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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrEffect_DEFINED | 8 #ifndef GrEffect_DEFINED |
| 9 #define GrEffect_DEFINED | 9 #define GrEffect_DEFINED |
| 10 | 10 |
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| 88 | 88 |
| 89 /** | 89 /** |
| 90 * This function is used to perform optimizations. When called the color and
validFlags params | 90 * This function is used to perform optimizations. When called the color and
validFlags params |
| 91 * indicate whether the input components to this effect in the FS will have
known values. | 91 * indicate whether the input components to this effect in the FS will have
known values. |
| 92 * validFlags is a bitfield of GrColorComponentFlags. The function updates b
oth params to | 92 * validFlags is a bitfield of GrColorComponentFlags. The function updates b
oth params to |
| 93 * indicate known values of its output. A component of the color param only
has meaning if the | 93 * indicate known values of its output. A component of the color param only
has meaning if the |
| 94 * corresponding bit in validFlags is set. | 94 * corresponding bit in validFlags is set. |
| 95 */ | 95 */ |
| 96 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags
) const = 0; | 96 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags
) const = 0; |
| 97 | 97 |
| 98 /** Will this effect read the source color value? */ |
| 99 bool willUseInputColor() const { return fWillUseInputColor; } |
| 100 |
| 98 /** This object, besides creating back-end-specific helper objects, is used
for run-time-type- | 101 /** This object, besides creating back-end-specific helper objects, is used
for run-time-type- |
| 99 identification. The factory should be an instance of templated class, | 102 identification. The factory should be an instance of templated class, |
| 100 GrTBackendEffectFactory. It is templated on the subclass of GrEffect. Th
e subclass must have | 103 GrTBackendEffectFactory. It is templated on the subclass of GrEffect. Th
e subclass must have |
| 101 a nested type (or typedef) named GLEffect which will be the subclass of
GrGLEffect created | 104 a nested type (or typedef) named GLEffect which will be the subclass of
GrGLEffect created |
| 102 by the factory. | 105 by the factory. |
| 103 | 106 |
| 104 Example: | 107 Example: |
| 105 class MyCustomEffect : public GrEffect { | 108 class MyCustomEffect : public GrEffect { |
| 106 ... | 109 ... |
| 107 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE
{ | 110 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE
{ |
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| 214 * Subclasses call this from their constructor to register GrTextureAccesses
. The effect | 217 * Subclasses call this from their constructor to register GrTextureAccesses
. The effect |
| 215 * subclass manages the lifetime of the accesses (this function only stores
a pointer). The | 218 * subclass manages the lifetime of the accesses (this function only stores
a pointer). The |
| 216 * GrTextureAccess is typically a member field of the GrEffect subclass. Thi
s must only be | 219 * GrTextureAccess is typically a member field of the GrEffect subclass. Thi
s must only be |
| 217 * called from the constructor because GrEffects are immutable. | 220 * called from the constructor because GrEffects are immutable. |
| 218 */ | 221 */ |
| 219 void addTextureAccess(const GrTextureAccess* textureAccess); | 222 void addTextureAccess(const GrTextureAccess* textureAccess); |
| 220 | 223 |
| 221 GrEffect() | 224 GrEffect() |
| 222 : fWillReadDstColor(false) | 225 : fWillReadDstColor(false) |
| 223 , fWillReadFragmentPosition(false) | 226 , fWillReadFragmentPosition(false) |
| 227 , fWillUseInputColor(true) |
| 224 , fHasVertexCode(false) | 228 , fHasVertexCode(false) |
| 225 , fEffectRef(NULL) {} | 229 , fEffectRef(NULL) {} |
| 226 | 230 |
| 227 /** This should be called by GrEffect subclass factories. See the comment on
AutoEffectUnref for | 231 /** This should be called by GrEffect subclass factories. See the comment on
AutoEffectUnref for |
| 228 an example factory function. */ | 232 an example factory function. */ |
| 229 static GrEffectRef* CreateEffectRef(GrEffect* effect) { | 233 static GrEffectRef* CreateEffectRef(GrEffect* effect) { |
| 230 if (NULL == effect->fEffectRef) { | 234 if (NULL == effect->fEffectRef) { |
| 231 effect->fEffectRef = SkNEW_ARGS(GrEffectRef, (effect)); | 235 effect->fEffectRef = SkNEW_ARGS(GrEffectRef, (effect)); |
| 232 } else { | 236 } else { |
| 233 effect->fEffectRef->ref(); | 237 effect->fEffectRef->ref(); |
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| 280 */ | 284 */ |
| 281 void setWillReadDstColor() { fWillReadDstColor = true; } | 285 void setWillReadDstColor() { fWillReadDstColor = true; } |
