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Unified Diff: ppapi/proxy/video_decoder_resource.cc

Issue 270213004: Implement Pepper PPB_VideoDecoder interface. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebase. Created 6 years, 7 months ago
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Index: ppapi/proxy/video_decoder_resource.cc
diff --git a/ppapi/proxy/video_decoder_resource.cc b/ppapi/proxy/video_decoder_resource.cc
new file mode 100644
index 0000000000000000000000000000000000000000..571b4da25fb3f6313e5442a89021ea600ef92924
--- /dev/null
+++ b/ppapi/proxy/video_decoder_resource.cc
@@ -0,0 +1,566 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ppapi/proxy/video_decoder_resource.h"
+
+#include "base/bind.h"
+#include "gpu/command_buffer/client/gles2_cmd_helper.h"
+#include "gpu/command_buffer/client/gles2_implementation.h"
+#include "ipc/ipc_message.h"
+#include "ppapi/c/pp_errors.h"
+#include "ppapi/c/ppb_opengles2.h"
+#include "ppapi/proxy/plugin_dispatcher.h"
+#include "ppapi/proxy/ppapi_messages.h"
+#include "ppapi/proxy/ppb_graphics_3d_proxy.h"
+#include "ppapi/shared_impl/ppapi_globals.h"
+#include "ppapi/shared_impl/ppb_graphics_3d_shared.h"
+#include "ppapi/shared_impl/proxy_lock.h"
+#include "ppapi/shared_impl/resource_tracker.h"
+#include "ppapi/thunk/enter.h"
+
+using ppapi::thunk::EnterResourceNoLock;
+using ppapi::thunk::PPB_Graphics3D_API;
+using ppapi::thunk::PPB_VideoDecoder_API;
+
+namespace ppapi {
+namespace proxy {
+
+namespace {
+
+// These constants should be kept in sync with PepperVideoDecoderHost.
+// Maximum number of concurrent decodes which can be pending.
+const uint32_t kMaximumPendingDecodes = 8;
+// Minimum size of shared-memory buffers we allocate (100 KB). Make them large
+// since we try to reuse them.
+const uint32_t kMinimumBitstreamBufferSize = 100 << 10;
+// Maximum size of shared-memory buffers we allocate (4 MB). This should be
+// enough for even 4K video at reasonable compression levels.
+const uint32_t kMaximumBitstreamBufferSize = 4 << 20;
+
+} // namespace
+
+VideoDecoderResource::ShmBuffer::ShmBuffer(
+ scoped_ptr<base::SharedMemory> shm_ptr,
+ uint32_t size,
+ uint32_t shm_id)
+ : shm(shm_ptr.Pass()), size(size), addr(NULL), shm_id(shm_id) {
+ if (shm->Map(size))
dmichael (off chromium) 2014/05/20 22:40:38 Given this is what size means, do you need the siz
bbudge 2014/05/22 18:34:55 Done.
+ addr = shm->memory();
+ DCHECK(addr);
+}
+
+VideoDecoderResource::ShmBuffer::~ShmBuffer() {
+}
+
+VideoDecoderResource::Texture::Texture(uint32_t texture_target,
+ const PP_Size& size)
+ : texture_target(texture_target), size(size) {
+}
+
+VideoDecoderResource::Texture::~Texture() {
+}
+
+VideoDecoderResource::Picture::Picture(int32_t decode_id, uint32_t texture_id)
+ : decode_id(decode_id), texture_id(texture_id) {
+}
+
+VideoDecoderResource::Picture::~Picture() {
+}
+
+VideoDecoderResource::VideoDecoderResource(Connection connection,
+ PP_Instance instance)
+ : PluginResource(connection, instance),
+ next_decode_id_(0),
+ decode_size_(0),
+ decode_buffer_(NULL),
+ get_shm_buffer_pending_(false),
+ pending_shm_id_(0),
+ get_picture_(NULL),
+ gles2_impl_(NULL),
+ initialized_(false),
+ testing_(false),
+ // Set |decoder_last_error_| to PP_OK after successful initialization.
+ // This makes error checking a little more concise, since we can check
+ // that the decoder has been initialized and hasn't returned an error by
+ // just testing |decoder_last_error_|.
+ decoder_last_error_(PP_ERROR_FAILED) {
+ // Clear the decode_ids_ array.
