OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLProgramEffects.h" | 8 #include "GrGLProgramEffects.h" |
9 #include "GrDrawEffect.h" | 9 #include "GrDrawEffect.h" |
10 #include "gl/GrGLEffect.h" | 10 #include "gl/GrGLEffect.h" |
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30 | 30 |
31 /** | 31 /** |
32 * The key for an individual coord transform is made up of a matrix type and a b
it that | 32 * The key for an individual coord transform is made up of a matrix type and a b
it that |
33 * indicates the source of the input coords. | 33 * indicates the source of the input coords. |
34 */ | 34 */ |
35 enum { | 35 enum { |
36 kMatrixTypeKeyBits = 2, | 36 kMatrixTypeKeyBits = 2, |
37 kMatrixTypeKeyMask = (1 << kMatrixTypeKeyBits) - 1, | 37 kMatrixTypeKeyMask = (1 << kMatrixTypeKeyBits) - 1, |
38 kPositionCoords_Flag = (1 << kMatrixTypeKeyBits), | 38 kPositionCoords_Flag = (1 << kMatrixTypeKeyBits), |
39 kTransformKeyBits = kMatrixTypeKeyBits + 1, | 39 kTransformKeyBits = kMatrixTypeKeyBits + 1, |
40 kTransformKeyMask = (1 << kTransformKeyBits) - 1, | |
41 }; | 40 }; |
42 | 41 |
43 namespace { | 42 namespace { |
44 | 43 |
45 /** | 44 /** |
46 * Do we need to either map r,g,b->a or a->r. configComponentMask indicates whic
h channels are | 45 * Do we need to either map r,g,b->a or a->r. configComponentMask indicates whic
h channels are |
47 * present in the texture's config. swizzleComponentMask indicates the channels
present in the | 46 * present in the texture's config. swizzleComponentMask indicates the channels
present in the |
48 * shader swizzle. | 47 * shader swizzle. |
49 */ | 48 */ |
50 inline bool swizzle_requires_alpha_remapping(const GrGLCaps& caps, | 49 inline bool swizzle_requires_alpha_remapping(const GrGLCaps& caps, |
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62 } | 61 } |
63 if (kRGB_GrColorComponentFlags & swizzleComponentMask) { | 62 if (kRGB_GrColorComponentFlags & swizzleComponentMask) { |
64 // The 'r', 'g', and/or 'b's must be mapped to 'a' according to our
semantics that | 63 // The 'r', 'g', and/or 'b's must be mapped to 'a' according to our
semantics that |
65 // alpha-only textures smear alpha across all four channels when rea
d. | 64 // alpha-only textures smear alpha across all four channels when rea
d. |
66 return true; | 65 return true; |
67 } | 66 } |
68 } | 67 } |
69 return false; | 68 return false; |
70 } | 69 } |
71 | 70 |
| 71 /** |
| 72 * Retrieves the matrix type from transformKey for the transform at transformIdx
. |
| 73 */ |
| 74 MatrixType get_matrix_type(EffectKey transformKey, int transformIdx) { |
| 75 return static_cast<MatrixType>( |
| 76 (transformKey >> (kTransformKeyBits * transformIdx)) & kMatrixTyp
eKeyMask); |
| 77 } |
| 78 |
| 79 /** |
| 80 * Retrieves the source coords from transformKey for the transform at transformI
dx. It may not be |
| 81 * the same coordinate set as the original GrCoordTransform if the position and
local coords are |
| 82 * identical for this program. |
| 83 */ |
| 84 GrCoordSet get_source_coords(EffectKey transformKey, int transformIdx) { |
| 85 return (transformKey >> (kTransformKeyBits * transformIdx)) & kPositionCoord
s_Flag ? |
| 86 kPosition_GrCoordSet : |
| 87 kLocal_GrCoordSet; |
| 88 } |
| 89 |
| 90 /** |
| 91 * Retrieves the final translation that a transform needs to apply to its source
coords (and |
| 92 * verifies that a translation is all it needs). |
| 93 */ |
| 94 void get_transform_translation(const GrDrawEffect& drawEffect, |
| 95 int transformIdx, |
| 96 GrGLfloat* tx, |
| 97 GrGLfloat* ty) { |
| 98 const GrCoordTransform& coordTransform = (*drawEffect.effect())->coordTransf
orm(transformIdx); |
| 99 SkASSERT(!coordTransform.reverseY()); |
| 100 const SkMatrix& matrix = coordTransform.getMatrix(); |
| 101 if (kLocal_GrCoordSet == coordTransform.sourceCoords() && |
