| Index: third_party/crashpad/crashpad/minidump/minidump_context.h | 
| diff --git a/third_party/crashpad/crashpad/minidump/minidump_context.h b/third_party/crashpad/crashpad/minidump/minidump_context.h | 
| index 4eb3acfa3cd13aff48502cc4483e70ad6c0c41d1..b71b57ccd1a5f033dcc3c27149c84953f453984e 100644 | 
| --- a/third_party/crashpad/crashpad/minidump/minidump_context.h | 
| +++ b/third_party/crashpad/crashpad/minidump/minidump_context.h | 
| @@ -92,7 +92,8 @@ enum MinidumpContextX86Flags : uint32_t { | 
| //! \brief Indicates the validity of floating-point state | 
| //!     (`CONTEXT_FLOATING_POINT`). | 
| //! | 
| -  //! The `float_save` field is valid. | 
| +  //! The `fsave` field is valid. The `float_save` field is included in this | 
| +  //! definition, but its members have no practical use asdie from `fsave`. | 
| kMinidumpContextX86FloatingPoint = kMinidumpContextX86 | 0x00000008, | 
|  | 
| //! \brief Indicates the validity of debug registers | 
| @@ -130,8 +131,9 @@ enum MinidumpContextX86Flags : uint32_t { | 
| //! \brief A 32-bit x86 CPU context (register state) carried in a minidump file. | 
| //! | 
| //! This is analogous to the `CONTEXT` structure on Windows when targeting | 
| -//! 32-bit x86. This structure is used instead of `CONTEXT` to make it available | 
| -//! when targeting other architectures. | 
| +//! 32-bit x86, and the `WOW64_CONTEXT` structure when targeting an x86-family | 
| +//! CPU, either 32- or 64-bit. This structure is used instead of `CONTEXT` or | 
| +//! `WOW64_CONTEXT` to make it available when targeting other architectures. | 
| //! | 
| //! \note This structure doesn’t carry `dr4` or `dr5`, which are obsolete and | 
| //!     normally alias `dr6` and `dr7`, respectively. See Intel Software | 
| @@ -152,16 +154,12 @@ struct MinidumpContextX86 { | 
| uint32_t dr6; | 
| uint32_t dr7; | 
|  | 
| -  struct { | 
| -    uint32_t control_word; | 
| -    uint32_t status_word; | 
| -    uint32_t tag_word; | 
| -    uint32_t error_offset; | 
| -    uint32_t error_selector; | 
| -    uint32_t data_offset; | 
| -    uint32_t data_selector; | 
| -    uint8_t register_area[80]; | 
| -    uint32_t spare_0; | 
| +  // CPUContextX86::Fsave has identical layout to what the x86 CONTEXT | 
| +  // structure places here. | 
| +  CPUContextX86::Fsave fsave; | 
| +  union { | 
| +    uint32_t spare_0;  // As in the native x86 CONTEXT structure since Windows 8 | 
| +    uint32_t cr0_npx_state;  // As in WOW64_CONTEXT and older SDKs’ x86 CONTEXT | 
| } float_save; | 
|  | 
| uint32_t gs; | 
|  |