+ memset(decode_ids_, 0, arraysize(decode_ids_));
+ SendCreate(RENDERER, PpapiHostMsg_VideoDecoder_Create());
+}
+
+VideoDecoderResource::~VideoDecoderResource() {
+ // Destroy any textures which haven't been dismissed.
+ TextureMap::iterator it = textures_.begin();
+ for (; it != textures_.end(); ++it)
+ DeleteGLTexture(it->first);
+}
+
+PPB_VideoDecoder_API* VideoDecoderResource::AsPPB_VideoDecoder_API() {
+ return this;
+}
+
+int32_t VideoDecoderResource::Initialize(
+ PP_Resource graphics_context,
+ PP_VideoProfile profile,
+ PP_Bool allow_software_fallback,
+ scoped_refptr<TrackedCallback> callback) {
+ if (initialized_)
+ return PP_ERROR_FAILED;
+ if (profile < 0 || profile > PP_VIDEOPROFILE_MAX)
+ return PP_ERROR_BADARGUMENT;
+ if (initialize_callback_)
+ return PP_ERROR_INPROGRESS;
+ if (!graphics_context)
+ return PP_ERROR_BADRESOURCE;
+
+ // Create a new Graphics3D resource that can create texture resources to share
+ // with the plugin. We can't use the plugin's Graphics3D, since we create
+ // textures on a proxy thread, and would interfere with the plugin.
+ thunk::EnterResourceCreationNoLock enter_create(pp_instance());
+ if (enter_create.failed())
+ return PP_ERROR_FAILED;
+ int32_t attrib_list[] = {PP_GRAPHICS3DATTRIB_NONE};
+ HostResource host_resource;
+ if (!testing_) {
+ graphics3d_ =
+ ScopedPPResource(ScopedPPResource::PassRef(),
+ enter_create.functions()->CreateGraphics3D(
+ pp_instance(), graphics_context, attrib_list));
+ EnterResourceNoLock<PPB_Graphics3D_API> enter_graphics(graphics3d_.get(),
+ true);
+ if (enter_graphics.failed())
+ return PP_ERROR_BADRESOURCE;
+
+ PPB_Graphics3D_Shared* ppb_graphics3d_shared =
+ static_cast<PPB_Graphics3D_Shared*>(enter_graphics.object());
+ gles2_impl_ = ppb_graphics3d_shared->gles2_impl();
+ host_resource = ppb_graphics3d_shared->host_resource();
+ }
+
+ initialize_callback_ = callback;
+
+ Call<PpapiPluginMsg_VideoDecoder_InitializeReply>(
+ RENDERER,
+ PpapiHostMsg_VideoDecoder_Initialize(
+ host_resource, profile, PP_ToBool(allow_software_fallback)),
+ base::Bind(&VideoDecoderResource::OnPluginMsgInitializeComplete, this));
+
+ return PP_OK_COMPLETIONPENDING;
+}
+
+int32_t VideoDecoderResource::Decode(uint32_t decode_id,
+ uint32_t size,
+ const void* buffer,
+ scoped_refptr<TrackedCallback> callback) {
+ if (decoder_last_error_)
+ return decoder_last_error_;
+ if (flush_callback_ || reset_callback_)
+ return PP_ERROR_FAILED;
+ if (decode_callback_)
+ return PP_ERROR_INPROGRESS;
+ if (size > kMaximumBitstreamBufferSize)
+ return PP_ERROR_NOMEMORY;
+
+ // Save decode_id in a ring buffer. The ring buffer is large enough to store
+ // decode_id for the maximim picture delay.
dmichael (off chromium) 2014/05/20 22:40:38 maximim->maximum
bbudge 2014/05/22 18:34:55 Done.
+ decode_ids_[next_decode_id_] = decode_id;
dmichael (off chromium) 2014/05/20 22:40:38 So, decode_id is from the plugin and can be anythi
bbudge 2014/05/22 18:34:55 The resource and host both maintain a count of dec
+ next_decode_id_ = (next_decode_id_ + 1) % kMaximumPictureLatency;
+
+ return TryDecode(size, buffer, callback);
+}
+
+int32_t VideoDecoderResource::GetPicture(
+ PP_VideoPicture* picture,
+ scoped_refptr<TrackedCallback> callback) {
+ if (decoder_last_error_)
+ return decoder_last_error_;
+ if (reset_callback_)
+ return PP_ERROR_FAILED;
+ if (get_picture_callback_)
+ return PP_ERROR_INPROGRESS;
+
+ // If the next picture is ready, return it synchronously.