| 102 !drawEffect.programHasExplicitLocalCoords()) { |
| 103 const SkMatrix& coordChangeMatrix = drawEffect.getCoordChangeMatrix(); |
| 104 SkASSERT(SkMatrix::kTranslate_Mask == (matrix.getType() | coordChangeMat
rix.getType())); |
| 105 *tx = SkScalarToFloat(matrix[SkMatrix::kMTransX] + coordChangeMatrix[SkM
atrix::kMTransX]); |
| 106 *ty = SkScalarToFloat(matrix[SkMatrix::kMTransY] + coordChangeMatrix[SkM
atrix::kMTransY]); |
| 107 } else { |
| 108 SkASSERT(SkMatrix::kTranslate_Mask == matrix.getType()); |
| 109 *tx = SkScalarToFloat(matrix[SkMatrix::kMTransX]); |
| 110 *ty = SkScalarToFloat(matrix[SkMatrix::kMTransY]); |
| 111 } |
| 112 } |
| 113 |
| 114 /** |
| 115 * Retrieves the final matrix that a transform needs to apply to its source coor
ds. |
| 116 */ |
| 117 SkMatrix get_transform_matrix(const GrDrawEffect& drawEffect, int transformIdx)
{ |
| 118 const GrCoordTransform& coordTransform = (*drawEffect.effect())->coordTransf
orm(transformIdx); |
| 119 SkMatrix combined; |
| 120 if (kLocal_GrCoordSet == coordTransform.sourceCoords() && |
| 121 !drawEffect.programHasExplicitLocalCoords()) { |
| 122 combined.setConcat(coordTransform.getMatrix(), drawEffect.getCoordChange
Matrix()); |
| 123 } else { |
| 124 combined = coordTransform.getMatrix(); |
| 125 } |
| 126 if (coordTransform.reverseY()) { |
| 127 // combined.postScale(1,-1); |
| 128 // combined.postTranslate(0,1); |
| 129 combined.set(SkMatrix::kMSkewY, |
| 130 combined[SkMatrix::kMPersp0] - combined[SkMatrix::kMSkewY]); |
| 131 combined.set(SkMatrix::kMScaleY, |
| 132 combined[SkMatrix::kMPersp1] - combined[SkMatrix::kMScaleY]); |
| 133 combined.set(SkMatrix::kMTransY, |
| 134 combined[SkMatrix::kMPersp2] - combined[SkMatrix::kMTransY]); |
| 135 } |
| 136 return combined; |
| 137 } |
| 138 |
72 } | 139 } |
73 | 140 |
74 EffectKey GrGLProgramEffects::GenAttribKey(const GrDrawEffect& drawEffect) { | 141 EffectKey GrGLProgramEffects::GenAttribKey(const GrDrawEffect& drawEffect) { |
75 EffectKey key = 0; | 142 EffectKey key = 0; |
76 int numAttributes = drawEffect.getVertexAttribIndexCount(); | 143 int numAttributes = drawEffect.getVertexAttribIndexCount(); |
77 SkASSERT(numAttributes <= 2); | 144 SkASSERT(numAttributes <= 2); |
78 const int* attributeIndices = drawEffect.getVertexAttribIndices(); | 145 const int* attributeIndices = drawEffect.getVertexAttribIndices(); |
79 for (int a = 0; a < numAttributes; ++a) { | 146 for (int a = 0; a < numAttributes; ++a) { |
80 EffectKey value = attributeIndices[a] << 3 * a; | 147 EffectKey value = attributeIndices[a] << 3 * a; |
81 SkASSERT(0 == (value & key)); // keys for each attribute ought not to ov
erlap | 148 SkASSERT(0 == (value & key)); // keys for each attribute ought not to ov
erlap |
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172 } | 239 } |
173 } | 240 } |
174 | 241 |
175 void GrGLVertexProgramEffects::setTransformData(const GrGLUniformManager& unifor
mManager, | 242 void GrGLVertexProgramEffects::setTransformData(const GrGLUniformManager& unifor
mManager, |
176 const GrDrawEffect& drawEffect, | 243 const GrDrawEffect& drawEffect, |
177 int effectIdx) { | 244 int effectIdx) { |
178 SkTArray<Transform, true>& transforms = fTransforms[effectIdx]; | 245 SkTArray<Transform, true>& transforms = fTransforms[effectIdx]; |
179 int numTransforms = transforms.count(); | 246 int numTransforms = transforms.count(); |
180 SkASSERT(numTransforms == (*drawEffect.effect())->numTransforms()); | 247 SkASSERT(numTransforms == (*drawEffect.effect())->numTransforms()); |
181 for (int t = 0; t < numTransforms; ++t) { | 248 for (int t = 0; t < numTransforms; ++t) { |
182 const GrCoordTransform& coordTransform = (*drawEffect.effect())->coordTr
ansform(t); | |
183 const SkMatrix& matrix = coordTransform.getMatrix(); | |
184 const SkMatrix& coordChangeMatrix = kLocal_GrCoordSet == coordTransform.
