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1 /* | 1 /* |
2 * Copyright (C) 2008, 2009, 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2008, 2009, 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 | 30 |
31 #ifndef ScriptState_h | 31 #ifndef ScriptState_h |
32 #define ScriptState_h | 32 #define ScriptState_h |
33 | 33 |
34 #include "bindings/v8/ScopedPersistent.h" | 34 #include "bindings/v8/ScopedPersistent.h" |
35 #include "bindings/v8/V8Utilities.h" | 35 #include "bindings/v8/V8Utilities.h" |
36 #include <v8.h> | 36 #include <v8.h> |
37 #include "wtf/Noncopyable.h" | 37 #include "wtf/Noncopyable.h" |
| 38 #include "wtf/text/WTFString.h" |
38 | 39 |
39 namespace WebCore { | 40 namespace WebCore { |
40 | 41 |
41 class DOMWindow; | 42 class DOMWindow; |
42 class DOMWrapperWorld; | 43 class DOMWrapperWorld; |
43 class Frame; | 44 class Frame; |
44 class ScriptExecutionContext; | 45 class ScriptExecutionContext; |
45 class WorkerGlobalScope; | 46 class WorkerGlobalScope; |
46 | 47 |
47 class ScriptState { | 48 class ScriptState { |
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63 v8::Isolate* isolate() | 64 v8::Isolate* isolate() |
64 { | 65 { |
65 return m_isolate; | 66 return m_isolate; |
66 } | 67 } |
67 | 68 |
68 DOMWindow* domWindow() const; | 69 DOMWindow* domWindow() const; |
69 ScriptExecutionContext* scriptExecutionContext() const; | 70 ScriptExecutionContext* scriptExecutionContext() const; |
70 bool evalEnabled() const; | 71 bool evalEnabled() const; |
71 void setEvalEnabled(bool); | 72 void setEvalEnabled(bool); |
72 | 73 |
| 74 virtual const String* name() { return 0; } |
| 75 // FIXME: determine a better name and use an enum of supported languages, et
c. |
| 76 virtual bool isJavaScript() { return true; } |
| 77 |
73 static ScriptState* forContext(v8::Handle<v8::Context>); | 78 static ScriptState* forContext(v8::Handle<v8::Context>); |
74 static ScriptState* current(); | 79 static ScriptState* current(); |
75 | 80 |
76 protected: | 81 protected: |
77 ScriptState() | 82 ScriptState() |
78 : m_isolate(v8::Isolate::GetCurrent()) | 83 : m_isolate(v8::Isolate::GetCurrent()) |
79 { | 84 { |
80 } | 85 } |
81 | 86 |
82 ~ScriptState(); | 87 explicit ScriptState(v8::Handle<v8::Context>); |
| 88 |
| 89 virtual ~ScriptState(); |
83 | 90 |
84 private: | 91 private: |
85 friend ScriptState* mainWorldScriptState(Frame*); | 92 friend ScriptState* mainWorldScriptState(Frame*); |
86 explicit ScriptState(v8::Handle<v8::Context>); | |
87 | 93 |
88 static void makeWeakCallback(v8::Isolate*, v8::Persistent<v8::Context>*, Scr
iptState*); | 94 static void makeWeakCallback(v8::Isolate*, v8::Persistent<v8::Context>*, Scr
iptState*); |
89 | 95 |
90 ScopedPersistent<v8::Value> m_exception; | 96 ScopedPersistent<v8::Value> m_exception; |
91 ScopedPersistent<v8::Context> m_context; | 97 ScopedPersistent<v8::Context> m_context; |
92 v8::Isolate* m_isolate; | 98 v8::Isolate* m_isolate; |
93 }; | 99 }; |
94 | 100 |
95 class EmptyScriptState : public ScriptState { | 101 class EmptyScriptState : public ScriptState { |
96 public: | 102 public: |
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121 ScopedPersistent<v8::Context> m_context; | 127 ScopedPersistent<v8::Context> m_context; |
122 }; | 128 }; |
123 | 129 |
124 ScriptState* mainWorldScriptState(Frame*); | 130 ScriptState* mainWorldScriptState(Frame*); |
125 | 131 |
126 ScriptState* scriptStateFromWorkerGlobalScope(WorkerGlobalScope*); | 132 ScriptState* scriptStateFromWorkerGlobalScope(WorkerGlobalScope*); |
127 | 133 |
128 } | 134 } |
129 | 135 |
130 #endif // ScriptState_h | 136 #endif // ScriptState_h |
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