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Side by Side Diff: Source/core/html/canvas/WebGLFramebuffer.cpp

Issue 25195003: Prepare to move core/platform/text into blink_platform.dll (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: re-attempt upload Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #include "config.h" 26 #include "config.h"
27 27
28 #include "core/html/canvas/WebGLFramebuffer.h" 28 #include "core/html/canvas/WebGLFramebuffer.h"
29 29
30 #include "core/html/canvas/WebGLRenderingContext.h" 30 #include "core/html/canvas/WebGLRenderingContext.h"
31 #include "core/platform/NotImplemented.h" 31 #include "platform/NotImplemented.h"
32 #include "core/platform/graphics/Extensions3D.h" 32 #include "core/platform/graphics/Extensions3D.h"
33 33
34 namespace WebCore { 34 namespace WebCore {
35 35
36 namespace { 36 namespace {
37 37
38 Platform3DObject objectOrZero(WebGLObject* object) 38 Platform3DObject objectOrZero(WebGLObject* object)
39 { 39 {
40 return object ? object->object() : 0; 40 return object ? object->object() : 0;
41 } 41 }
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636 int index = static_cast<int>(drawBuffer - Extensions3D::DRAW_BUFFER0_EXT); 636 int index = static_cast<int>(drawBuffer - Extensions3D::DRAW_BUFFER0_EXT);
637 ASSERT(index >= 0); 637 ASSERT(index >= 0);
638 if (index < static_cast<int>(m_drawBuffers.size())) 638 if (index < static_cast<int>(m_drawBuffers.size()))
639 return m_drawBuffers[index]; 639 return m_drawBuffers[index];
640 if (drawBuffer == Extensions3D::DRAW_BUFFER0_EXT) 640 if (drawBuffer == Extensions3D::DRAW_BUFFER0_EXT)
641 return GraphicsContext3D::COLOR_ATTACHMENT0; 641 return GraphicsContext3D::COLOR_ATTACHMENT0;
642 return GraphicsContext3D::NONE; 642 return GraphicsContext3D::NONE;
643 } 643 }
644 644
645 } 645 }
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