sourceCoords() ? | |
185 drawEffect.getCoordChangeMatrix(
) : | |
186 SkMatrix::I(); | |
187 SkASSERT(transforms[t].fHandle.isValid() != (kVoid_GrSLType == transform
s[t].fType)); | 249 SkASSERT(transforms[t].fHandle.isValid() != (kVoid_GrSLType == transform
s[t].fType)); |
188 switch (transforms[t].fType) { | 250 switch (transforms[t].fType) { |
189 case kVoid_GrSLType: | 251 case kVoid_GrSLType: |
190 SkASSERT(matrix.isIdentity()); | 252 SkASSERT(get_transform_matrix(drawEffect, t).isIdentity()); |
191 SkASSERT(coordChangeMatrix.isIdentity()); | |
192 SkASSERT(!coordTransform.reverseY()); | |
193 return; | 253 return; |
194 case kVec2f_GrSLType: { | 254 case kVec2f_GrSLType: { |
195 SkASSERT(SkMatrix::kTranslate_Mask == (matrix.getType() | coordC
hangeMatrix.getType())); | 255 GrGLfloat tx, ty; |
196 SkASSERT(!coordTransform.reverseY()); | 256 get_transform_translation(drawEffect, t, &tx, &ty); |
197 SkScalar tx = matrix[SkMatrix::kMTransX] + (coordChangeMatrix)[S
kMatrix::kMTransX]; | |
198 SkScalar ty = matrix[SkMatrix::kMTransY] + (coordChangeMatrix)[S
kMatrix::kMTransY]; | |
199 if (transforms[t].fCurrentValue.get(SkMatrix::kMTransX) != tx || | 257 if (transforms[t].fCurrentValue.get(SkMatrix::kMTransX) != tx || |
200 transforms[t].fCurrentValue.get(SkMatrix::kMTransY) != ty) { | 258 transforms[t].fCurrentValue.get(SkMatrix::kMTransY) != ty) { |
201 uniformManager.set2f(transforms[t].fHandle, tx, ty); | 259 uniformManager.set2f(transforms[t].fHandle, tx, ty); |
202 transforms[t].fCurrentValue.set(SkMatrix::kMTransX, tx); | 260 transforms[t].fCurrentValue.set(SkMatrix::kMTransX, tx); |
203 transforms[t].fCurrentValue.set(SkMatrix::kMTransY, ty); | 261 transforms[t].fCurrentValue.set(SkMatrix::kMTransY, ty); |
204 } | 262 } |
205 break; | 263 break; |
206 } | 264 } |
207 case kMat33f_GrSLType: { | 265 case kMat33f_GrSLType: { |
208 SkMatrix combined; | 266 const SkMatrix& matrix = get_transform_matrix(drawEffect, t); |
209 combined.setConcat(matrix, coordChangeMatrix); | 267 if (!transforms[t].fCurrentValue.cheapEqualTo(matrix)) { |
210 if (coordTransform.reverseY()) { | 268 uniformManager.setSkMatrix(transforms[t].fHandle, matrix); |
211 // combined.postScale(1,-1); | 269 transforms[t].fCurrentValue = matrix; |
212 // combined.postTranslate(0,1); | |
213 combined.set(SkMatrix::kMSkewY, | |
214 combined[SkMatrix::kMPersp0] - combined[SkMatrix::kMSkew
Y]); | |
215 combined.set(SkMatrix::kMScaleY, | |
216 combined[SkMatrix::kMPersp1] - combined[SkMatrix::kMScal
eY]); | |
217 combined.set(SkMatrix::kMTransY, | |
218 combined[SkMatrix::kMPersp2] - combined[SkMatrix::kMTran
sY]); | |
219 } | |
220 if (!transforms[t].fCurrentValue.cheapEqualTo(combined)) { | |
221 uniformManager.setSkMatrix(transforms[t].fHandle, combined); | |
222 transforms[t].fCurrentValue = combined; | |
223 } | 270 } |
224 break; | 271 break; |
225 } | 272 } |
226 default: | 273 default: |
227 GrCrash("Unexpected uniform type."); | 274 GrCrash("Unexpected uniform type."); |
228 } | 275 } |
229 } | 276 } |
230 } | 277 } |
231 | 278 |
| 279 void GrGLTexGenProgramEffects::setData(GrGpuGL* gpu, |
| 280 const GrGLUniformManager& uniformManager, |
| 281 const GrEffectStage* effectStages[]) { |