| 282 | 286 |
| 283 /** | 287 /** |
| 284 * If the effect will generate a backend-specific effect that will read the
fragment position | 288 * If the effect will generate a backend-specific effect that will read the
fragment position |
| 285 * in the FS then it must call this method from its constructor. Otherwise,
the request to | 289 * in the FS then it must call this method from its constructor. Otherwise,
the request to |
| 286 * access the fragment position will be denied. | 290 * access the fragment position will be denied. |
| 287 */ | 291 */ |
| 288 void setWillReadFragmentPosition() { fWillReadFragmentPosition = true; } | 292 void setWillReadFragmentPosition() { fWillReadFragmentPosition = true; } |
| 289 | 293 |
| 294 /** |
| 295 * If the effect will generate a result that does not depend on the input co
lor value then it must |
| 296 * call this function from its constructor. Otherwise, when its generated ba
ckend-specific code |
| 297 * might fail during variable binding due to unused variables. |
| 298 */ |
| 299 void setWillNotUseInputColor() { fWillUseInputColor = false; } |
| 300 |
| 290 private: | 301 private: |
| 291 bool isEqual(const GrEffect& other) const { | 302 bool isEqual(const GrEffect& other) const { |
| 292 if (&this->getFactory() != &other.getFactory()) { | 303 if (&this->getFactory() != &other.getFactory()) { |
| 293 return false; | 304 return false; |
| 294 } | 305 } |
| 295 bool result = this->onIsEqual(other); | 306 bool result = this->onIsEqual(other); |
| 296 #ifdef SK_DEBUG | 307 #ifdef SK_DEBUG |
| 297 if (result) { | 308 if (result) { |
| 298 this->assertEquality(other); | 309 this->assertEquality(other); |
| 299 } | 310 } |
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| 314 friend class GrEffectStage; // to rewrap GrEffect in GrEffectRef when resto
ring an effect-stage | 325 friend class GrEffectStage; // to rewrap GrEffect in GrEffectRef when resto
ring an effect-stage |
| 315 // from deferred state, to call isEqual on nake
d GrEffects, and | 326 // from deferred state, to call isEqual on nake
d GrEffects, and |
| 316 // to inc/dec deferred ref counts. | 327 // to inc/dec deferred ref counts. |
| 317 friend class GrVertexEffect; // to set fHasVertexCode and build fVertexAttri
bTypes. | 328 friend class GrVertexEffect; // to set fHasVertexCode and build fVertexAttri
bTypes. |
| 318 | 329 |
| 319 SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms; | 330 SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms; |
| 320 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses; | 331 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses; |
| 321 SkSTArray<kMaxVertexAttribs, GrSLType, true> fVertexAttribTypes; | 332 SkSTArray<kMaxVertexAttribs, GrSLType, true> fVertexAttribTypes; |
| 322 bool fWillReadDstColor; | 333 bool fWillReadDstColor; |
| 323 bool fWillReadFragmentPosition; | 334 bool fWillReadFragmentPosition; |
| 335 bool fWillUseInputColor; |
| 324 bool fHasVertexCode; | 336 bool fHasVertexCode; |
| 325 GrEffectRef* fEffectRef; | 337 GrEffectRef* fEffectRef; |
| 326 | 338 |
| 327 typedef SkRefCnt INHERITED; | 339 typedef SkRefCnt INHERITED; |
| 328 }; | 340 }; |
| 329 | 341 |
| 330 inline GrEffectRef::GrEffectRef(GrEffect* effect) { | 342 inline GrEffectRef::GrEffectRef(GrEffect* effect) { |
| 331 SkASSERT(NULL != effect); | 343 SkASSERT(NULL != effect); |
| 332 effect->ref(); | 344 effect->ref(); |
| 333 fEffect = effect; | 345 fEffect = effect; |
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| 344 };
\ | 356 };
\ |
| 345 static SkAlignedSStorage<k_##NAME##_StorageSize> g_##NAME##_Storage;
\ | 357 static SkAlignedSStorage<k_##NAME##_StorageSize> g_##NAME##_Storage;
\ |
| 346 static void* NAME##_RefLocation = (char*)g_##NAME##_Storage.get() + k_##NAME##_E
ffectRefOffset; \ | 358 static void* NAME##_RefLocation = (char*)g_##NAME##_Storage.get() + k_##NAME##_E
ffectRefOffset; \ |
| 347 static GrEffect* NAME##_Effect SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EF
FECT_CLASS, ARGS);\ | 359 static GrEffect* NAME##_Effect SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EF
FECT_CLASS, ARGS);\ |
| 348 static SkAutoTDestroy<GrEffect> NAME##_ad(NAME##_Effect);
\ | 360 static SkAutoTDestroy<GrEffect> NAME##_ad(NAME##_Effect);
\ |
| 349 static GrEffectRef* NAME(GrEffect::CreateStaticEffectRef(NAME##_RefLocation, NAM
E##_Effect)); \ | 361 static GrEffectRef* NAME(GrEffect::CreateStaticEffectRef(NAME##_RefLocation, NAM
E##_Effect)); \ |
| 350 static SkAutoTDestroy<GrEffectRef> NAME##_Ref_ad(NAME) | 362 static SkAutoTDestroy<GrEffectRef> NAME##_Ref_ad(NAME) |
| 351 | 363 |
| 352 | 364 |
| 353 #endif | 365 #endif |
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