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Side by Side Diff: ash/display/screen_ash.cc

Issue 2715513006: Fix showing the sibling menu on mouse move (Closed)
Patch Set: Fix compile error Created 3 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/display/screen_ash.h" 5 #include "ash/display/screen_ash.h"
6 6
7 #include "ash/common/shelf/shelf_widget.h" 7 #include "ash/common/shelf/shelf_widget.h"
8 #include "ash/common/wm/root_window_finder.h" 8 #include "ash/common/wm/root_window_finder.h"
9 #include "ash/common/wm_window.h" 9 #include "ash/common/wm_window.h"
10 #include "ash/display/window_tree_host_manager.h" 10 #include "ash/display/window_tree_host_manager.h"
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83 83
84 ScreenAsh::ScreenAsh() {} 84 ScreenAsh::ScreenAsh() {}
85 85
86 ScreenAsh::~ScreenAsh() {} 86 ScreenAsh::~ScreenAsh() {}
87 87
88 gfx::Point ScreenAsh::GetCursorScreenPoint() { 88 gfx::Point ScreenAsh::GetCursorScreenPoint() {
89 return aura::Env::GetInstance()->last_mouse_location(); 89 return aura::Env::GetInstance()->last_mouse_location();
90 } 90 }
91 91
92 bool ScreenAsh::IsWindowUnderCursor(gfx::NativeWindow window) { 92 bool ScreenAsh::IsWindowUnderCursor(gfx::NativeWindow window) {
93 return GetWindowAtScreenPoint( 93 return window->Contains(GetWindowAtScreenPoint(
94 display::Screen::GetScreen()->GetCursorScreenPoint()) == window; 94 display::Screen::GetScreen()->GetCursorScreenPoint()));
95 } 95 }
96 96
97 gfx::NativeWindow ScreenAsh::GetWindowAtScreenPoint(const gfx::Point& point) { 97 gfx::NativeWindow ScreenAsh::GetWindowAtScreenPoint(const gfx::Point& point) {
98 aura::Window* root_window = 98 aura::Window* root_window =
99 WmWindow::GetAuraWindow(wm::GetRootWindowAt(point)); 99 WmWindow::GetAuraWindow(wm::GetRootWindowAt(point));
100 aura::client::ScreenPositionClient* position_client = 100 aura::client::ScreenPositionClient* position_client =
101 aura::client::GetScreenPositionClient(root_window); 101 aura::client::GetScreenPositionClient(root_window);
102 102
103 gfx::Point local_point = point; 103 gfx::Point local_point = point;
104 if (position_client) 104 if (position_client)
105 position_client->ConvertPointFromScreen(root_window, &local_point); 105 position_client->ConvertPointFromScreen(root_window, &local_point);
106 106
107 return root_window->GetTopWindowContainingPoint(local_point); 107 return root_window->GetEventHandlerForPoint(local_point);
108 } 108 }
109 109
110 int ScreenAsh::GetNumDisplays() const { 110 int ScreenAsh::GetNumDisplays() const {
111 return GetDisplayManager()->GetNumDisplays(); 111 return GetDisplayManager()->GetNumDisplays();
112 } 112 }
113 113
114 const std::vector<display::Display>& ScreenAsh::GetAllDisplays() const { 114 const std::vector<display::Display>& ScreenAsh::GetAllDisplays() const {
115 return GetDisplayManager()->active_display_list(); 115 return GetDisplayManager()->active_display_list();
116 } 116 }
117 117
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189 } 189 }
190 190
191 // static 191 // static
192 void ScreenAsh::CreateScreenForShutdown() { 192 void ScreenAsh::CreateScreenForShutdown() {
193 delete screen_for_shutdown; 193 delete screen_for_shutdown;
194 screen_for_shutdown = new ScreenForShutdown(display::Screen::GetScreen()); 194 screen_for_shutdown = new ScreenForShutdown(display::Screen::GetScreen());
195 display::Screen::SetScreenInstance(screen_for_shutdown); 195 display::Screen::SetScreenInstance(screen_for_shutdown);
196 } 196 }
197 197
198 } // namespace ash 198 } // namespace ash
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