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Side by Side Diff: cc/input/scrollbar_animation_controller_thinning.h

Issue 2442573002: Implement fade-out animation for Aura overlay scrollbars (CC only). (Closed)
Patch Set: Address aelias@'s feedback Created 4 years, 2 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_ 5 #ifndef CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_
6 #define CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_ 6 #define CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "cc/base/cc_export.h" 11 #include "cc/base/cc_export.h"
12 #include "cc/input/scrollbar_animation_controller.h" 12 #include "cc/input/scrollbar_animation_controller.h"
13 13
14 namespace cc { 14 namespace cc {
15 class LayerImpl; 15 class LayerImpl;
16 16
17 // Scrollbar animation that partially fades and thins after an idle delay, 17 // Scrollbar animation that partially fades and thins after an idle delay,
18 // and reacts to mouse movements. 18 // and reacts to mouse movements.
19 class CC_EXPORT ScrollbarAnimationControllerThinning 19 class CC_EXPORT ScrollbarAnimationControllerThinning
20 : public ScrollbarAnimationController { 20 : public ScrollbarAnimationController {
21 public: 21 public:
22 static std::unique_ptr<ScrollbarAnimationControllerThinning> Create( 22 static std::unique_ptr<ScrollbarAnimationControllerThinning> Create(
23 int scroll_layer_id, 23 int scroll_layer_id,
24 ScrollbarAnimationControllerClient* client, 24 ScrollbarAnimationControllerClient* client,
25 base::TimeDelta delay_before_starting, 25 base::TimeDelta delay_before_starting,
26 base::TimeDelta resize_delay_before_starting, 26 base::TimeDelta resize_delay_before_starting,
27 base::TimeDelta duration); 27 base::TimeDelta fade_duration,
28 base::TimeDelta thinning_duration);
28 29
29 ~ScrollbarAnimationControllerThinning() override; 30 ~ScrollbarAnimationControllerThinning() override;
30 31
31 void set_mouse_move_distance_for_test(float distance) { 32 void set_mouse_move_distance_for_test(float distance) {
32 mouse_move_distance_to_trigger_animation_ = distance; 33 mouse_move_distance_to_trigger_animation_ = distance;
33 } 34 }
34 bool mouse_is_over_scrollbar() const { return mouse_is_over_scrollbar_; } 35 bool mouse_is_over_scrollbar() const { return mouse_is_over_scrollbar_; }
35 bool mouse_is_near_scrollbar() const { return mouse_is_near_scrollbar_; } 36 bool mouse_is_near_scrollbar() const { return mouse_is_near_scrollbar_; }
36 37
37 void DidScrollUpdate(bool on_resize) override; 38 void DidScrollUpdate(bool on_resize) override;
38 39
39 void DidCaptureScrollbarBegin() override; 40 void DidCaptureScrollbarBegin() override;
40 void DidCaptureScrollbarEnd() override; 41 void DidCaptureScrollbarEnd() override;
41 void DidMouseMoveOffScrollbar() override; 42 void DidMouseMoveOffScrollbar() override;
42 void DidMouseMoveNear(float distance) override; 43 void DidMouseMoveNear(float distance) override;
43 44
44 protected: 45 protected:
45 ScrollbarAnimationControllerThinning( 46 ScrollbarAnimationControllerThinning(
46 int scroll_layer_id, 47 int scroll_layer_id,
47 ScrollbarAnimationControllerClient* client, 48 ScrollbarAnimationControllerClient* client,
48 base::TimeDelta delay_before_starting, 49 base::TimeDelta delay_before_starting,
49 base::TimeDelta resize_delay_before_starting, 50 base::TimeDelta resize_delay_before_starting,
50 base::TimeDelta duration); 51 base::TimeDelta fade_duration,
52 base::TimeDelta thinning_duration);
51 53
52 void RunAnimationFrame(float progress) override; 54 void RunAnimationFrame(float progress) override;
55 const base::TimeDelta& Duration() override;
53 56
54 private: 57 private:
55 // Describes whether the current animation should INCREASE (darken / thicken) 58 // Describes whether the current animation should INCREASE (thicken)
56 // a bar or DECREASE it (lighten / thin). 59 // a bar or DECREASE it (thin).
57 enum AnimationChange { NONE, INCREASE, DECREASE }; 60 enum AnimationChange { NONE, INCREASE, DECREASE };
58 float OpacityAtAnimationProgress(float progress); 61 enum AnimatingProperty { OPACITY, THICKNESS };
59 float ThumbThicknessScaleAtAnimationProgress(float progress); 62 float ThumbThicknessScaleAt(float progress);
60 float AdjustScale(float new_value, 63 float AdjustScale(float new_value,
61 float current_value, 64 float current_value,
62 AnimationChange animation_change, 65 AnimationChange animation_change,
63 float min_value, 66 float min_value,
64 float max_value); 67 float max_value);
65 void ApplyOpacityAndThumbThicknessScale(float opacity, 68 void ApplyOpacity(float opacity);
66 float thumb_thickness_scale); 69 void ApplyThumbThicknessScale(float thumb_thickness_scale);
67 70
71 void SetCurrentAnimatingProperty(AnimatingProperty property);
72
73 float opacity_;
68 bool captured_; 74 bool captured_;
69 bool mouse_is_over_scrollbar_; 75 bool mouse_is_over_scrollbar_;
70 bool mouse_is_near_scrollbar_; 76 bool mouse_is_near_scrollbar_;
71 // Are we narrowing or thickening the bars. 77 // Are we narrowing or thickening the bars.
72 AnimationChange thickness_change_; 78 AnimationChange thickness_change_;
73 // Are we darkening or lightening the bars.
74 AnimationChange opacity_change_;
75 // How close should the mouse be to the scrollbar before we thicken it. 79 // How close should the mouse be to the scrollbar before we thicken it.
76 float mouse_move_distance_to_trigger_animation_; 80 float mouse_move_distance_to_trigger_animation_;
77 81
82 base::TimeDelta fade_duration_;
83 base::TimeDelta thinning_duration_;
84
85 AnimatingProperty current_animating_property_;
86
78 DISALLOW_COPY_AND_ASSIGN(ScrollbarAnimationControllerThinning); 87 DISALLOW_COPY_AND_ASSIGN(ScrollbarAnimationControllerThinning);
79 }; 88 };
80 89
81 } // namespace cc 90 } // namespace cc
82 91
83 #endif // CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_ 92 #endif // CC_INPUT_SCROLLBAR_ANIMATION_CONTROLLER_THINNING_H_
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