| 282 int numEffects = fGLEffects.count(); |
| 283 SkASSERT(numEffects == fTransformKeys.count()); |
| 284 SkASSERT(numEffects == fSamplers.count()); |
| 285 int texCoordIdx = fFirstTexCoordIdx; |
| 286 SkASSERT(texCoordIdx >= 0); |
| 287 for (int e = 0; e < numEffects; ++e) { |
| 288 GrDrawEffect drawEffect(*effectStages[e], false); |
| 289 fGLEffects[e]->setData(uniformManager, drawEffect); |
| 290 this->setTexGenState(gpu, drawEffect, &texCoordIdx, e); |
| 291 this->bindTextures(gpu, *drawEffect.effect(), e); |
| 292 } |
| 293 SkASSERT(fNumTexCoordSets == texCoordIdx - fFirstTexCoordIdx); |
| 294 } |
| 295 |
| 296 void GrGLTexGenProgramEffects::setTexGenState(GrGpuGL* gpu, |
| 297 const GrDrawEffect& drawEffect, |
| 298 int* texCoordIdx, |
| 299 int effectIdx) { |
| 300 EffectKey transformKey = fTransformKeys[effectIdx]; |
| 301 int numTransforms = (*drawEffect.effect())->numTransforms(); |
| 302 for (int t = 0; t < numTransforms; ++t) { |
| 303 switch (get_matrix_type(transformKey, t)) { |
| 304 case kIdentity_MatrixType: { |
| 305 SkASSERT(get_transform_matrix(drawEffect, t).isIdentity()); |
| 306 GrGLfloat identity[] = {1, 0, 0, |
| 307 0, 1, 0}; |
| 308 gpu->enableTexGen((*texCoordIdx)++, GrGpuGL::kST_TexGenComponent
s, identity); |
| 309 break; |
| 310 } |
| 311 case kTrans_MatrixType: { |
| 312 GrGLfloat tx, ty; |
| 313 get_transform_translation(drawEffect, t, &tx, &ty); |
| 314 GrGLfloat translate[] = {1, 0, tx, |
| 315 0, 1, ty}; |
| 316 gpu->enableTexGen((*texCoordIdx)++, GrGpuGL::kST_TexGenComponent
s, translate); |
| 317 break; |
| 318 } |
| 319 case kNoPersp_MatrixType: { |
| 320 const SkMatrix& transform = get_transform_matrix(drawEffect, t); |
| 321 gpu->enableTexGen((*texCoordIdx)++, GrGpuGL::kST_TexGenComponent
s, transform); |
| 322 break; |
| 323 } |
| 324 case kGeneral_MatrixType: { |
| 325 const SkMatrix& transform = get_transform_matrix(drawEffect, t); |
| 326 gpu->enableTexGen((*texCoordIdx)++, GrGpuGL::kSTR_TexGenComponen
ts, transform); |
| 327 break; |
| 328 } |
| 329 default: |
| 330 GrCrash("Unexpected matrixs type."); |
| 331 } |
| 332 } |
| 333 } |
| 334 |
232 void GrGLProgramEffects::bindTextures(GrGpuGL* gpu, const GrEffectRef& effect, i
nt effectIdx) { | 335 void GrGLProgramEffects::bindTextures(GrGpuGL* gpu, const GrEffectRef& effect, i
nt effectIdx) { |
233 const SkTArray<Sampler, true>& samplers = fSamplers[effectIdx]; | 336 const SkTArray<Sampler, true>& samplers = fSamplers[effectIdx]; |
234 int numSamplers = samplers.count(); | 337 int numSamplers = samplers.count(); |
235 SkASSERT(numSamplers == effect->numTextures()); | 338 SkASSERT(numSamplers == effect->numTextures()); |
236 for (int s = 0; s < numSamplers; ++s) { | 339 for (int s = 0; s < numSamplers; ++s) { |
237 SkASSERT(samplers[s].fTextureUnit >= 0); | 340 SkASSERT(samplers[s].fTextureUnit >= 0); |
238 const GrTextureAccess& textureAccess = effect->textureAccess(s); | 341 const GrTextureAccess& textureAccess = effect->textureAccess(s); |
239 gpu->bindTexture(samplers[s].fTextureUnit, | 342 gpu->bindTexture(samplers[s].fTextureUnit, |
240 textureAccess.getParams(), | 343 textureAccess.getParams(), |