+ if (!received_pictures_.empty()) {
+ WriteNextPicture(picture);
+ return PP_OK;
+ }
+
+ get_picture_callback_ = callback;
+ get_picture_ = picture;
+ return PP_OK_COMPLETIONPENDING;
+}
+
+void VideoDecoderResource::RecyclePicture(const PP_VideoPicture* picture) {
+ if (decoder_last_error_)
+ return;
+ if (reset_callback_)
+ return;
+
+ Post(RENDERER, PpapiHostMsg_VideoDecoder_RecyclePicture(picture->texture_id));
+}
+
+int32_t VideoDecoderResource::Flush(scoped_refptr<TrackedCallback> callback) {
+ if (decoder_last_error_)
+ return decoder_last_error_;
+ if (reset_callback_)
+ return PP_ERROR_FAILED;
+ if (flush_callback_)
+ return PP_ERROR_INPROGRESS;
+ flush_callback_ = callback;
+
+ Call<PpapiPluginMsg_VideoDecoder_FlushReply>(
+ RENDERER,
+ PpapiHostMsg_VideoDecoder_Flush(),
+ base::Bind(&VideoDecoderResource::OnPluginMsgFlushComplete, this));
+
+ return PP_OK_COMPLETIONPENDING;
+}
+
+int32_t VideoDecoderResource::Reset(scoped_refptr<TrackedCallback> callback) {
+ if (decoder_last_error_)
+ return decoder_last_error_;
+ if (flush_callback_)
+ return PP_ERROR_FAILED;
+ if (reset_callback_)
+ return PP_ERROR_INPROGRESS;
+ reset_callback_ = callback;
+
+ // Cause any pending Decode or GetPicture callbacks to abort immediately.
+ // Reentrancy isn't a problem, since all calls fail until Reset completes.
+ if (TrackedCallback::IsPending(decode_callback_))
+ decode_callback_->Abort();
+ decode_callback_ = NULL;
+ if (TrackedCallback::IsPending(get_picture_callback_))
+ get_picture_callback_->Abort();
+ get_picture_callback_ = NULL;
+ Call<PpapiPluginMsg_VideoDecoder_ResetReply>(
+ RENDERER,
+ PpapiHostMsg_VideoDecoder_Reset(),
+ base::Bind(&VideoDecoderResource::OnPluginMsgResetComplete, this));
+
+ return PP_OK_COMPLETIONPENDING;
+}
+
+void VideoDecoderResource::OnReplyReceived(
+ const ResourceMessageReplyParams& params,
+ const IPC::Message& msg) {
+ PPAPI_BEGIN_MESSAGE_MAP(VideoDecoderResource, msg)
+ PPAPI_DISPATCH_PLUGIN_RESOURCE_CALL(
+ PpapiPluginMsg_VideoDecoder_RequestTextures, OnPluginMsgRequestTextures)
+ PPAPI_DISPATCH_PLUGIN_RESOURCE_CALL(
+ PpapiPluginMsg_VideoDecoder_PictureReady, OnPluginMsgPictureReady)
+ PPAPI_DISPATCH_PLUGIN_RESOURCE_CALL(
+ PpapiPluginMsg_VideoDecoder_DismissPicture, OnPluginMsgDismissPicture)
+ PPAPI_DISPATCH_PLUGIN_RESOURCE_CALL(
+ PpapiPluginMsg_VideoDecoder_NotifyError, OnPluginMsgNotifyError)
+ PPAPI_DISPATCH_PLUGIN_RESOURCE_CALL_UNHANDLED(
+ PluginResource::OnReplyReceived(params, msg))
+ PPAPI_END_MESSAGE_MAP()
+}
+
+void VideoDecoderResource::SetForTest() {
+ testing_ = true;
+}
+
+void VideoDecoderResource::OnPluginMsgRequestTextures(
+ const ResourceMessageReplyParams& params,
+ uint32_t num_textures,
+ const PP_Size& size,
+ uint32_t texture_target) {
+ DCHECK(num_textures);
+ std::vector<uint32_t> texture_ids(num_textures);
+ if (gles2_impl_) {
+ gles2_impl_->GenTextures(num_textures, &texture_ids.front());
+ for (uint32_t i = 0; i < num_textures; ++i) {
+ gles2_impl_->ActiveTexture(GL_TEXTURE0);
+ gles2_impl_->BindTexture(texture_target, texture_ids[i]);
+ gles2_impl_->TexParameteri(
+ texture_target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ gles2_impl_->TexParameteri(
+ texture_target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ gles2_impl_->TexParameterf(
+ texture_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ gles2_impl_->TexParameterf(
+ texture_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+ if (texture_target == GL_TEXTURE_2D) {
+ gles2_impl_->TexImage2D(texture_target,
+ 0,
+ GL_RGBA,
+ size.width,
+ size.height,
+ 0,
+ GL_RGBA,
+ GL_UNSIGNED_BYTE,
+ NULL);
+ }
+
+ textures_.insert(
+ std::make_pair(texture_ids[i], Texture(texture_target, size)));
+ }
+ gles2_impl_->Flush();
+ } else if (testing_) {
+ // Create some fake texture ids so we can test picture handling.
