| Index: media/base/renderer_factory_selector.h
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| diff --git a/media/base/renderer_factory_selector.h b/media/base/renderer_factory_selector.h
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| new file mode 100644
|
| index 0000000000000000000000000000000000000000..4a6f4e050543d4c00a5520e3ee01bd9a999fc341
|
| --- /dev/null
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| +++ b/media/base/renderer_factory_selector.h
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| @@ -0,0 +1,51 @@
|
| +// Copyright 2017 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef MEDIA_BASE_RENDERER_FACTORY_SELECTOR_H_
|
| +#define MEDIA_BASE_RENDERER_FACTORY_SELECTOR_H_
|
| +
|
| +#include "base/optional.h"
|
| +#include "media/base/renderer_factory.h"
|
| +
|
| +namespace media {
|
| +
|
| +// RendererFactorySelector owns RendererFactory instances used within WMPI.
|
| +// Its purpose is to aggregate the signals and centralize the logic behind
|
| +// choosing which RendererFactory should be used when creating a new Renderer.
|
| +class MEDIA_EXPORT RendererFactorySelector {
|
| + public:
|
| + enum FactoryType {
|
| + DEFAULT, // DefaultRendererFactory.
|
| + MOJO, // MojoRendererFactory.
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| + MEDIA_PLAYER, // MediaPlayerRendererClientFactory.
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| + ADAPTIVE, // AdaptiveRendererFactory.
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| + FACTORY_TYPE_MAX = ADAPTIVE,
|
| + };
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| +
|
| + RendererFactorySelector();
|
| + ~RendererFactorySelector();
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| +
|
| + // NOTE: There should be at most one factory per factory type.
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| + void AddFactory(FactoryType type, std::unique_ptr<RendererFactory> factory);
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| +
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| + // Sets the base factory to be returned, when there are no signals telling us
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| + // to select any specific factory.
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| + // NOTE: |type| can be different than FactoryType::DEFAULT. DEFAULT is used to
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| + // identify the DefaultRendererFactory, not to indicate that a factory should
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| + // be used by default.
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| + void SetBaseFactoryType(FactoryType type);
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| +
|
| + // SetBaseFactoryType() must be called before calling this method.
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| + // NOTE: This only returns the base factory type at the moment.
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| + RendererFactory* GetCurrentFactory();
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| +
|
| + private:
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| + base::Optional<FactoryType> base_factory_type_;
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| + std::unique_ptr<RendererFactory> factories_[FACTORY_TYPE_MAX + 1];
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| + DISALLOW_COPY_AND_ASSIGN(RendererFactorySelector);
|
| +};
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| +
|
| +} // namespace media
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| +
|
| +#endif // MEDIA_BASE_RENDERER_FACTORY_H_
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|
|