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Side by Side Diff: Source/core/html/canvas/WebGLRenderingContext.cpp

Issue 25195003: Prepare to move core/platform/text into blink_platform.dll (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: re-attempt upload Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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64 #include "core/html/canvas/WebGLShader.h" 64 #include "core/html/canvas/WebGLShader.h"
65 #include "core/html/canvas/WebGLShaderPrecisionFormat.h" 65 #include "core/html/canvas/WebGLShaderPrecisionFormat.h"
66 #include "core/html/canvas/WebGLTexture.h" 66 #include "core/html/canvas/WebGLTexture.h"
67 #include "core/html/canvas/WebGLUniformLocation.h" 67 #include "core/html/canvas/WebGLUniformLocation.h"
68 #include "core/inspector/InspectorInstrumentation.h" 68 #include "core/inspector/InspectorInstrumentation.h"
69 #include "core/loader/FrameLoader.h" 69 #include "core/loader/FrameLoader.h"
70 #include "core/loader/FrameLoaderClient.h" 70 #include "core/loader/FrameLoaderClient.h"
71 #include "core/page/Frame.h" 71 #include "core/page/Frame.h"
72 #include "core/page/Page.h" 72 #include "core/page/Page.h"
73 #include "core/page/Settings.h" 73 #include "core/page/Settings.h"
74 #include "core/platform/NotImplemented.h" 74 #include "platform/NotImplemented.h"
75 #include "core/platform/graphics/Extensions3D.h" 75 #include "core/platform/graphics/Extensions3D.h"
76 #include "core/platform/graphics/ImageBuffer.h" 76 #include "core/platform/graphics/ImageBuffer.h"
77 #include "core/platform/graphics/IntSize.h" 77 #include "core/platform/graphics/IntSize.h"
78 #include "core/platform/graphics/gpu/DrawingBuffer.h" 78 #include "core/platform/graphics/gpu/DrawingBuffer.h"
79 #include "core/rendering/RenderBox.h" 79 #include "core/rendering/RenderBox.h"
80 80
81 #include "wtf/OwnArrayPtr.h" 81 #include "wtf/OwnArrayPtr.h"
82 #include "wtf/PassOwnArrayPtr.h" 82 #include "wtf/PassOwnArrayPtr.h"
83 #include "wtf/Uint32Array.h" 83 #include "wtf/Uint32Array.h"
84 #include "wtf/text/StringBuilder.h" 84 #include "wtf/text/StringBuilder.h"
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5591 if (m_textureUnits[i].m_texture2DBinding 5591 if (m_textureUnits[i].m_texture2DBinding
5592 || m_textureUnits[i].m_textureCubeMapBinding) { 5592 || m_textureUnits[i].m_textureCubeMapBinding) {
5593 m_onePlusMaxNonDefaultTextureUnit = i + 1; 5593 m_onePlusMaxNonDefaultTextureUnit = i + 1;
5594 return; 5594 return;
5595 } 5595 }
5596 } 5596 }
5597 m_onePlusMaxNonDefaultTextureUnit = 0; 5597 m_onePlusMaxNonDefaultTextureUnit = 0;
5598 } 5598 }
5599 5599
5600 } // namespace WebCore 5600 } // namespace WebCore
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