+ for (uint32_t i = 0; i < num_textures; ++i) {
+ texture_ids[i] = i + 1;
+ textures_.insert(
+ std::make_pair(texture_ids[i], Texture(texture_target, size)));
+ }
+ }
+
+ Post(RENDERER, PpapiHostMsg_VideoDecoder_AssignTextures(size, texture_ids));
+}
+
+void VideoDecoderResource::OnPluginMsgPictureReady(
+ const ResourceMessageReplyParams& params,
+ uint32_t decode_id,
+ uint32_t texture_id) {
+ received_pictures_.push(Picture(decode_id, texture_id));
+ // Prepare to accept another call to GetPicture in the callback.
+ scoped_refptr<TrackedCallback> callback;
+ callback.swap(get_picture_callback_);
+ PP_VideoPicture* picture = get_picture_;
+ get_picture_ = NULL;
+ if (TrackedCallback::IsPending(callback)) {
+ WriteNextPicture(picture);
+ callback->Run(PP_OK);
+ }
+}
+
+void VideoDecoderResource::OnPluginMsgDismissPicture(
+ const ResourceMessageReplyParams& params,
+ uint32_t texture_id) {
+ DeleteGLTexture(texture_id);
+ textures_.erase(texture_id);
+}
+
+void VideoDecoderResource::OnPluginMsgNotifyError(
+ const ResourceMessageReplyParams& params,
+ int32_t error) {
+ decoder_last_error_ = error;
+ // Cause any pending Decode or GetPicture callbacks to run immediately.
+ // Reentrancy isn't a problem, since the resource is unusable now.
+ if (TrackedCallback::IsPending(decode_callback_))
+ decode_callback_->Run(decoder_last_error_);
+ decode_callback_ = NULL;
+ if (TrackedCallback::IsPending(get_picture_callback_))
+ get_picture_callback_->Run(decoder_last_error_);
+ get_picture_callback_ = NULL;
+}
+
+void VideoDecoderResource::OnPluginMsgInitializeComplete(
+ const ResourceMessageReplyParams& params) {
+ decoder_last_error_ = params.result();
+ if (decoder_last_error_ == PP_OK)
+ initialized_ = true;
+
+ // Let the plugin call Initialize again from its callback in case of failure.
+ scoped_refptr<TrackedCallback> callback;
+ callback.swap(initialize_callback_);
+ callback->Run(decoder_last_error_);
+}
+
+void VideoDecoderResource::OnPluginMsgGetShmComplete(
+ const ResourceMessageReplyParams& params,
+ uint32_t size) {
+ get_shm_buffer_pending_ = false;
+ uint32_t shm_id = pending_shm_id_;
dmichael (off chromium) 2014/05/20 22:40:38 So you only allow one request for a shared memory
bbudge 2014/05/22 18:34:55 It does add latency, but as discussed offline, it
+ int32_t result = params.result();
+ // Return the error to the plugin. It has the option of calling Reset and
+ // trying to seek around a problem frame.