241 static_cast<GrGLTexture*>(textureAccess.getTexture())); | 344 static_cast<GrGLTexture*>(textureAccess.getTexture())); |
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298 (*stage.getEffect())->vertexAttribType(a), | 401 (*stage.getEffect())->vertexAttribType(a), |
299 attributeName); | 402 attributeName); |
300 } | 403 } |
301 } | 404 } |
302 | 405 |
303 void GrGLVertexProgramEffectsBuilder::emitTransforms(const GrEffectRef& effect, | 406 void GrGLVertexProgramEffectsBuilder::emitTransforms(const GrEffectRef& effect, |
304 EffectKey effectKey, | 407 EffectKey effectKey, |
305 TransformedCoordsArray* out
Coords) { | 408 TransformedCoordsArray* out
Coords) { |
306 typedef GrGLVertexProgramEffects::Transform Transform; | 409 typedef GrGLVertexProgramEffects::Transform Transform; |
307 SkTArray<Transform, true>& transforms = fProgramEffects->fTransforms.push_ba
ck(); | 410 SkTArray<Transform, true>& transforms = fProgramEffects->fTransforms.push_ba
ck(); |
308 EffectKey totalKey = GrBackendEffectFactory::GetTransformKey(effectKey); | 411 EffectKey transformKey = GrBackendEffectFactory::GetTransformKey(effectKey); |
309 int numTransforms = effect->numTransforms(); | 412 int numTransforms = effect->numTransforms(); |
310 transforms.push_back_n(numTransforms); | 413 transforms.push_back_n(numTransforms); |
311 for (int t = 0; t < numTransforms; t++) { | 414 for (int t = 0; t < numTransforms; t++) { |
312 EffectKey key = (totalKey >> (kTransformKeyBits * t)) & kTransformKeyMas
k; | |
313 GrSLType varyingType = kVoid_GrSLType; | 415 GrSLType varyingType = kVoid_GrSLType; |
314 const char* uniName; | 416 const char* uniName; |
315 switch (key & kMatrixTypeKeyMask) { | 417 switch (get_matrix_type(transformKey, t)) { |
316 case kIdentity_MatrixType: | 418 case kIdentity_MatrixType: |
317 transforms[t].fType = kVoid_GrSLType; | 419 transforms[t].fType = kVoid_GrSLType; |
318 uniName = NULL; | 420 uniName = NULL; |
319 varyingType = kVec2f_GrSLType; | 421 varyingType = kVec2f_GrSLType; |
320 break; | 422 break; |
321 case kTrans_MatrixType: | 423 case kTrans_MatrixType: |
322 transforms[t].fType = kVec2f_GrSLType; | 424 transforms[t].fType = kVec2f_GrSLType; |
323 uniName = "StageTranslate"; | 425 uniName = "StageTranslate"; |
324 varyingType = kVec2f_GrSLType; | 426 varyingType = kVec2f_GrSLType; |
325 break; | 427 break; |
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353 SkString suffixedVaryingName; | 455 SkString suffixedVaryingName; |
354 if (0 != t) { | 456 if (0 != t) { |
355 suffixedVaryingName.append(varyingName); | 457 suffixedVaryingName.append(varyingName); |
356 suffixedVaryingName.appendf("_%i", t); | 458 suffixedVaryingName.appendf("_%i", t); |
357 varyingName = suffixedVaryingName.c_str(); | 459 varyingName = suffixedVaryingName.c_str(); |
358 } | 460 } |
359 const char* vsVaryingName; | 461 const char* vsVaryingName; |
360 const char* fsVaryingName; | 462 const char* fsVaryingName; |
361 fBuilder->addVarying(varyingType, varyingName, &vsVaryingName, &fsVaryin
gName); | 463 fBuilder->addVarying(varyingType, varyingName, &vsVaryingName, &fsVaryin
gName); |
362 | 464 |
363 const GrGLShaderVar& coords = (kPositionCoords_Flag & key) ? | 465 const GrGLShaderVar& coords = kPosition_GrCoordSet == get_source_coords(
