FAST_MALLOC(PaintPropertyTreeBuilderContext); |
26 | 26 |
27 public: | 27 public: |
| 28 // Initializes all property tree nodes to the roots. |
| 29 PaintPropertyTreeBuilderContext(); |
| 30 |
28 // State that propagates on the containing block chain (and so is adjusted | 31 // State that propagates on the containing block chain (and so is adjusted |
29 // when an absolute or fixed position object is encountered). | 32 // when an absolute or fixed position object is encountered). |
30 struct ContainingBlockContext { | 33 struct ContainingBlockContext { |
31 // The combination of a transform and paint offset describes a linear space. | 34 // The combination of a transform and paint offset describes a linear space. |
32 // When a layout object recur to its children, the main context is expected | 35 // When a layout object recur to its children, the main context is expected |
33 // to refer the object's border box, then the callee will derive its own | 36 // to refer the object's border box, then the callee will derive its own |
34 // border box by translating the space with its own layout location. | 37 // border box by translating the space with its own layout location. |
35 const TransformPaintPropertyNode* transform = nullptr; | 38 const TransformPaintPropertyNode* transform = nullptr; |
36 LayoutPoint paintOffset; | 39 LayoutPoint paintOffset; |
37 // Whether newly created children should flatten their inherited transform | 40 // Whether newly created children should flatten their inherited transform |
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83 // clip. The cull rect for its input shall be derived from its output clip. | 86 // clip. The cull rect for its input shall be derived from its output clip. |
84 // This variable represents the input cull of current effect, also serves as | 87 // This variable represents the input cull of current effect, also serves as |
85 // output clip of child effects that don't have a hard clip. | 88 // output clip of child effects that don't have a hard clip. |
86 const ClipPaintPropertyNode* inputClipOfCurrentEffect; | 89 const ClipPaintPropertyNode* inputClipOfCurrentEffect; |
87 | 90 |
88 // True if a change has forced all properties in a subtree to be updated. This | 91 // True if a change has forced all properties in a subtree to be updated. This |
89 // can be set due to paint offset changes or when the structure of the | 92 // can be set due to paint offset changes or when the structure of the |
90 // property tree changes (i.e., a node is added or removed). | 93 // property tree changes (i.e., a node is added or removed). |
91 bool forceSubtreeUpdate; | 94 bool forceSubtreeUpdate; |
92 | 95 |
93 // Initializes all property tree nodes to the roots. | 96 #if DCHECK_IS_ON() |
94 PaintPropertyTreeBuilderContext(); | 97 // When DCHECK_IS_ON() we create PaintPropertyTreeBuilderContext even if not |
| 98 // needed. See FindPaintOffsetAndVisualRectNeedingUpdate.h. |
| 99 bool isActuallyNeeded = true; |
| 100 #endif |
95 }; | 101 }; |
96 | 102 |
97 // Creates paint property tree nodes for special things in the layout tree. | 103 // Creates paint property tree nodes for special things in the layout tree. |
98 // Special things include but not limit to: overflow clip, transform, fixed-pos, | 104 // Special things include but not limit to: overflow clip, transform, fixed-pos, |
99 // animation, mask, filter, ... etc. | 105 // animation, mask, filter, ... etc. |
100 // It expects to be invoked for each layout tree node in DOM order during | 106 // It expects to be invoked for each layout tree node in DOM order during |
101 // InPrePaint phase. | 107 // InPrePaint phase. |
102 class PaintPropertyTreeBuilder { | 108 class PaintPropertyTreeBuilder { |
103 public: | 109 public: |
104 // Update the paint properties for a frame and ensure the context is up to | 110 // Update the paint properties for a frame and ensure the context is up to |
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153 const LayoutObject&, | 159 const LayoutObject&, |
154 PaintPropertyTreeBuilderContext&); | 160 PaintPropertyTreeBuilderContext&); |
155 ALWAYS_INLINE static void updateOutOfFlowContext( | 161 ALWAYS_INLINE static void updateOutOfFlowContext( |
156 const LayoutObject&, | 162 const LayoutObject&, |
157 PaintPropertyTreeBuilderContext&); | 163 PaintPropertyTreeBuilderContext&); |
158 }; | 164 }; |
159 | 165 |
160 } // namespace blink | 166 } // namespace blink |
161 | 167 |
162 #endif // PaintPropertyTreeBuilder_h | 168 #endif // PaintPropertyTreeBuilder_h |
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