+ if (result != PP_OK) {
+ RunDecodeCallback(PP_ERROR_NOMEMORY);
+ return;
+ }
+
+ base::SharedMemoryHandle shm_handle = base::SharedMemory::NULLHandle();
+ if (!params.TakeSharedMemoryHandleAtIndex(0, &shm_handle)) {
+ RunDecodeCallback(PP_ERROR_NOMEMORY);
+ return;
+ }
+ scoped_ptr<base::SharedMemory> shm(
+ new base::SharedMemory(shm_handle, false /* read_only */));
+ scoped_ptr<ShmBuffer> shm_buffer(new ShmBuffer(shm.Pass(), size, shm_id));
+ if (!shm_buffer->addr) {
+ RunDecodeCallback(PP_ERROR_NOMEMORY);
+ return;
+ }
+
+ if (shm_id == shm_buffers_.size()) {
+ shm_buffers_.push_back(shm_buffer.release());
+ } else {
+ // When we grow a shm buffer, we always pick available_shm_buffers_.back().
+ // Remove it from the list now.
+ available_shm_buffers_.pop_back();
+ // Delete manually, since ScopedVector doesn't do the right thing.
+ delete shm_buffers_[shm_id];
+ shm_buffers_[shm_id] = shm_buffer.release();
+ }
+
+ SendDecodeMessage(shm_id);
dmichael (off chromium) 2014/05/20 22:40:38 So this adds to latency at the start of decode als
bbudge 2014/05/22 18:34:55 Not always. In the steady state, Decode calls TryD
+ RunDecodeCallback(PP_OK);
+}
+
+void VideoDecoderResource::OnPluginMsgDecodeComplete(
+ const ResourceMessageReplyParams& params,
+ uint32_t shm_id) {
+ if (shm_id >= shm_buffers_.size()) {
+ NOTREACHED();
+ return;
+ }
+ // Return the shm buffer to the available list.
+ available_shm_buffers_.push_back(shm_buffers_[shm_id]);
+
+ if (decode_callback_) {
+ // A buffer is free and there's no buffer awaiting decode. Allow the plugin
+ // to call Decode again.
dmichael (off chromium) 2014/05/20 22:40:38 I think it would be clearer with this comment insi
bbudge 2014/05/22 18:34:55 Done.
+ if (!decode_buffer_) {
+ RunDecodeCallback(PP_OK);
+ return;
+ }
+
+ // decode_buffer_ is waiting for a shm buffer allocated specifically for it.
+ if (get_shm_buffer_pending_)
+ return;
+
+ // Re-try the waiting decode.
+ int32_t result = TryDecode(decode_size_, decode_buffer_, decode_callback_);
+ // Return success or failure, but not a second completion pending result.
+ if (result != PP_OK_COMPLETIONPENDING)
+ RunDecodeCallback(result);
+ }
+}
+
+void VideoDecoderResource::OnPluginMsgFlushComplete(
+ const ResourceMessageReplyParams& params) {
+ if (get_picture_callback_) {
+ scoped_refptr<TrackedCallback> callback;
+ callback.swap(get_picture_callback_);
+ callback->Abort();
+ }
+
+ scoped_refptr<TrackedCallback> callback;
+ callback.swap(flush_callback_);
+ callback->Run(params.result());
+}
+
+void VideoDecoderResource::OnPluginMsgResetComplete(
+ const ResourceMessageReplyParams& params) {
+ scoped_refptr<TrackedCallback> callback;
+ callback.swap(reset_callback_);
+ callback->Run(params.result());
+}
+
+int32_t VideoDecoderResource::TryDecode(
+ uint32_t size,
+ const void* buffer,
+ scoped_refptr<TrackedCallback> callback) {
+ decode_size_ = size;
+ decode_buffer_ = buffer;
+ bool can_create_buffers = shm_buffers_.size() < kMaximumPendingDecodes;
+ // If the last available buffer is big enough, send the Decode. We don't try
+ // to do anything more sophisticated, since we expect in the steady state to
+ // have a pool of roughly equal sized buffers.
+ if (!available_shm_buffers_.empty() &&
+ available_shm_buffers_.back()->size >= size) {
+ ShmBuffer* shm_buffer = available_shm_buffers_.back();
+ available_shm_buffers_.pop_back();
+ SendDecodeMessage(shm_buffer->shm_id);
+ // If we have another free buffer, or we can still create new buffers, let
+ // the plugin call Decode again.
+ if (!available_shm_buffers_.empty() || can_create_buffers)
+ return PP_OK;
+
+ // All buffers are busy and we can't create more. Delay completion until a
+ // buffer is available.