transformKey, t) ? |
364 fBuilder->positionAttribute() : | 466 fBuilder->positionAttribute() : |
365 fBuilder->localCoordsAttribute(); | 467 fBuilder->localCoordsAttribute(); |
366 // varying = matrix * coords (logically) | 468 // varying = matrix * coords (logically) |
367 switch (transforms[t].fType) { | 469 switch (transforms[t].fType) { |
368 case kVoid_GrSLType: | 470 case kVoid_GrSLType: |
369 SkASSERT(kVec2f_GrSLType == varyingType); | 471 SkASSERT(kVec2f_GrSLType == varyingType); |
370 fBuilder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, coords.c_
str()); | 472 fBuilder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, coords.c_
str()); |
371 break; | 473 break; |
372 case kVec2f_GrSLType: | 474 case kVec2f_GrSLType: |
373 SkASSERT(kVec2f_GrSLType == varyingType); | 475 SkASSERT(kVec2f_GrSLType == varyingType); |
374 fBuilder->vsCodeAppendf("\t%s = %s + %s;\n", | 476 fBuilder->vsCodeAppendf("\t%s = %s + %s;\n", |
375 vsVaryingName, uniName, coords.c_str()); | 477 vsVaryingName, uniName, coords.c_str()); |
376 break; | 478 break; |
377 case kMat33f_GrSLType: { | 479 case kMat33f_GrSLType: { |
378 SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == va
ryingType); | 480 SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == va
ryingType); |
379 if (kVec2f_GrSLType == varyingType) { | 481 if (kVec2f_GrSLType == varyingType) { |
380 fBuilder->vsCodeAppendf("\t%s = (%s * vec3(%s, 1)).xy;\n", | 482 fBuilder->vsCodeAppendf("\t%s = (%s * vec3(%s, 1)).xy;\n", |
381 vsVaryingName, uniName, coords.c_str
()); | 483 vsVaryingName, uniName, coords.c_str
()); |
382 } else { | 484 } else { |
383 fBuilder->vsCodeAppendf("\t%s = %s * vec3(%s, 1);\n", | 485 fBuilder->vsCodeAppendf("\t%s = %s * vec3(%s, 1);\n", |
384 vsVaryingName, uniName, coords.c_str
()); | 486 vsVaryingName, uniName, coords.c_str
()); |
385 } | 487 } |
386 break; | 488 break; |
387 } | 489 } |
388 default: | 490 default: |
389 GrCrash("Unexpected uniform type."); | 491 GrCrash("Unexpected uniform type."); |
390 } | 492 } |
391 SkNEW_APPEND_TO_TARRAY(outCoords, TransformedCoords, (fsVaryingName, var
yingType)); | 493 SkNEW_APPEND_TO_TARRAY(outCoords, TransformedCoords, |
| 494 (SkString(fsVaryingName), varyingType)); |
392 } | 495 } |
393 } | 496 } |
394 | 497 |
| 498 GrGLTexGenProgramEffectsBuilder::GrGLTexGenProgramEffectsBuilder( |
| 499 GrGLFragmentOnlyShaderBuilder* builder, |
| 500 int reserveCount) |
| 501 : fBuilder(builder) |
| 502 , fProgramEffects(SkNEW_ARGS(GrGLTexGenProgramEffects, (reserveCount))) { |
| 503 } |
| 504 |
| 505 void GrGLTexGenProgramEffectsBuilder::emitEffect(const GrEffectStage& stage, |
| 506 EffectKey key, |
| 507 const char* outColor, |
| 508 const char* inColor, |
| 509 int stageIndex) { |
| 510 SkASSERT(NULL != fProgramEffects.get()); |
| 511 |
| 512 GrDrawEffect drawEffect(stage, false); |
| 513 const GrEffectRef& effect = *stage.getEffect(); |
| 514 SkSTArray<2, TransformedCoords> coords(effect->numTransforms()); |
| 515 SkSTArray<4, TextureSampler> samplers(effect->numTextures()); |
| 516 |
| 517 SkASSERT(0 == stage.getVertexAttribIndexCount()); |
