DescriptionFirst pass at font cache refactor: Create an atlas manager per texture
This changes the AtlasMgr from a singleton class to one that is
created per-texture. This is the first step in allowing us to create
Atlases of other types (e.g., combine small icons into one big texture).
Committed: http://code.google.com/p/skia/source/detail?r=11468
Patch Set 1 #Patch Set 2 : Make sure to set the MaskFormat #Patch Set 3 : Make sure to set the MaskFormat #
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