+ decode_callback_ = callback;
+ return PP_OK_COMPLETIONPENDING;
+ }
+
+ decode_callback_ = callback;
+
+ // Copy the plugin's buffer if we haven't already. This only happens at
+ // startup when we're creating our pool of shm buffers, or when the plugin
+ // sends us a large buffer that won't fit in the last available shm buffer.
+ if (!temp_buffer_) {
+ temp_buffer_.reset(new char[size]);
+ memcpy(temp_buffer_.get(), decode_buffer_, decode_size_);
+ decode_buffer_ = temp_buffer_.get();
+ }
+
+ // If all buffers are busy and we can't create any more, then the plugin must
+ // wait for one to become free.
+ if (available_shm_buffers_.empty() && !can_create_buffers)
+ return PP_OK_COMPLETIONPENDING;
+
+ // If we can create a new buffer, signal the host by sending an index one
+ // greater than the number of existing buffers. If we can't create more,
+ // signal the host to grow the last available free shm buffer by passing an
+ // index in the legal range.
+ if (can_create_buffers)
+ pending_shm_id_ = static_cast<uint32_t>(shm_buffers_.size());
+ else
+ pending_shm_id_ = available_shm_buffers_.back()->shm_id;
+
+ get_shm_buffer_pending_ = true;
+ uint32_t alloc_size = std::max(size, kMinimumBitstreamBufferSize);
+ Call<PpapiPluginMsg_VideoDecoder_GetShmReply>(
+ RENDERER,
+ PpapiHostMsg_VideoDecoder_GetShm(alloc_size, pending_shm_id_),
+ base::Bind(&VideoDecoderResource::OnPluginMsgGetShmComplete, this));
+
+ return PP_OK_COMPLETIONPENDING;
+}
+
+void VideoDecoderResource::SendDecodeMessage(uint32_t shm_id) {
+ DCHECK(shm_id < shm_buffers_.size());
+ ShmBuffer* shm_buffer = shm_buffers_[shm_id];
+ memcpy(shm_buffer->addr, decode_buffer_, decode_size_);
+ if (temp_buffer_)
+ temp_buffer_.reset();
+
+ // We don't bother sending a decode_id value to the host. It uses its own
+ // counter to assign a unique id to the Decode in sync with this class, and
+ // returns the right value in the PictureReady message, which we use to look
+ // up the value we saved in decode_ids_.
+ Call<PpapiPluginMsg_VideoDecoder_DecodeReply>(
+ RENDERER,
+ PpapiHostMsg_VideoDecoder_Decode(shm_id, decode_size_),
+ base::Bind(&VideoDecoderResource::OnPluginMsgDecodeComplete, this));
+
+ decode_buffer_ = NULL;
+ decode_size_ = 0;
+}
+
+void VideoDecoderResource::RunDecodeCallback(int32_t result) {
+ scoped_refptr<TrackedCallback> callback;
+ callback.swap(decode_callback_);
+ callback->Run(result);
+}
+
+void VideoDecoderResource::DeleteGLTexture(uint32_t id) {
+ if (gles2_impl_) {
+ gles2_impl_->DeleteTextures(1, &id);
+ gles2_impl_->Flush();
+ }
+}
+
+void VideoDecoderResource::WriteNextPicture(PP_VideoPicture* pp_picture) {
+ DCHECK(!received_pictures_.empty());
+ Picture& picture = received_pictures_.front();
+ uint32_t texture_id = picture.texture_id;
+ TextureMap::iterator it = textures_.find(texture_id);
+ DCHECK(it != textures_.end());
+ // Use decode_id to get the plugin's id that we saved in the ring buffer.
+ uint32_t decode_id = picture.decode_id % kMaximumPictureLatency;
+ pp_picture->decode_id = decode_ids_[decode_id];
dmichael (off chromium) 2014/05/20 22:40:38 How do you know that the picture.decode_id will ma
bbudge 2014/05/22 18:34:55 The resource and host both count decodes to give e
+ pp_picture->texture_id = texture_id;
+ pp_picture->texture_target = it->second.texture_target;
+ pp_picture->texture_size = it->second.size;
+ received_pictures_.pop();
+}
+
+} // namespace proxy
+} // namespace ppapi

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