| 518 this->setupTexGen(effect, key, &coords); |
| 519 INHERITED::emitSamplers(fBuilder, fProgramEffects.get(), effect, &samplers); |
| 520 |
| 521 GrGLEffect* glEffect = effect->getFactory().createGLInstance(drawEffect); |
| 522 fProgramEffects->fGLEffects.push_back(glEffect); |
| 523 |
| 524 // Enclose custom code in a block to avoid namespace conflicts |
| 525 SkString openBrace; |
| 526 openBrace.printf("\t{ // Stage %d: %s\n", stageIndex, glEffect->name()); |
| 527 fBuilder->fsCodeAppend(openBrace.c_str()); |
| 528 |
| 529 SkASSERT(!glEffect->isVertexEffect()); |
| 530 glEffect->emitCode(fBuilder, drawEffect, key, outColor, inColor, coords, sam
plers); |
| 531 |
| 532 fBuilder->fsCodeAppend("\t}\n"); |
| 533 } |
| 534 |
| 535 void GrGLTexGenProgramEffectsBuilder::setupTexGen(const GrEffectRef& effect, |
| 536 EffectKey effectKey, |
| 537 TransformedCoordsArray* outCoo
rds) { |
| 538 int numTransforms = effect->numTransforms(); |
| 539 SkDEBUGCODE(fProgramEffects->fNumTexCoordSets += numTransforms;) |
| 540 int texCoordIdx = fBuilder->addTexCoordSets(numTransforms); |
| 541 EffectKey transformKey = GrBackendEffectFactory::GetTransformKey(effectKey); |
| 542 fProgramEffects->fTransformKeys.push_back(transformKey); |
| 543 SkString name; |
| 544 for (int t = 0; t < numTransforms; ++t) { |
| 545 GrSLType type = kGeneral_MatrixType == get_matrix_type(transformKey, t)
? |
| 546 kVec3f_GrSLType : |
| 547 kVec2f_GrSLType; |
| 548 name.printf("%s(gl_TexCoord[%i])", GrGLSLTypeString(type), texCoordIdx++
); |
| 549 SkNEW_APPEND_TO_TARRAY(outCoords, TransformedCoords, (name, type)); |
| 550 } |
| 551 } |
| 552 |
395 void GrGLProgramEffectsBuilder::emitSamplers(GrGLShaderBuilder* builder, | 553 void GrGLProgramEffectsBuilder::emitSamplers(GrGLShaderBuilder* builder, |
396 GrGLProgramEffects* programEffects, | 554 GrGLProgramEffects* programEffects, |
397 const GrEffectRef& effect, | 555 const GrEffectRef& effect, |
398 TextureSamplerArray* outSamplers) { | 556 TextureSamplerArray* outSamplers) { |
399 typedef GrGLProgramEffects::Sampler Sampler; | 557 typedef GrGLProgramEffects::Sampler Sampler; |
400 SkTArray<Sampler, true>& samplers = programEffects->fSamplers.push_back(); | 558 SkTArray<Sampler, true>& samplers = programEffects->fSamplers.push_back(); |
401 int numTextures = effect->numTextures(); | 559 int numTextures = effect->numTextures(); |
402 samplers.push_back_n(numTextures); | 560 samplers.push_back_n(numTextures); |
403 SkString name; | 561 SkString name; |
404 for (int t = 0; t < numTextures; ++t) { | 562 for (int t = 0; t < numTextures; ++t) { |
405 name.printf("Sampler%d", t); | 563 name.printf("Sampler%d", t); |
406 samplers[t].fUniform = builder->addUniform(GrGLShaderBuilder::kFragment_
Visibility, | 564 samplers[t].fUniform = builder->addUniform(GrGLShaderBuilder::kFragment_
Visibility, |
407 kSampler2D_GrSLType, | 565 kSampler2D_GrSLType, |
408 name.c_str()); | 566 name.c_str()); |
409 SkNEW_APPEND_TO_TARRAY(outSamplers, TextureSampler, | 567 SkNEW_APPEND_TO_TARRAY(outSamplers, TextureSampler, |
410 (samplers[t].fUniform, effect->textureAccess(t)))
; | 568 (samplers[t].fUniform, effect->textureAccess(t)))
; |
411 } | 569 } |
412 } | 570 } |
OLD | NEW |